Player Matchup

Olorun
Olorun
 
Olorun
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
GeorgeBuss4
Hera
Level 119
God Stats
8W - 4L
1,598 SR
Queue Stats
339W - 353L
1,543 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SMOOTHCR1M1N8L
Ah Muzen Cab
Level 160
God Stats
8W - 1L
1,732 SR
Queue Stats
613W - 622L
1,462 Elo+
Solo
Ne Zha
Ne Zha
Xx-Naruton-xX
Ne Zha
Level 120
God Stats
1W - 1L
1,276 SR
Queue Stats
16W - 21L
1,479 Elo+
Solo
Bacchus
Bacchus
ok-Eric-
Bacchus
Level 108
God Stats
3W - 2L
1,722 SR
Queue Stats
385W - 366L
1,475 Elo+
Solo
Team Averages
Level 127
1,565 SR
1,492 Elo+

VS

Team Averages
Level 105
1,455 SR
1,424 Elo+
Neith
Neith
BrobiKenobi_
Neith
Level 125
God Stats
0W - 1L
1,327 SR
Queue Stats
38W - 52L
1,389 Elo+
Solo
Shiva
Shiva
HELIXSTUDIOSoNET
Shiva
Level 123
God Stats
0W - 1L
1,513 SR
Queue Stats
10W - 10L
1,565 Elo+
Party 1
Charybdis
Charybdis
RhythmicRose
Charybdis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,506 Elo+
Solo
Cabrakan
Cabrakan
hotdog_H2O
Cabrakan
Level 92
God Stats
0W - 1L
1,300 SR
Queue Stats
6W - 10L
1,186 Elo+
Party 1
Khepri
Khepri
xISSA_DRAGONx
Khepri
Level 75
God Stats
2W - 3L
1,634 SR
Queue Stats
314W - 310L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
3 / 3 / 14
9,928
827
12,068
12,870
6,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
6 / 3 / 16
10,126
844
14,880
6,554
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
SMOOTHCR1M1N8L
Ah Muzen Cab
18
5 / 1 / 13
10,302
859
20,051
10,225
5,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 3 / 15
10,067
839
15,577
17,330
9,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
ok-Eric-
Bacchus
17
4 / 1 / 19
10,901
908
7,638
21,595
21,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 6
8,893
741
10,905
11,429
5,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
3 / 4 / 5
8,806
734
13,433
17,661
25,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
RhythmicRose
Charybdis
15
1 / 5 / 7
8,735
728
9,614
14,674
6,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
hotdog_H2O
Cabrakan
15
5 / 7 / 4
9,371
781
10,582
18,250
14,166
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 7
8,513
709
5,874
15,289
17,654
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
40
24
Kills
11
11
Deaths
24
77
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
3
14
3.33
L
2
4
6
1.25
W
6
3
16
4.67
L
3
4
5
1.38
L
Charybdis
RhythmicRose
Charybdis
1
5
7
0.9
W
Ah Muzen Cab
SMOOTHCR1M1N8L
Ah Muzen Cab
5
1
13
11.5
W
6
3
15
4.5
L
Cabrakan
hotdog_H2O
Cabrakan
5
7
4
1
W
Bacchus
ok-Eric-
Bacchus
4
1
19
13.5
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,214
Damage
50,408
68,574
Taken
77,303
45,528
Mitigated
69,897
34,169
Healing
20,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
12,068
6,032
3,950
4,620
12,870
6,441
1,395
5,456
7,414
30,606
0
L
10,905
1,631
1,494
2,431
11,429
5,900
1,202
6,152
5,277
0
29,886
W
14,880
1,854
1,397
1,009
6,554
2,925
1,692
1,312
5,242
20,902
0
L
13,433
1,510
4,132
4,011
17,661
25,210
301
7,270
10,391
745
19,814
L
Charybdis
RhythmicRose
Charybdis
9,614
2,315
1,012
1,268
14,674
6,967
1,346
5,508
9,166
21
22,398
W
Ah Muzen Cab
SMOOTHCR1M1N8L
Ah Muzen Cab
20,051
5,346
1,473
3,593
10,225
5,515
2,024
2,344
7,881
0
41,982
W
15,577
4,193
522
6,257
17,330
9,365
2,297
3,564
13,766
0
37,528
L
Cabrakan
hotdog_H2O
Cabrakan
10,582
836
947
1,762
18,250
14,166
306
8,268
9,982
15,088
0
W
Bacchus
ok-Eric-
Bacchus
7,638
1,278
891
10,457
21,595
21,282
486
4,546
17,049
12,554
0
L
5,874
374
2,001
1,225
15,289
17,654
546
7,388
7,901
15,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,324
Gold Earned
44,318
147
Minions Killed
141
0
Camps Cleared
0
1,127,327
Distance Traveled
1,014,691
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,928
827
46
4
0
202,176
0
L
Neith
8,893
741
59
5
0
203,839
0
W
Hera
10,126
844
12
1
0
197,526
0
L
Shiva
8,806
734
12
1
0
226,473
3
L
Charybdis
8,735
728
35
3
0
195,283
1
W
Ah Muzen Cab
10,302
859
60
5
0
261,710
4
W
Ne Zha
10,067
839
23
2
0
231,357
0
L
Cabrakan
9,371
781
17
1
0
187,987
0
W
Bacchus
10,901
908
6
1
0
234,558
1
L
Khepri
8,513
709
18
2
0
201,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role