Player Matchup

Rama
Rama
Dr_ki3nkaraj0_
Rama
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
195W - 220L
1,327 Elo+
Solo
Discordia
Discordia
Jakenbake292640
Discordia
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 110L
1,461 Elo+
Solo
Lancelot
Lancelot
RedDeadArcher
Lancelot
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 186L
1,385 Elo+
Solo
Heimdallr
Heimdallr
goatcheesecobble
Heimdallr
Level 117
God Stats
2W - 6L
1,438 SR
Queue Stats
228W - 243L
1,441 Elo+
Solo
Pele
Pele
taythecreator
Pele
Level 108
God Stats
0W - 1L
1,119 SR
Queue Stats
65W - 90L
1,382 Elo+
Solo
Team Averages
Level 84
1,411 SR
1,399 Elo+

VS

Team Averages
Level 97
1,433 SR
1,470 Elo+
Danzaburou
Danzaburou
Gustavotapa
Danzaburou
Level 136
God Stats
2W - 3L
1,304 SR
Queue Stats
199W - 205L
1,387 Elo+
Solo
Ishtar
Ishtar
Hanniiee
Ishtar
Level 29
God Stats
3W - 0L
1,550 SR
Queue Stats
40W - 40L
1,483 Elo+
Party 1
Thoth
Thoth
Johan19
Thoth
Level 128
God Stats
3W - 1L
1,464 SR
Queue Stats
99W - 92L
1,534 Elo+
Party 1
Odin
Odin
SrKrazul
Odin
Level 128
God Stats
1W - 1L
1,347 SR
Queue Stats
42W - 37L
1,509 Elo+
Party 1
Geb
Geb
Zamarton
Geb
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 27L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 7
9,108
701
9,560
14,231
5,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Jakenbake292640
Discordia
18
0 / 5 / 3
9,235
710
18,708
10,548
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
RedDeadArcher
Lancelot
12
2 / 5 / 4
8,202
631
4,594
10,488
9,872
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
16
3 / 7 / 6
9,565
736
9,234
15,725
7,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 5 / 6
9,781
752
13,033
17,541
7,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gustavotapa
Danzaburou
16
5 / 3 / 16
10,717
824
12,200
14,154
7,444
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ishtar
Hanniiee
Ishtar
17
2 / 2 / 18
10,059
774
10,076
10,275
4,623
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Johan19
Thoth
19
12 / 2 / 12
11,445
880
18,209
9,918
4,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
18
6 / 2 / 16
11,433
879
11,338
23,720
12,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 5 / 16
10,342
796
11,952
17,663
23,345
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
106
13
Kills
28
28
Deaths
14
26
Assists
78
Player
Kills
Deaths
Assists
KDA
L
3
6
7
1.08
W
Danzaburou
Gustavotapa
Danzaburou
5
3
16
4.33
W
Ishtar
Hanniiee
Ishtar
2
2
18
5.5
L
Discordia
Jakenbake292640
Discordia
0
5
3
0.3
W
Thoth
Johan19
Thoth
12
2
12
9
L
Lancelot
RedDeadArcher
Lancelot
2
5
4
0.8
W
Odin
6
2
16
7
W
3
5
16
2.2
L
Heimdallr
3
7
6
0.86
L
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,129
Damage
63,775
68,533
Taken
75,730
35,175
Mitigated
51,936
18,582
Healing
35,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,560
5,311
744
2,224
14,231
5,665
484
5,899
8,065
0
15,148
W
Danzaburou
Gustavotapa
Danzaburou
12,200
4,269
2,179
5,066
14,154
7,444
3,227
2,647
11,507
0
34,656
W
Ishtar
Hanniiee
Ishtar
10,076
3,875
902
1,367
10,275
4,623
886
3,105
7,170
0
20,920
L
Discordia
Jakenbake292640
Discordia
18,708
1,893
2,502
2,135
10,548
4,664
0
5,878
4,376
40,248
0
W
Thoth
Johan19
Thoth
18,209
696
2,631
2,861
9,918
4,239
2,206
2,471
7,447
30,169
0
L
Lancelot
RedDeadArcher
Lancelot
4,594
551
183
861
10,488
9,872
0
4,234
6,056
0
6,551
W
Odin
11,338
751
3,983
10,631
23,720
12,285
825
4,675
19,045
0
20,300
W
11,952
515
1,611
3,815
17,663
23,345
628
5,810
11,853
24,439
0
L
Heimdallr
9,234
1,758
745
2,698
15,725
7,124
962
5,570
9,973
0
18,768
L
13,033
1,118
1,040
5,450
17,541
7,850
0
7,277
9,902
0
25,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,891
Gold Earned
53,996
115
Minions Killed
141
0
Camps Cleared
0
1,046,115
Distance Traveled
1,335,412
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,108
701
13
1
0
186,559
1
W
Danzaburou
10,717
824
48
4
0
238,897
2
W
Ishtar
10,059
774
23
2
0
252,344
1
L
Discordia
9,235
710
50
4
0
208,127
1
W
Thoth
11,445
880
33
3
0
240,407
1
L
Lancelot
8,202
631
4
0
0
270,320
1
W
Odin
11,433
879
19
1
0
360,829
2
W
Geb
10,342
796
18
1
0
242,935
0
L
Heimdallr
9,565
736
20
2
0
171,075
0
L
Pele
9,781
752
28
2
0
210,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role