Player Matchup

Ymir
Ymir
 
Ymir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Ramon-Noodles69
Shiva
Level 88
God Stats
0W - 1L
1,214 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
SealSquirrel5
Hachiman
Level 88
God Stats
2W - 1L
1,198 SR
Queue Stats
38W - 32L
1,552 Elo+
Solo
Tsukuyomi
Tsukuyomi
Spinonyx
Tsukuyomi
Level 66
God Stats
1W - 4L
1,690 SR
Queue Stats
88W - 119L
1,440 Elo+
Party 2
Scylla
Scylla
zShul
Scylla
Level 80
God Stats
32W - 43L
1,531 SR
Queue Stats
241W - 238L
1,532 Elo+
Solo
Team Averages
Level 85
1,427 SR
1,505 Elo+

VS

Team Averages
Level 112
1,497 SR
1,451 Elo+
Cabrakan
Cabrakan
Arielux13
Cabrakan
Level 143
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 23L
1,466 Elo+
Solo
Merlin
Merlin
Deadlostlyfr
Merlin
Level 124
God Stats
1W - 0L
1,715 SR
Queue Stats
19W - 13L
1,534 Elo+
Party 1
Vamana
Vamana
DigitalCatfish
Vamana
Level 141
God Stats
4W - 3L
1,481 SR
Queue Stats
188W - 172L
1,487 Elo+
Solo
Hachiman
Hachiman
Ignitor202
Hachiman
Level 137
God Stats
13W - 3L
1,637 SR
Queue Stats
49W - 38L
1,549 Elo+
Party 1
Set
Set
Megatron2092
Set
Level 13
God Stats
1W - 6L
1,153 SR
Queue Stats
4W - 12L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 4 / 2
7,441
676
7,291
12,180
6,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
0 / 5 / 2
7,012
637
4,006
12,150
9,947
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
SealSquirrel5
Hachiman
15
3 / 3 / 1
8,237
749
5,833
8,793
4,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Spinonyx
Tsukuyomi
13
0 / 2 / 2
7,134
649
5,503
8,002
3,384
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
zShul
Scylla
14
1 / 0 / 1
7,668
697
7,527
4,704
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Arielux13
Cabrakan
15
3 / 2 / 6
8,407
764
5,884
9,893
4,905
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
16
2 / 0 / 4
9,138
831
6,145
2,280
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 1 / 5
8,013
728
8,367
7,949
7,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Ignitor202
Hachiman
16
4 / 1 / 5
8,756
796
11,216
9,636
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 6
7,441
676
4,943
6,612
4,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
14
14
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
4
2
0.75
W
Cabrakan
Arielux13
Cabrakan
3
2
6
3
W
Merlin
2
0
4
4
W
4
1
5
6.5
W
Hachiman
Ignitor202
Hachiman
4
1
5
6.5
W
1
2
6
2
L
0
5
2
0.2
L
Hachiman
SealSquirrel5
Hachiman
3
3
1
1.17
L
Tsukuyomi
Spinonyx
Tsukuyomi
0
2
2
0.5
L
Scylla
zShul
Scylla
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,160
Damage
36,555
45,829
Taken
36,370
26,024
Mitigated
21,717
4,841
Healing
7,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,291
1,073
0
0
12,180
6,950
0
4,799
7,212
16,518
0
W
Cabrakan
Arielux13
Cabrakan
5,884
711
0
2,311
9,893
4,905
0
3,770
6,015
30,640
0
W
Merlin
6,145
584
0
220
2,280
903
421
692
1,556
41,299
0
W
8,367
2,028
0
1,167
7,949
7,510
0
3,043
4,777
0
16,255
W
Hachiman
Ignitor202
Hachiman
11,216
6,422
0
3,819
9,636
4,022
0
4,171
5,229
0
37,412
W
4,943
1,504
0
363
6,612
4,377
0
2,571
3,911
0
13,603
L
4,006
948
744
1,150
12,150
9,947
0
2,901
8,854
64
16,297
L
Hachiman
SealSquirrel5
Hachiman
5,833
3,676
0
2,156
8,793
4,034
0
2,209
6,485
0
39,475
L
Tsukuyomi
Spinonyx
Tsukuyomi
5,503
1,656
0
291
8,002
3,384
0
628
6,991
0
14,306
L
Scylla
zShul
Scylla
7,527
519
0
500
4,704
1,709
0
1,492
3,142
35,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,492
Gold Earned
41,755
189
Minions Killed
235
0
Camps Cleared
0
1,054,516
Distance Traveled
1,143,145
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,441
676
26
2
0
199,732
0
W
Cabrakan
8,407
764
45
4
0
219,541
4
W
Merlin
9,138
831
98
9
0
230,173
2
W
Vamana
8,013
728
18
2
0
244,164
2
W
Hachiman
8,756
796
62
6
0
210,260
2
W
Set
7,441
676
12
1
0
239,007
0
L
Shiva
7,012
637
25
2
0
206,406
0
L
Hachiman
8,237
749
64
6
0
187,481
3
L
Tsukuyomi
7,134
649
17
2
0
240,811
1
L
Scylla
7,668
697
57
5
0
220,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role