Player Matchup

Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ArcticMelon
Raijin
Level 133
God Stats
5W - 4L
1,489 SR
Queue Stats
386W - 281L
1,544 Elo+
Solo
Yemoja
Yemoja
MadMadolche
Yemoja
Level 156
God Stats
0W - 7L
1,291 SR
Queue Stats
82W - 91L
1,503 Elo+
Solo
Amaterasu
Amaterasu
NoShootpls
Amaterasu
Level 157
God Stats
1W - 3L
1,887 SR
Queue Stats
72W - 67L
1,559 Elo+
Solo
Persephone
Persephone
redxmiller
Persephone
Level 124
God Stats
1W - 4L
1,389 SR
Queue Stats
140W - 129L
1,536 Elo+
Solo
Team Averages
Level 128
1,511 SR
1,528 Elo+

VS

Team Averages
Level 138
1,621 SR
1,547 Elo+
Hades
Hades
LeSM1LE
Hades
Level 121
God Stats
2W - 0L
1,756 SR
Queue Stats
12W - 10L
1,462 Elo+
Party 1
Sun Wukong
Sun Wukong
MBQ MAYHEM
Sun Wukong
Level 160
God Stats
81W - 67L
1,572 SR
Queue Stats
596W - 619L
1,452 Elo+
Solo
Sol
Sol
MatchedPlayer1
Sol
Level 146
God Stats
5W - 5L
1,555 SR
Queue Stats
161W - 161L
1,541 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XFlamerPro
Ah Muzen Cab
Level 140
God Stats
74W - 40L
1,721 SR
Queue Stats
245W - 183L
1,653 Elo+
Solo
Ganesha
Ganesha
ZennDash
Ganesha
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 3 / 5
8,854
805
12,625
12,303
6,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
16
4 / 2 / 4
9,247
841
10,509
9,314
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
14
0 / 3 / 2
7,662
697
5,512
12,772
10,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
NoShootpls
Amaterasu
15
1 / 1 / 4
8,405
764
6,141
17,369
17,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
redxmiller
Persephone
14
1 / 3 / 4
7,976
725
6,272
9,452
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
LeSM1LE
Hades
15
3 / 2 / 1
8,406
764
11,564
12,047
8,375
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
MBQ MAYHEM
Sun Wukong
15
1 / 0 / 7
8,135
740
6,900
9,961
9,052
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

16
5 / 3 / 3
8,705
791
15,476
13,301
6,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
XFlamerPro
Ah Muzen Cab
16
3 / 1 / 3
8,680
789
15,957
10,894
5,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ganesha
ZennDash
Ganesha
14
0 / 4 / 8
7,633
694
5,224
10,489
7,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
10
Kills
12
12
Deaths
10
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
3
5
2.17
L
Raijin
4
2
4
3
W
Hades
LeSM1LE
Hades
3
2
1
1.75
W
Sun Wukong
MBQ MAYHEM
Sun Wukong
1
0
7
4.5
L
Yemoja
0
3
2
0.33
W
5
3
3
2.17
L
Amaterasu
NoShootpls
Amaterasu
1
1
4
3
W
Ah Muzen Cab
XFlamerPro
Ah Muzen Cab
3
1
3
4.5
W
Ganesha
ZennDash
Ganesha
0
4
8
1
L
Persephone
redxmiller
Persephone
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,059
Damage
55,121
61,210
Taken
56,692
43,100
Mitigated
36,734
14,619
Healing
19,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,625
5,435
0
2,246
12,303
6,802
568
6,578
5,655
0
29,321
L
Raijin
10,509
1,087
0
469
9,314
4,416
216
4,931
4,311
41,652
0
W
Hades
LeSM1LE
Hades
11,564
1,263
0
4,517
12,047
8,375
31
3,970
8,077
34,974
0
W
Sun Wukong
MBQ MAYHEM
Sun Wukong
6,900
1,268
0
3,592
9,961
9,052
0
4,128
5,833
0
28,797
L
Yemoja
5,512
994
3,064
2,183
12,772
10,870
124
6,511
6,111
19,636
0
W
15,476
5,856
0
6,556
13,301
6,823
1,034
4,208
9,093
33,454
3,320
L
Amaterasu
NoShootpls
Amaterasu
6,141
2,549
1,435
4,820
17,369
17,003
0
9,211
8,026
0
19,574
W
Ah Muzen Cab
XFlamerPro
Ah Muzen Cab
15,957
6,997
0
3,915
10,894
5,250
1,165
5,764
5,130
0
46,285
W
Ganesha
ZennDash
Ganesha
5,224
370
0
440
10,489
7,234
0
4,223
6,266
18,249
0
L
Persephone
redxmiller
Persephone
6,272
584
0
402
9,452
4,009
54
2,856
6,523
26,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,144
Gold Earned
41,559
237
Minions Killed
263
0
Camps Cleared
0
1,019,910
Distance Traveled
1,132,140
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,854
805
39
4
0
188,521
3
L
Raijin
9,247
841
89
8
0
206,767
0
W
Hades
8,406
764
56
5
0
215,402
2
W
Sun Wukong
8,135
740
43
4
0
236,681
0
L
Yemoja
7,662
697
29
3
0
184,999
3
W
Sol
8,705
791
67
6
0
201,068
3
L
Amaterasu
8,405
764
28
3
0
245,793
1
W
Ah Muzen Cab
8,680
789
90
8
0
248,605
2
W
Ganesha
7,633
694
7
1
0
230,384
0
L
Persephone
7,976
725
52
5
0
193,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role