Player Matchup

Persephone
Persephone
Masters
 
Persephone
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Platinum I
DonaldDrugless
Bacchus
Platinum I
Level 65
God Stats
2W - 0L
1,702 SR
Queue Stats
36W - 10L
2,391 MMR
Party 2
Cernunnos
Cernunnos
Platinum I
DragonicAce
Cernunnos
Platinum I
Level 160
God Stats
1W - 0L
1,913 SR
Queue Stats
37W - 9L
2,257 MMR
Party 2
Mercury
Mercury
Diamond II
MadShaw
Mercury
Diamond II
Level 160
God Stats
57W - 52L
1,662 SR
Queue Stats
261W - 262L
2,323 MMR
Solo
King Arthur
King Arthur
Masters
SKyZiLynX
King Arthur
Masters
Level 109
God Stats
3W - 5L
1,373 SR
Queue Stats
158W - 104L
2,769 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,630 SR
2,248 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,671 SR
2,239 MMR
Cabrakan
Cabrakan
Masters
 
Cabrakan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond III
BlueHydra965
Heimdallr
Diamond III
Level 128
God Stats
1W - 2L
1,792 SR
Queue Stats
94W - 80L
2,225 MMR
Party 3
Agni
Agni
Diamond II
CharlistonBiber
Agni
Diamond II
Level 159
God Stats
7W - 2L
1,791 SR
Queue Stats
194W - 185L
2,287 MMR
Party 3
Cerberus
Cerberus
Masters
Treverbatenburg
Cerberus
Masters
Level 160
God Stats
18W - 13L
1,640 SR
Queue Stats
361W - 343L
2,633 MMR
Solo
Osiris
Osiris
Masters
pAnnEscito
Osiris
Masters
Level 102
God Stats
1W - 4L
1,633 SR
Queue Stats
344W - 323L
2,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
6 / 5 / 8
15,055
627
19,652
16,341
7,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 0 / 23
13,427
559
11,211
28,869
49,105
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
DragonicAce
Cernunnos
20
13 / 2 / 6
15,758
657
26,250
22,029
12,065
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
MadShaw
Mercury
20
6 / 5 / 6
13,750
573
16,096
23,201
10,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SKyZiLynX
King Arthur
20
6 / 2 / 4
14,662
611
30,524
29,760
40,202
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
IshtarYu HuangCupid

VS

Bans
Da JiAh Muzen CabVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
18
2 / 5 / 0
11,807
492
17,053
32,849
32,831
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
BlueHydra965
Heimdallr
18
1 / 5 / 3
12,041
502
11,989
22,808
12,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
4 / 8 / 3
12,388
516
18,408
21,938
11,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
15
1 / 8 / 6
10,643
443
10,034
27,769
31,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
pAnnEscito
Osiris
19
6 / 6 / 2
12,762
532
15,189
24,251
23,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
32
Kills
14
14
Deaths
32
47
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
6
5
8
2
L
Cabrakan
 
Cabrakan
2
5
0
0.4
L
Heimdallr
BlueHydra965
Heimdallr
1
5
3
0.5
L
4
8
3
0.69
W
1
0
23
12.5
W
Cernunnos
DragonicAce
Cernunnos
13
2
6
8
W
Mercury
MadShaw
Mercury
6
5
6
1.8
W
King Arthur
SKyZiLynX
King Arthur
6
2
4
4
L
Cerberus
1
8
6
0.5
L
Osiris
pAnnEscito
Osiris
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,733
Damage
72,673
120,200
Taken
129,615
119,152
Mitigated
110,805
39,660
Healing
28,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
19,652
1,404
447
6,338
16,341
7,415
2,462
9,394
6,791
142,222
0
L
Cabrakan
 
Cabrakan
17,053
2,953
0
10,073
32,849
32,831
0
4,557
28,292
96,648
0
L
Heimdallr
BlueHydra965
Heimdallr
11,989
5,310
0
7,604
22,808
12,344
1,638
4,100
18,708
0
94,216
L
18,408
371
0
1,804
21,938
11,077
0
6,355
15,583
128,748
0
W
11,211
1,882
0
9,836
28,869
49,105
292
6,216
20,831
29,993
0
W
Cernunnos
DragonicAce
Cernunnos
26,250
11,432
0
9,960
22,029
12,065
9,244
6,585
15,444
0
200,969
W
Mercury
MadShaw
Mercury
16,096
10,039
0
3,052
23,201
10,365
3,903
8,005
15,154
0
109,891
W
King Arthur
SKyZiLynX
King Arthur
30,524
3,574
0
10,027
29,760
40,202
515
15,659
13,999
0
124,047
L
Cerberus
10,034
659
0
4,101
27,769
31,411
0
10,647
17,122
31,969
0
L
Osiris
pAnnEscito
Osiris
15,189
4,621
0
4,652
24,251
23,142
0
5,367
18,884
0
108,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,652
Gold Earned
59,641
814
Minions Killed
761
0
Camps Cleared
0
2,426,604
Distance Traveled
2,213,850
22
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
15,055
627
222
9
0
483,188
0
L
Cabrakan
11,807
492
184
8
0
365,018
5
L
Heimdallr
12,041
502
168
7
0
466,677
6
L
Agni
12,388
516
210
9
0
451,521
9
W
Bacchus
13,427
559
17
1
0
495,662
8
W
Cernunnos
15,758
657
236
10
0
431,467
7
W
Mercury
13,750
573
156
7
0
551,498
3
W
King Arthur
14,662
611
183
8
0
464,789
4
L
Cerberus
10,643
443
41
2
0
452,426
12
L
Osiris
12,762
532
158
7
0
478,208
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role