Player Matchup

Tiamat
Tiamat
ArcaneErran
Tiamat
Level 87
God Stats
70W - 52L
1,630 SR
Queue Stats
211W - 142L
1,647 Elo+
Party 2
Xbalanque
Xbalanque
CatWeinerIsHot
Xbalanque
Level 83
God Stats
1W - 3L
1,802 SR
Queue Stats
34W - 20L
1,676 Elo+
Party 3
Loki
Loki
GrizzGrimTTV
Loki
Level 68
God Stats
0W - 2L
1,467 SR
Queue Stats
10W - 8L
1,590 Elo+
Party 3
Vamana
Vamana
JOHNNY4973
Vamana
Level 133
God Stats
1W - 1L
1,626 SR
Queue Stats
115W - 100L
1,619 Elo+
Solo
Cerberus
Cerberus
Kumbhussy
Cerberus
Level 154
God Stats
2W - 3L
1,524 SR
Queue Stats
297W - 241L
1,560 Elo+
Party 2
Team Averages
Level 105
1,610 SR
1,619 Elo+

VS

Team Averages
Level 156
1,574 SR
1,531 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
R2 xXx D2
Sylvanus
Level 146
God Stats
5W - 7L
1,462 SR
Queue Stats
255W - 260L
1,531 Elo+
Solo
Odin
Odin
Rîuk
Odin
Level 160
God Stats
5W - 4L
1,537 SR
Queue Stats
191W - 157L
1,557 Elo+
Party 1
Cupid
Cupid
SrChoma
Cupid
Level 157
God Stats
3W - 0L
1,780 SR
Queue Stats
65W - 47L
1,642 Elo+
Party 1
Ne Zha
Ne Zha
mencalise
Ne Zha
Level 158
God Stats
19W - 15L
1,592 SR
Queue Stats
184W - 218L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
2 / 7 / 4
10,970
731
17,122
15,881
12,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
CatWeinerIsHot
Xbalanque
16
0 / 8 / 4
9,917
661
19,897
20,051
8,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 8 / 1
10,921
728
6,492
17,894
7,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
JOHNNY4973
Vamana
18
1 / 3 / 7
10,494
700
17,585
24,632
25,869
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
Kumbhussy
Cerberus
16
3 / 7 / 3
10,126
675
10,013
27,548
32,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
3 / 0 / 14
11,931
795
15,464
8,377
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
R2 xXx D2
Sylvanus
17
1 / 3 / 16
11,415
761
11,896
24,338
27,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
Rîuk
Odin
19
11 / 4 / 14
12,360
824
17,049
23,000
23,539
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cupid
SrChoma
Cupid
20
14 / 0 / 10
13,467
898
36,646
22,938
13,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
mencalise
Ne Zha
18
4 / 2 / 11
11,304
754
12,875
16,064
8,739
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
98
9
Kills
33
33
Deaths
9
19
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
14
10
L
Tiamat
2
7
4
0.57
L
Xbalanque
CatWeinerIsHot
Xbalanque
0
8
4
0.25
L
3
8
1
0.44
L
Vamana
JOHNNY4973
Vamana
1
3
7
1.5
L
Cerberus
Kumbhussy
Cerberus
3
7
3
0.64
W
Sylvanus
R2 xXx D2
Sylvanus
1
3
16
3
W
Odin
Rîuk
Odin
11
4
14
4.5
W
Cupid
SrChoma
Cupid
14
0
10
19
W
Ne Zha
mencalise
Ne Zha
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,109
Damage
93,930
106,006
Taken
94,717
86,510
Mitigated
77,057
17,485
Healing
39,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,464
784
0
2,243
8,377
4,550
2,053
2,212
6,165
63,576
0
L
Tiamat
17,122
1,075
1,185
2,160
15,881
12,192
853
3,079
12,696
49,605
0
L
Xbalanque
CatWeinerIsHot
Xbalanque
19,897
9,722
0
2,005
20,051
8,532
595
6,323
13,582
0
53,264
L
6,492
1,118
0
863
17,894
7,727
950
6,136
11,614
0
31,697
L
Vamana
JOHNNY4973
Vamana
17,585
7,419
0
5,026
24,632
25,869
0
3,847
20,353
391
46,030
L
Cerberus
Kumbhussy
Cerberus
10,013
597
533
5,713
27,548
32,190
0
7,167
20,074
21,980
0
W
Sylvanus
R2 xXx D2
Sylvanus
11,896
1,450
6,959
9,284
24,338
27,126
391
9,582
14,756
19,455
0
W
Odin
Rîuk
Odin
17,049
3,796
0
2,301
23,000
23,539
473
5,119
17,881
0
26,656
W
Cupid
SrChoma
Cupid
36,646
23,615
1,345
13,053
22,938
13,103
3,333
7,635
15,303
0
79,626
W
Ne Zha
mencalise
Ne Zha
12,875
3,160
0
4,509
16,064
8,739
237
2,976
12,810
0
46,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,428
Gold Earned
60,477
312
Minions Killed
305
0
Camps Cleared
0
1,450,120
Distance Traveled
1,546,437
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,931
795
111
7
0
328,567
0
L
Tiamat
10,970
731
71
5
0
294,686
0
L
Xbalanque
9,917
661
75
5
0
261,290
0
L
Loki
10,921
728
45
3
0
297,493
0
L
Vamana
10,494
700
70
5
0
328,318
3
L
Cerberus
10,126
675
51
3
0
268,333
0
W
Sylvanus
11,415
761
9
1
0
306,296
1
W
Odin
12,360
824
24
2
0
303,211
2
W
Cupid
13,467
898
104
7
0
319,395
3
W
Ne Zha
11,304
754
57
4
0
288,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role