Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Hue Jass4808
Susano
Level 66
God Stats
0W - 2L
1,297 SR
Queue Stats
66W - 71L
1,421 Elo+
Party 1
Danzaburou
Danzaburou
ITZ lil POPTART
Danzaburou
Level 60
God Stats
32W - 30L
1,601 SR
Queue Stats
74W - 94L
1,448 Elo+
Party 1
Chang'e
Chang'e
SoughtPlains645
Chang'e
Level 64
God Stats
13W - 12L
1,269 SR
Queue Stats
90W - 98L
1,414 Elo+
Party 1
King Arthur
King Arthur
TeChniCalGameR6
King Arthur
Level 84
God Stats
26W - 37L
1,410 SR
Queue Stats
178W - 170L
1,405 Elo+
Party 1
Team Averages
Level 67
1,415 SR
1,438 Elo+

VS

Team Averages
Level 118
1,621 SR
1,518 Elo+
Artio
Artio
AxeGiant7
Artio
Level 106
God Stats
11W - 4L
1,675 SR
Queue Stats
42W - 37L
1,431 Elo+
Solo
Izanami
Izanami
E_sWAYz3_
Izanami
Level 133
God Stats
2W - 1L
1,459 SR
Queue Stats
270W - 270L
1,627 Elo+
Solo
Cernunnos
Cernunnos
PIZOP
Cernunnos
Level 160
God Stats
6W - 3L
1,742 SR
Queue Stats
140W - 129L
1,541 Elo+
Solo
Achilles
Achilles
jeri79
Achilles
Level 105
God Stats
4W - 1L
1,583 SR
Queue Stats
247W - 267L
1,484 Elo+
Solo
Ne Zha
Ne Zha
xTuCo_PoG0-
Ne Zha
Level 88
God Stats
24W - 14L
1,644 SR
Queue Stats
145W - 131L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 4 / 2
8,477
424
10,100
18,276
20,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
13
0 / 1 / 0
8,397
420
5,435
11,926
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
ITZ lil POPTART
Danzaburou
15
1 / 1 / 0
8,982
449
6,149
8,349
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 2 / 0
9,543
477
7,816
15,367
5,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
TeChniCalGameR6
King Arthur
14
1 / 3 / 0
9,003
450
12,706
19,710
21,576
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AxeGiant7
Artio
15
1 / 2 / 5
10,252
513
5,693
18,742
20,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
E_sWAYz3_
Izanami
17
2 / 1 / 3
10,696
535
13,075
15,280
6,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
PIZOP
Cernunnos
19
4 / 0 / 3
11,717
586
15,484
15,014
7,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
jeri79
Achilles
17
2 / 0 / 1
9,727
486
10,926
18,390
23,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
18
2 / 0 / 5
11,033
552
7,626
17,909
8,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
11
11
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
2
0.25
W
Artio
AxeGiant7
Artio
1
2
5
1.75
W
Izanami
E_sWAYz3_
Izanami
2
1
3
3.5
L
Susano
0
1
0
0
L
Danzaburou
ITZ lil POPTART
Danzaburou
1
1
0
1
W
Cernunnos
PIZOP
Cernunnos
4
0
3
5.5
L
1
2
0
0.5
L
King Arthur
TeChniCalGameR6
King Arthur
1
3
0
0.33
W
Achilles
jeri79
Achilles
2
0
1
2.5
W
Ne Zha
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,206
Damage
52,804
73,628
Taken
85,335
55,311
Mitigated
66,801
17,864
Healing
40,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,100
616
23
2,468
18,276
20,192
280
2,344
15,702
31,184
0
W
Artio
AxeGiant7
Artio
5,693
864
1,338
6,170
18,742
20,679
602
3,722
15,020
28,911
4,827
W
Izanami
E_sWAYz3_
Izanami
13,075
8,128
0
9,774
15,280
6,689
1,595
3,545
11,735
0
107,008
L
Susano
5,435
368
0
5,693
11,926
4,683
0
44
11,813
0
67,642
L
Danzaburou
ITZ lil POPTART
Danzaburou
6,149
3,378
0
3,959
8,349
2,985
3,962
1,039
7,310
0
66,322
W
Cernunnos
PIZOP
Cernunnos
15,484
9,198
0
12,400
15,014
7,565
4,933
4,690
10,324
0
126,081
L
7,816
43
177
4,919
15,367
5,875
567
345
14,917
77,742
0
L
King Arthur
TeChniCalGameR6
King Arthur
12,706
1,773
0
625
19,710
21,576
148
1,196
17,202
0
65,273
W
Achilles
jeri79
Achilles
10,926
4,340
21
5,839
18,390
23,128
794
2,266
16,124
0
61,286
W
Ne Zha
7,626
1,717
0
5,356
17,909
8,740
819
4,061
13,848
0
111,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,402
Gold Earned
53,425
497
Minions Killed
641
0
Camps Cleared
0
1,958,466
Distance Traveled
2,023,289
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,477
424
37
2
0
368,009
0
W
Artio
10,252
513
59
3
0
392,943
8
W
Izanami
10,696
535
172
9
0
364,880
2
L
Susano
8,397
420
110
6
0
461,622
4
L
Danzaburou
8,982
449
125
6
0
367,057
8
W
Cernunnos
11,717
586
177
9
0
382,851
2
L
Chang'e
9,543
477
131
7
0
396,604
6
L
King Arthur
9,003
450
94
5
0
365,174
1
W
Achilles
9,727
486
83
4
0
399,880
3
W
Ne Zha
11,033
552
150
8
0
482,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role