Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
AtCapacity
Medusa
Level 106
God Stats
1W - 3L
1,632 SR
Queue Stats
83W - 67L
1,532 Elo+
Party 3
Bellona
Bellona
FastFortress
Bellona
Level 47
God Stats
5W - 5L
1,680 SR
Queue Stats
220W - 167L
1,529 Elo+
Party 3
Neith
Neith
IShockeyI
Neith
Level 160
God Stats
0W - 2L
1,497 SR
Queue Stats
240W - 243L
1,502 Elo+
Party 1
Arachne
Arachne
KINDATOXICC
Arachne
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 62L
1,469 Elo+
Party 1
Team Averages
Level 90
1,562 SR
1,506 Elo+

VS

Team Averages
Level 76
1,502 SR
1,478 Elo+
Sol
Sol
Ahero84
Sol
Level 41
God Stats
27W - 20L
1,593 SR
Queue Stats
64W - 59L
1,550 Elo+
Party 2
Ymir
Ymir
BigDoinks22
Ymir
Level 28
God Stats
1W - 1L
1,413 SR
Queue Stats
45W - 30L
1,562 Elo+
Solo
Amaterasu
Amaterasu
Satabae
Amaterasu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 19L
1,300 Elo+
Party 4
Hera
Hera
Thurigan
Hera
Level 48
God Stats
1W - 1L
1,240 SR
Queue Stats
3W - 5L
1,404 Elo+
Party 4
Cernunnos
Cernunnos
ViℓℓHeℓm
Cernunnos
Level 160
God Stats
7W - 1L
1,762 SR
Queue Stats
297W - 275L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
3 / 5 / 3
7,824
711
8,605
15,816
19,720
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
AtCapacity
Medusa
14
0 / 3 / 2
7,822
711
9,934
11,554
5,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
FastFortress
Bellona
15
4 / 2 / 1
8,367
761
9,452
15,668
15,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
IShockeyI
Neith
15
0 / 0 / 6
7,989
726
13,147
10,073
5,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
KINDATOXICC
Arachne
13
0 / 3 / 1
7,598
691
7,255
15,811
9,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
2 / 2 / 7
8,633
785
10,996
13,313
7,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 2 / 9
8,713
792
6,582
13,060
17,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Satabae
Amaterasu
14
0 / 2 / 10
7,866
715
10,546
18,501
18,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
16
4 / 0 / 5
8,894
809
11,713
5,901
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
ViℓℓHeℓm
Cernunnos
17
6 / 1 / 5
9,515
865
18,294
13,220
6,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
7
Kills
13
13
Deaths
7
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
5
3
0.9
W
Sol
2
2
7
2.75
L
Medusa
AtCapacity
Medusa
0
3
2
0.33
W
1
2
9
2.75
L
Bellona
FastFortress
Bellona
4
2
1
2.25
L
Neith
IShockeyI
Neith
0
0
6
3
L
Arachne
KINDATOXICC
Arachne
0
3
1
0.17
W
Amaterasu
Satabae
Amaterasu
0
2
10
2.5
W
Hera
4
0
5
6.5
W
Cernunnos
ViℓℓHeℓm
Cernunnos
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,393
Damage
58,131
68,922
Taken
63,995
56,237
Mitigated
53,040
10,753
Healing
18,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,605
2,826
0
0
15,816
19,720
59
5,975
9,841
14,484
0
W
Sol
10,996
4,573
0
3,007
13,313
7,105
1,542
3,456
9,857
36,442
3,130
L
Medusa
AtCapacity
Medusa
9,934
5,457
0
2,128
11,554
5,686
1,087
4,884
6,670
0
34,965
W
6,582
876
0
1,360
13,060
17,640
34
1,794
11,266
16,034
0
L
Bellona
FastFortress
Bellona
9,452
2,536
0
2,243
15,668
15,689
221
6,107
9,561
0
20,425
L
Neith
IShockeyI
Neith
13,147
4,476
0
2,771
10,073
5,384
27
4,013
6,060
0
41,817
L
Arachne
KINDATOXICC
Arachne
7,255
3,452
0
3,611
15,811
9,758
0
6,953
8,858
0
27,298
W
Amaterasu
Satabae
Amaterasu
10,546
4,556
0
5,633
18,501
18,834
78
1,651
16,850
0
17,418
W
Hera
11,713
3,196
0
94
5,901
2,708
272
592
5,309
32,290
0
W
Cernunnos
ViℓℓHeℓm
Cernunnos
18,294
10,169
0
8,195
13,220
6,753
1,743
1,112
12,108
0
50,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,600
Gold Earned
43,621
210
Minions Killed
260
0
Camps Cleared
0
1,110,367
Distance Traveled
1,173,905
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,824
711
17
2
0
231,272
0
W
Sol
8,633
785
60
5
0
245,965
1
L
Medusa
7,822
711
49
4
0
199,022
2
W
Ymir
8,713
792
19
2
0
237,490
0
L
Bellona
8,367
761
30
3
0
255,175
2
L
Neith
7,989
726
72
7
0
217,173
1
L
Arachne
7,598
691
42
4
0
207,725
1
W
Amaterasu
7,866
715
27
2
0
266,862
1
W
Hera
8,894
809
61
6
0
219,533
0
W
Cernunnos
9,515
865
93
8
0
204,055
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role