Player Matchup

Achilles
Achilles
Cyanideb0x
Achilles
Level 45
God Stats
18W - 9L
1,616 SR
Queue Stats
130W - 222L
1,367 Elo+
Party 2
Ah Puch
Ah Puch
Fulmanator
Ah Puch
Level 63
God Stats
3W - 6L
1,291 SR
Queue Stats
130W - 211L
1,348 Elo+
Party 2
Nemesis
Nemesis
PROST33L
Nemesis
Level 106
God Stats
5W - 2L
1,722 SR
Queue Stats
39W - 43L
1,459 Elo+
Solo
Team Averages
Level 71
1,543 SR
1,391 Elo+

VS

Team Averages
Level 71
1,462 SR
1,402 Elo+
Susano
Susano
 
Susano
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
EZpaña
Ymir
Level 5
God Stats
0W - 2L
1,285 SR
Queue Stats
9W - 10L
1,179 Elo+
Party 1
Ra
Ra
MarcoliusB
Ra
Level 123
God Stats
1W - 2L
1,601 SR
Queue Stats
70W - 64L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cyanideb0x
Achilles
16
6 / 0 / 6
11,642
776
10,252
14,847
14,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
Fulmanator
Ah Puch
16
0 / 1 / 12
10,276
685
15,030
8,809
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
PROST33L
Nemesis
16
6 / 0 / 6
11,032
735
10,223
13,081
6,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
1 / 7 / 0
8,570
571
11,089
12,737
5,475
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
EZpaña
Ymir
15
0 / 0 / 1
9,570
638
4,574
14,517
21,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 5 / 1
9,419
628
7,038
10,912
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
12
Kills
1
1
Deaths
12
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
7
0
0.14
W
Achilles
Cyanideb0x
Achilles
6
0
6
9
L
Ymir
EZpaña
Ymir
0
0
1
0.5
W
Ah Puch
Fulmanator
Ah Puch
0
1
12
6
L
0
5
1
0.1
W
Nemesis
PROST33L
Nemesis
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,505
Damage
22,701
36,737
Taken
38,166
24,980
Mitigated
31,575
12,735
Healing
4,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
11,089
1,376
0
250
12,737
5,475
0
5,255
7,482
0
33,627
W
Achilles
Cyanideb0x
Achilles
10,252
1,633
0
4,247
14,847
14,573
56
5,434
9,413
0
23,826
L
Ymir
EZpaña
Ymir
4,574
632
0
1,831
14,517
21,062
0
7,607
6,787
15,458
0
W
Ah Puch
Fulmanator
Ah Puch
15,030
250
0
2,447
8,809
3,498
528
1,583
7,226
54,882
0
L
7,038
266
1,309
1,171
10,912
5,038
0
2,080
8,832
50,505
0
W
Nemesis
PROST33L
Nemesis
10,223
4,002
0
6,041
13,081
6,909
0
4,657
8,424
0
52,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,950
Gold Earned
27,559
195
Minions Killed
181
0
Camps Cleared
0
923,544
Distance Traveled
803,634
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,570
571
35
2
0
276,992
2
W
Achilles
11,642
776
26
2
0
310,777
1
L
Ymir
9,570
638
21
1
0
265,010
0
W
Ah Puch
10,276
685
92
6
0
298,919
2
L
Ra
9,419
628
125
8
0
261,632
3
W
Nemesis
11,032
735
77
5
0
313,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role