Player Matchup

Medusa
Medusa
BlackSanta5352
Medusa
Level 157
God Stats
7W - 6L
1,449 SR
Queue Stats
292W - 299L
1,397 Elo+
Solo
Jormungandr
Jormungandr
Petesports
Jormungandr
Level 122
God Stats
20W - 12L
1,643 SR
Queue Stats
745W - 708L
1,430 Elo+
Solo
Athena
Athena
SIaughtermeIons
Athena
Level 120
God Stats
20W - 11L
1,574 SR
Queue Stats
129W - 126L
1,440 Elo+
Solo
Ishtar
Ishtar
solid_wolf99
Ishtar
Level 129
God Stats
6W - 3L
1,222 SR
Queue Stats
109W - 94L
1,484 Elo+
Party 1
Pele
Pele
xVicious11x
Pele
Level 119
God Stats
2W - 1L
1,308 SR
Queue Stats
52W - 46L
1,452 Elo+
Party 1
Team Averages
Level 129
1,439 SR
1,441 Elo+

VS

Team Averages
Level 116
1,503 SR
1,366 Elo+
Merlin
Merlin
LemmaTea
Merlin
Level 156
God Stats
4W - 4L
1,781 SR
Queue Stats
81W - 89L
1,484 Elo+
Party 2
Hades
Hades
MizastaPlusUltra
Hades
Level 85
God Stats
23W - 24L
1,513 SR
Queue Stats
72W - 97L
1,355 Elo+
Party 3
Athena
Athena
RedAppleCrisp
Athena
Level 140
God Stats
1W - 6L
1,230 SR
Queue Stats
34W - 40L
1,447 Elo+
Party 2
Danzaburou
Danzaburou
dark1knight
Danzaburou
Level 126
God Stats
10W - 4L
1,490 SR
Queue Stats
82W - 92L
1,402 Elo+
Party 3
Nemesis
Nemesis
xSYSx-_-
Nemesis
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,143 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 7
9,482
499
9,666
13,203
6,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Petesports
Jormungandr
18
3 / 0 / 6
11,097
584
13,245
16,238
19,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 2 / 11
10,235
539
7,937
18,595
20,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
15
1 / 3 / 6
9,214
485
10,881
14,817
7,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
9 / 2 / 6
10,569
556
10,491
15,947
7,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LemmaTea
Merlin
16
1 / 3 / 2
9,840
518
11,537
11,284
5,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 0
9,090
478
11,141
14,933
8,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 6
9,029
475
8,050
19,294
21,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
dark1knight
Danzaburou
15
3 / 5 / 3
9,195
484
10,211
17,994
6,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
xSYSx-_-
Nemesis
13
2 / 5 / 2
8,276
436
3,698
14,373
5,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
20
Kills
8
9
Deaths
21
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
Merlin
LemmaTea
Merlin
1
3
2
0.67
L
1
4
0
0.25
W
Jormungandr
Petesports
Jormungandr
3
0
6
6
L
1
4
6
1
W
4
2
11
4.75
L
Danzaburou
dark1knight
Danzaburou
3
5
3
0.9
W
Ishtar
1
3
6
1.33
L
Nemesis
xSYSx-_-
Nemesis
2
5
2
0.6
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,220
Damage
44,637
78,800
Taken
77,878
59,583
Mitigated
47,841
22,546
Healing
21,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,666
4,100
0
1,415
13,203
6,256
1,380
7,265
5,478
0
78,144
L
Merlin
LemmaTea
Merlin
11,537
940
0
2,471
11,284
5,418
1,566
2,934
8,350
86,551
0
L
11,141
1,103
0
5,800
14,933
8,007
210
8,983
5,950
60,125
0
W
Jormungandr
Petesports
Jormungandr
13,245
6,113
0
4,480
16,238
19,188
319
9,608
6,512
96,082
0
L
8,050
2,221
0
1,948
19,294
21,681
413
3,662
15,632
31,484
0
W
7,937
1,926
732
5,269
18,595
20,007
0
5,912
12,517
29,564
11,276
L
Danzaburou
dark1knight
Danzaburou
10,211
4,204
0
6,579
17,994
6,970
660
1,421
16,573
0
67,990
W
Ishtar
10,881
6,087
0
7,555
14,817
7,003
800
3,411
11,358
0
78,184
L
Nemesis
xSYSx-_-
Nemesis
3,698
1,536
0
4,649
14,373
5,765
499
2,593
11,780
0
47,350
W
10,491
1,574
0
3,095
15,947
7,129
0
3,796
12,013
0
88,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,597
Gold Earned
45,430
555
Minions Killed
493
0
Camps Cleared
0
1,775,024
Distance Traveled
1,712,797
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,482
499
112
6
0
345,172
6
L
Merlin
9,840
518
154
8
0
336,639
8
L
Hades
9,090
478
108
6
0
331,801
2
W
Jormungandr
11,097
584
159
8
0
357,359
5
L
Athena
9,029
475
40
2
0
340,614
4
W
Athena
10,235
539
56
3
0
400,272
6
L
Danzaburou
9,195
484
103
5
0
326,139
3
W
Ishtar
9,214
485
119
6
0
318,499
5
L
Nemesis
8,276
436
88
5
0
377,604
3
W
Pele
10,569
556
109
6
0
353,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role