Player Matchup

Yemoja
Yemoja
MomoshiUwU
Yemoja
Level 11
God Stats
4W - 4L
1,500 SR
Queue Stats
18W - 16L
1,500 Elo+
Party 2
Loki
Loki
RubeMendoza98
Loki
Level 145
God Stats
9W - 5L
1,707 SR
Queue Stats
223W - 211L
1,505 Elo+
Party 2
Erlang Shen
Erlang Shen
Shiido-San
Erlang Shen
Level 134
God Stats
2W - 0L
1,353 SR
Queue Stats
216W - 199L
1,539 Elo+
Party 2
Chang'e
Chang'e
SillyKitty80439
Chang'e
Level 49
God Stats
67W - 49L
1,520 SR
Queue Stats
129W - 144L
1,434 Elo+
Solo
Chiron
Chiron
llSecondLastll
Chiron
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,346 Elo+
Party 2
Team Averages
Level 93
1,516 SR
1,465 Elo+

VS

Team Averages
Level 44
1,505 SR
1,376 Elo+
Artio
Artio
Indras x Arrow
Artio
Level 36
God Stats
3W - 2L
1,557 SR
Queue Stats
37W - 59L
1,394 Elo+
Solo
Baron Samedi
Baron Samedi
Void Greek
Baron Samedi
Level 64
God Stats
3W - 3L
1,540 SR
Queue Stats
194W - 200L
1,427 Elo+
Party 1
Jormungandr
Jormungandr
Void Shadow1602
Jormungandr
Level 66
God Stats
8W - 7L
1,591 SR
Queue Stats
233W - 245L
1,437 Elo+
Party 1
Cernunnos
Cernunnos
Void Wryyyyy
Cernunnos
Level 18
God Stats
0W - 2L
1,248 SR
Queue Stats
4W - 16L
1,195 Elo+
Party 1
Arachne
Arachne
iKiNg Priest
Arachne
Level 38
God Stats
19W - 16L
1,586 SR
Queue Stats
125W - 139L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MomoshiUwU
Yemoja
12
0 / 0 / 6
7,821
435
1,344
7,460
6,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
8 / 0 / 5
9,736
541
10,550
15,290
5,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Shiido-San
Erlang Shen
15
4 / 0 / 4
9,335
519
12,948
18,220
9,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 0 / 4
9,074
504
14,543
9,983
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 4
9,062
503
10,015
11,226
4,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,635
369
4,832
16,490
16,715
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Void Greek
Baron Samedi
13
0 / 3 / 0
7,381
410
10,700
11,867
5,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Void Shadow1602
Jormungandr
12
0 / 0 / 1
7,844
436
7,947
14,100
12,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Void Wryyyyy
Cernunnos
13
0 / 4 / 1
7,264
404
3,118
11,380
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
iKiNg Priest
Arachne
14
1 / 4 / 0
8,142
452
6,273
16,279
8,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
16
Kills
1
1
Deaths
16
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Yemoja
MomoshiUwU
Yemoja
0
0
6
3
W
8
0
5
10.5
W
Erlang Shen
Shiido-San
Erlang Shen
4
0
4
6
W
3
0
4
5
L
Baron Samedi
Void Greek
Baron Samedi
0
3
0
0
L
Jormungandr
Void Shadow1602
Jormungandr
0
0
1
0.5
L
Cernunnos
Void Wryyyyy
Cernunnos
0
4
1
0.13
L
Arachne
iKiNg Priest
Arachne
1
4
0
0.25
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,400
Damage
32,870
62,179
Taken
70,116
30,605
Mitigated
47,673
38,068
Healing
23,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,832
708
219
4,790
16,490
16,715
93
2,986
13,370
29,477
0
W
Yemoja
MomoshiUwU
Yemoja
1,344
457
5,853
2,030
7,460
6,262
88
4,044
3,416
6,058
0
W
10,550
2,715
0
5,362
15,290
5,862
108
4,551
10,739
0
72,231
W
Erlang Shen
Shiido-San
Erlang Shen
12,948
6,707
0
10,186
18,220
9,442
152
6,700
11,520
0
74,516
W
14,543
1,906
3,728
5,081
9,983
4,607
652
6,350
3,633
81,080
0
L
Baron Samedi
Void Greek
Baron Samedi
10,700
1,193
572
3,498
11,867
5,204
0
6,085
5,362
64,417
0
L
Jormungandr
Void Shadow1602
Jormungandr
7,947
1,754
0
2,474
14,100
12,817
0
3,902
9,987
48,913
0
L
Cernunnos
Void Wryyyyy
Cernunnos
3,118
1,287
0
4,786
11,380
4,445
0
82
11,298
0
38,341
L
Arachne
iKiNg Priest
Arachne
6,273
4,106
0
6,968
16,279
8,492
0
1,905
14,212
0
80,061
W
10,015
3,726
80
5,748
11,226
4,432
1,238
1,834
9,392
0
81,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,028
Gold Earned
37,266
516
Minions Killed
400
0
Camps Cleared
0
1,710,882
Distance Traveled
1,607,158
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,635
369
33
2
0
297,044
4
W
Yemoja
7,821
435
13
1
0
290,263
0
W
Loki
9,736
541
104
6
0
398,935
0
W
Erlang Shen
9,335
519
115
6
0
347,587
3
W
Chang'e
9,074
504
163
9
0
355,675
2
L
Baron Samedi
7,381
410
103
6
0
318,289
0
L
Jormungandr
7,844
436
73
4
0
349,579
0
L
Cernunnos
7,264
404
63
4
0
266,921
2
L
Arachne
8,142
452
128
7
0
375,325
8
W
Chiron
9,062
503
121
7
0
318,422
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role