Player Matchup

Sol
Sol
DaPyRo
Sol
Level 59
God Stats
19W - 12L
1,555 SR
Queue Stats
130W - 137L
1,463 Elo+
Party 1
Artio
Artio
MasonJar60nar
Artio
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 88L
1,503 Elo+
Party 1
Thanatos
Thanatos
PhatNutDaddy
Thanatos
Level 85
God Stats
9W - 13L
1,670 SR
Queue Stats
172W - 183L
1,487 Elo+
Party 1
Team Averages
Level 88
1,575 SR
1,484 Elo+

VS

Team Averages
Level 78
1,483 SR
1,532 Elo+
Cerberus
Cerberus
GodLikeChanclas
Cerberus
Level 66
God Stats
0W - 2L
1,289 SR
Queue Stats
96W - 110L
1,576 Elo+
Party 2
Merlin
Merlin
IMadDemon
Merlin
Level 62
God Stats
1W - 3L
1,424 SR
Queue Stats
88W - 99L
1,551 Elo+
Party 2
Heimdallr
Heimdallr
PROST33L
Heimdallr
Level 106
God Stats
1W - 1L
1,736 SR
Queue Stats
39W - 43L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
DaPyRo
Sol
14
4 / 0 / 7
8,313
831
11,491
8,586
3,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 0 / 12
8,185
819
5,050
15,374
8,863
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
PhatNutDaddy
Thanatos
13
9 / 2 / 5
9,100
910
11,120
9,972
3,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 4 / 0
6,956
696
5,776
11,985
9,367
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
IMadDemon
Merlin
11
0 / 4 / 1
6,680
668
6,881
7,237
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
PROST33L
Heimdallr
10
0 / 7 / 0
6,193
619
9,004
13,042
4,928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
15
Kills
2
2
Deaths
15
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
DaPyRo
Sol
4
0
7
7.5
L
Cerberus
2
4
0
0.5
L
Merlin
IMadDemon
Merlin
0
4
1
0.13
W
2
0
12
8
L
Heimdallr
PROST33L
Heimdallr
0
7
0
0
W
Thanatos
PhatNutDaddy
Thanatos
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,661
Damage
21,661
33,932
Taken
32,264
15,752
Mitigated
17,064
21,710
Healing
4,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
DaPyRo
Sol
11,491
5,868
115
4,341
8,586
3,091
782
2,556
6,030
33,260
0
L
Cerberus
5,776
485
0
2,926
11,985
9,367
0
6,848
5,137
13,863
0
L
Merlin
IMadDemon
Merlin
6,881
74
0
107
7,237
2,769
0
3,347
3,890
23,458
0
W
5,050
810
922
7,427
15,374
8,863
512
5,961
9,413
18,877
0
L
Heimdallr
PROST33L
Heimdallr
9,004
4,266
0
1,951
13,042
4,928
30
6,357
6,685
0
18,980
W
Thanatos
PhatNutDaddy
Thanatos
11,120
3,899
0
8,905
9,972
3,798
0
4,277
5,695
0
34,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,598
Gold Earned
19,829
124
Minions Killed
90
0
Camps Cleared
0
674,729
Distance Traveled
517,443
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,313
831
60
6
0
241,232
1
L
Cerberus
6,956
696
25
3
0
173,608
0
L
Merlin
6,680
668
37
4
0
170,588
1
W
Artio
8,185
819
19
2
0
240,102
0
L
Heimdallr
6,193
619
28
3
0
173,247
1
W
Thanatos
9,100
910
45
5
0
193,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role