Player Matchup

Vulcan
Vulcan
Anty Starr1971
Vulcan
Level 116
God Stats
5W - 7L
1,332 SR
Queue Stats
358W - 384L
1,332 Elo+
Solo
Sylvanus
Sylvanus
Ldollarbean
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 56L
1,339 Elo+
Solo
Artemis
Artemis
PandaVariety
Artemis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 129L
1,411 Elo+
Solo
Ratatoskr
Ratatoskr
PansitosF
Ratatoskr
Level 69
God Stats
2W - 2L
1,320 SR
Queue Stats
101W - 108L
1,351 Elo+
Solo
Nox
Nox
Soprobear
Nox
Level 138
God Stats
3W - 5L
1,372 SR
Queue Stats
208W - 219L
1,438 Elo+
Solo
Team Averages
Level 95
1,405 SR
1,374 Elo+

VS

Team Averages
Level 73
1,376 SR
1,340 Elo+
Ishtar
Ishtar
MizastaPlusUltra
Ishtar
Level 85
God Stats
0W - 2L
1,242 SR
Queue Stats
36W - 49L
1,329 Elo+
Party 1
Horus
Horus
Screamman
Horus
Level 24
God Stats
0W - 2L
1,226 SR
Queue Stats
17W - 36L
1,259 Elo+
Solo
Fafnir
Fafnir
Unluckypig11
Fafnir
Level 62
God Stats
2W - 2L
1,727 SR
Queue Stats
276W - 325L
1,375 Elo+
Solo
Lancelot
Lancelot
dark1knight
Lancelot
Level 126
God Stats
2W - 1L
1,185 SR
Queue Stats
61W - 67L
1,349 Elo+
Party 1
Fenrir
Fenrir
xSYSx-_-
Fenrir
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 17
8,630
863
12,019
4,991
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
Ldollarbean
Sylvanus
16
5 / 1 / 18
9,435
944
9,126
13,495
10,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
PandaVariety
Artemis
14
4 / 3 / 14
8,436
844
11,986
9,834
4,818
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
PansitosF
Ratatoskr
15
8 / 2 / 12
8,942
894
10,876
11,454
6,118
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 1 / 18
9,474
947
13,269
6,187
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 4
7,274
727
10,360
12,623
6,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
Screamman
Horus
13
1 / 1 / 4
7,764
776
3,119
11,995
10,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fafnir
14
0 / 4 / 4
7,881
788
4,747
14,719
17,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lancelot
dark1knight
Lancelot
11
1 / 10 / 2
7,273
727
9,513
14,692
7,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
xSYSx-_-
Fenrir
15
5 / 7 / 1
8,398
840
10,348
14,237
6,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
22
26
Kills
7
8
Deaths
26
79
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
1
17
11.5
W
Sylvanus
Ldollarbean
Sylvanus
5
1
18
14
L
0
4
4
0.5
W
Artemis
PandaVariety
Artemis
4
3
14
3.67
W
Ratatoskr
PansitosF
Ratatoskr
8
2
12
7
L
Horus
Screamman
Horus
1
1
4
3
W
6
1
18
15
L
Fafnir
0
4
4
0.5
L
Lancelot
dark1knight
Lancelot
1
10
2
0.2
L
Fenrir
xSYSx-_-
Fenrir
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,276
Damage
38,087
45,961
Taken
68,266
27,244
Mitigated
48,190
26,549
Healing
14,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,019
4,951
1,373
738
4,991
2,820
338
325
4,548
25,235
0
W
Sylvanus
Ldollarbean
Sylvanus
9,126
3,198
6,901
6,795
13,495
10,269
87
1,131
12,096
10,031
0
L
10,360
6,505
70
2,658
12,623
6,061
0
5,062
7,561
0
32,218
W
Artemis
PandaVariety
Artemis
11,986
4,562
719
1,364
9,834
4,818
1,241
1,882
7,827
0
19,882
W
Ratatoskr
PansitosF
Ratatoskr
10,876
5,281
2,186
4,689
11,454
6,118
0
658
10,717
0
16,705
L
Horus
Screamman
Horus
3,119
897
1,048
4,329
11,995
10,276
0
6,664
5,331
0
7,607
W
13,269
789
1,185
599
6,187
3,219
89
751
5,397
26,970
0
L
Fafnir
4,747
1,556
0
1,574
14,719
17,644
0
8,668
6,051
11,375
0
L
Lancelot
dark1knight
Lancelot
9,513
1,902
255
1,606
14,692
7,346
0
6,648
8,044
0
13,916
L
Fenrir
xSYSx-_-
Fenrir
10,348
3,765
572
2,343
14,237
6,863
0
7,372
6,865
0
15,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,917
Gold Earned
38,590
92
Minions Killed
111
0
Camps Cleared
0
1,004,813
Distance Traveled
922,965
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,630
863
22
2
0
211,175
1
W
Sylvanus
9,435
944
3
0
0
183,028
2
L
Ishtar
7,274
727
52
5
0
175,413
0
W
Artemis
8,436
844
22
2
0
192,976
0
W
Ratatoskr
8,942
894
9
1
0
234,350
0
L
Horus
7,764
776
12
1
0
190,198
0
W
Nox
9,474
947
36
4
0
183,284
0
L
Fafnir
7,881
788
20
2
0
185,673
0
L
Lancelot
7,273
727
9
1
0
195,889
1
L
Fenrir
8,398
840
18
2
0
175,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role