Player Matchup

Sol
Sol
Ahero84
Sol
Level 41
God Stats
27W - 20L
1,592 SR
Queue Stats
64W - 59L
1,546 Elo+
Party 1
Neith
Neith
Borriqua
Neith
Level 142
God Stats
5W - 3L
1,542 SR
Queue Stats
230W - 298L
1,411 Elo+
Solo
Thor
Thor
CowboyMini
Thor
Level 24
God Stats
4W - 1L
1,572 SR
Queue Stats
45W - 30L
1,508 Elo+
Solo
Nu Wa
Nu Wa
Duc de Pucce
Nu Wa
Level 87
God Stats
501W - 555L
1,488 SR
Queue Stats
526W - 599L
1,445 Elo+
Solo
Ymir
Ymir
ViℓℓHeℓm
Ymir
Level 160
God Stats
1W - 1L
1,189 SR
Queue Stats
297W - 275L
1,569 Elo+
Party 1
Team Averages
Level 91
1,477 SR
1,496 Elo+

VS

Team Averages
Level 106
1,551 SR
1,538 Elo+
Discordia
Discordia
JoHNtrEnT
Discordia
Level 146
God Stats
9W - 9L
1,519 SR
Queue Stats
33W - 30L
1,487 Elo+
Solo
Bellona
Bellona
SupportorFeed24
Bellona
Level 121
God Stats
0W - 2L
1,299 SR
Queue Stats
18W - 17L
1,545 Elo+
Party 2
Chang'e
Chang'e
TheFinalShroom
Chang'e
Level 126
God Stats
1W - 3L
1,825 SR
Queue Stats
117W - 104L
1,558 Elo+
Party 2
Mulan
Mulan
WINGAMANjr
Mulan
Level 109
God Stats
9W - 12L
1,614 SR
Queue Stats
156W - 138L
1,559 Elo+
Party 2
Scylla
Scylla
Yoshatonix
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
1 / 0 / 14
8,045
805
11,434
9,683
4,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Borriqua
Neith
16
2 / 0 / 10
8,695
870
4,550
4,383
1,842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
12 / 3 / 6
9,362
936
17,996
11,154
5,615
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 1 / 9
7,996
800
12,118
7,787
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 0 / 12
8,991
899
6,556
15,057
15,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JoHNtrEnT
Discordia
14
0 / 3 / 2
7,368
737
4,193
6,984
2,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 4 / 0
7,056
706
10,718
14,337
11,489
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 3 / 1
8,192
819
11,001
14,736
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
13
1 / 5 / 2
7,624
762
6,668
15,197
11,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
Yoshatonix
Scylla
11
0 / 8 / 2
6,505
651
2,582
11,046
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
11
23
Kills
4
4
Deaths
23
51
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
1
0
14
8
W
Neith
Borriqua
Neith
2
0
10
7
W
12
3
6
5
W
3
1
9
7.5
L
Discordia
JoHNtrEnT
Discordia
0
3
2
0.33
L
1
4
0
0.25
L
2
3
1
0.83
W
5
0
12
11
L
Mulan
1
5
2
0.4
L
Scylla
Yoshatonix
Scylla
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,654
Damage
35,162
48,064
Taken
62,300
31,828
Mitigated
35,604
9,482
Healing
11,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
11,434
4,315
0
2,991
9,683
4,838
1,790
3,839
5,844
28,162
2,758
W
Neith
Borriqua
Neith
4,550
1,873
0
1,097
4,383
1,842
2,668
1,424
2,959
0
37,193
W
17,996
5,095
0
500
11,154
5,615
0
5,665
5,489
0
34,973
W
12,118
6,356
50
576
7,787
3,597
126
2,171
5,616
24,062
0
L
Discordia
JoHNtrEnT
Discordia
4,193
140
278
1,236
6,984
2,774
90
3,342
3,642
32,075
0
L
10,718
2,266
0
840
14,337
11,489
0
7,085
7,252
0
23,019
L
11,001
440
2,598
4,092
14,736
5,214
0
6,458
8,278
33,534
0
W
6,556
1,455
0
4,268
15,057
15,936
0
4,677
10,380
18,475
0
L
Mulan
6,668
1,076
111
2,548
15,197
11,861
0
5,992
9,205
0
18,528
L
Scylla
Yoshatonix
Scylla
2,582
596
0
0
11,046
4,266
0
5,757
5,289
9,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,089
Gold Earned
36,745
220
Minions Killed
164
0
Camps Cleared
0
1,108,656
Distance Traveled
987,795
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,045
805
56
6
0
234,701
1
W
Neith
8,695
870
79
8
0
189,911
0
W
Thor
9,362
936
38
4
0
209,890
0
W
Nu Wa
7,996
800
21
2
0
236,067
0
L
Discordia
7,368
737
53
5
0
181,177
1
L
Bellona
7,056
706
22
2
0
223,337
1
L
Chang'e
8,192
819
44
4
0
215,913
0
W
Ymir
8,991
899
26
3
0
238,087
6
L
Mulan
7,624
762
30
3
0
188,017
1
L
Scylla
6,505
651
15
2
0
179,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role