Player Matchup

Camazotz
Camazotz
Berzerkerss
Camazotz
Level 142
God Stats
8W - 12L
1,600 SR
Queue Stats
307W - 284L
1,715 Elo+
Solo
Thor
Thor
ChattyLlama
Thor
Level 160
God Stats
5W - 10L
1,391 SR
Queue Stats
120W - 136L
1,620 Elo+
Solo
Fafnir
Fafnir
PeachyCremeTTV
Fafnir
Level 155
God Stats
1W - 5L
1,671 SR
Queue Stats
33W - 27L
1,771 Elo+
Solo
Chang'e
Chang'e
TheBigSlicc
Chang'e
Level 153
God Stats
21W - 12L
1,862 SR
Queue Stats
418W - 375L
1,652 Elo+
Party 2
Sol
Sol
Typhoon
Sol
Level 160
God Stats
0W - 2L
1,215 SR
Queue Stats
323W - 254L
1,610 Elo+
Party 2
Team Averages
Level 154
1,548 SR
1,674 Elo+

VS

Team Averages
Level 132
1,518 SR
1,674 Elo+
Rama
Rama
 
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
AsianHolycow
Merlin
Level 147
God Stats
2W - 3L
1,547 SR
Queue Stats
32W - 34L
1,663 Elo+
Solo
Sylvanus
Sylvanus
SketchySkink
Sylvanus
Level 155
God Stats
3W - 3L
1,476 SR
Queue Stats
104W - 106L
1,645 Elo+
Solo
Cliodhna
Cliodhna
SusanOwO
Cliodhna
Level 67
God Stats
2W - 3L
1,397 SR
Queue Stats
289W - 159L
1,718 Elo+
Party 1
Tyr
Tyr
Z0rd10nAL
Tyr
Level 138
God Stats
16W - 7L
1,671 SR
Queue Stats
423W - 250L
1,844 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Berzerkerss
Camazotz
10
4 / 6 / 1
6,530
502
6,351
14,392
4,482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 4 / 1
6,070
467
5,026
12,047
4,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 1
6,948
534
6,811
13,560
14,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
TheBigSlicc
Chang'e
11
1 / 3 / 1
6,504
500
5,642
8,246
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
12
0 / 5 / 1
7,116
547
1,914
9,583
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
8 / 1 / 1
10,300
792
8,416
7,190
3,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
13
2 / 2 / 5
7,775
598
5,465
6,689
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
SketchySkink
Sylvanus
12
3 / 2 / 4
7,737
595
3,605
11,483
9,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
SusanOwO
Cliodhna
15
6 / 1 / 6
8,753
673
10,627
10,288
4,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 2
8,353
643
10,182
12,460
10,693
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
20
20
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
1
1
8.5
W
Merlin
2
2
5
2.25
L
Camazotz
Berzerkerss
Camazotz
4
6
1
0.75
L
1
4
1
0.38
L
1
2
1
0.75
W
Sylvanus
SketchySkink
Sylvanus
3
2
4
2.5
W
Cliodhna
SusanOwO
Cliodhna
6
1
6
9
L
Chang'e
TheBigSlicc
Chang'e
1
3
1
0.5
L
Sol
0
5
1
0.1
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,744
Damage
38,295
57,828
Taken
48,110
28,049
Mitigated
30,101
17,358
Healing
19,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,416
7,394
0
4,187
7,190
3,064
60
1,996
5,154
0
92,513
W
Merlin
5,465
603
0
250
6,689
2,726
0
1,154
5,430
60,878
0
L
Camazotz
Berzerkerss
Camazotz
6,351
2,166
0
4,619
14,392
4,482
0
4,526
9,866
0
31,195
L
5,026
1,619
0
1,165
12,047
4,046
0
661
11,386
0
43,240
L
6,811
2,500
0
6,135
13,560
14,411
136
120
13,440
44,577
0
W
Sylvanus
SketchySkink
Sylvanus
3,605
909
2,685
5,074
11,483
9,594
96
3,355
7,904
18,859
1,949
W
Cliodhna
SusanOwO
Cliodhna
10,627
1,574
0
1,007
10,288
4,024
0
913
9,215
0
71,037
L
Chang'e
TheBigSlicc
Chang'e
5,642
991
721
2,376
8,246
2,832
0
3,551
4,695
39,762
0
L
Sol
1,914
1,203
0
2,342
9,583
2,278
754
305
9,278
56,794
0
W
10,182
2,327
0
6,485
12,460
10,693
0
6,784
5,676
204
60,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,168
Gold Earned
42,918
400
Minions Killed
518
0
Camps Cleared
0
1,220,848
Distance Traveled
1,336,371
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,300
792
180
14
0
264,449
0
W
Merlin
7,775
598
106
8
0
251,880
6
L
Camazotz
6,530
502
50
4
0
264,430
2
L
Thor
6,070
467
69
5
0
250,954
3
L
Fafnir
6,948
534
87
7
0
208,695
1
W
Sylvanus
7,737
595
21
2
0
245,173
3
W
Cliodhna
8,753
673
110
8
0
305,571
2
L
Chang'e
6,504
500
89
7
0
265,938
3
L
Sol
7,116
547
105
8
0
230,831
2
W
Tyr
8,353
643
101
8
0
269,298
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role