Player Matchup

Baba Yaga
Baba Yaga
Bentphosphate
Baba Yaga
Level 27
God Stats
6W - 3L
1,741 SR
Queue Stats
9W - 10L
1,448 Elo+
Party 2
Bellona
Bellona
Lazerjetnoob
Bellona
Level 121
God Stats
0W - 1L
1,698 SR
Queue Stats
7W - 10L
1,396 Elo+
Party 2
Thor
Thor
MysticMonkey755
Thor
Level 21
God Stats
1W - 2L
1,456 SR
Queue Stats
2W - 5L
1,266 Elo+
Party 2
Team Averages
Level 56
1,632 SR
1,370 Elo+

VS

Team Averages
Level 94
1,453 SR
1,312 Elo+
Izanami
Izanami
DecimatedReaper
Izanami
Level 62
God Stats
9W - 11L
1,486 SR
Queue Stats
36W - 71L
1,235 Elo+
Party 1
Zeus
Zeus
Dissimulat0r
Zeus
Level 140
God Stats
43W - 60L
1,467 SR
Queue Stats
663W - 722L
1,526 Elo+
Solo
Chaac
Chaac
WickdResolution
Chaac
Level 80
God Stats
10W - 11L
1,407 SR
Queue Stats
12W - 34L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bentphosphate
Baba Yaga
16
1 / 3 / 2
9,961
712
17,060
14,105
6,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
Lazerjetnoob
Bellona
13
2 / 5 / 2
9,821
702
11,329
16,306
18,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 7 / 3
8,934
638
5,134
16,521
7,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 8
11,238
803
11,088
11,225
5,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 3 / 4
9,451
675
10,543
7,456
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 0 / 9
11,177
798
18,923
20,719
19,501
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
15
15
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Bentphosphate
Baba Yaga
1
3
2
0.67
W
7
1
8
11
W
2
3
4
1.33
L
Bellona
Lazerjetnoob
Bellona
2
5
2
0.6
L
1
7
3
0.36
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,523
Damage
40,554
46,932
Taken
39,400
32,123
Mitigated
27,870
8,397
Healing
10,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Bentphosphate
Baba Yaga
17,060
1,053
0
2,883
14,105
6,685
725
3,126
10,979
63,871
0
W
11,088
5,210
0
1,124
11,225
5,600
1,052
4,686
6,539
0
40,862
W
10,543
536
0
1,080
7,456
2,769
378
3,433
4,023
31,497
0
L
Bellona
Lazerjetnoob
Bellona
11,329
3,387
1,593
2,861
16,306
18,165
424
4,069
12,237
0
42,451
L
5,134
917
0
1,060
16,521
7,273
0
3,404
13,117
0
15,325
W
18,923
5,468
334
7,884
20,719
19,501
0
9,052
11,667
0
51,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,716
Gold Earned
31,866
171
Minions Killed
161
0
Camps Cleared
0
762,604
Distance Traveled
720,181
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,961
712
106
8
0
261,132
2
W
Izanami
11,238
803
66
5
0
264,823
5
W
Zeus
9,451
675
42
3
0
163,017
1
L
Bellona
9,821
702
42
3
0
256,988
2
L
Thor
8,934
638
23
2
0
244,484
3
W
Chaac
11,177
798
53
4
0
292,341
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role