Player Matchup

Hachiman
Hachiman
JayOneSauce
Hachiman
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,274 Elo+
Party 1
Ganesha
Ganesha
TTVKaaal1
Ganesha
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,422 Elo+
Party 1
Nox
Nox
cookịng
Nox
Level 124
God Stats
1W - 0L
1,491 SR
Queue Stats
7W - 8L
1,612 Elo+
Party 1
Team Averages
Level 88
1,497 SR
1,436 Elo+

VS

Team Averages
Level 67
1,448 SR
1,364 Elo+
Camazotz
Camazotz
 
Camazotz
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Lefitahot
Jormungandr
Level 17
God Stats
4W - 6L
1,423 SR
Queue Stats
12W - 33L
1,297 Elo+
Party 2
Baron Samedi
Baron Samedi
TraineR7
Baron Samedi
Level 34
God Stats
1W - 3L
1,421 SR
Queue Stats
12W - 33L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JayOneSauce
Hachiman
16
4 / 1 / 2
10,340
689
13,562
10,501
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
TTVKaaal1
Ganesha
15
0 / 2 / 5
10,464
698
7,919
15,026
19,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 1 / 3
10,015
668
11,614
8,753
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
2 / 2 / 2
9,891
659
13,756
14,775
8,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Lefitahot
Jormungandr
16
1 / 0 / 3
10,726
715
6,867
17,891
16,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
TraineR7
Baron Samedi
15
1 / 4 / 2
9,809
654
8,547
9,804
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
6
Kills
4
4
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
2
2
1.5
W
Hachiman
JayOneSauce
Hachiman
4
1
2
5
L
Jormungandr
Lefitahot
Jormungandr
1
0
3
2.5
W
Ganesha
TTVKaaal1
Ganesha
0
2
5
1.25
L
Baron Samedi
TraineR7
Baron Samedi
1
4
2
0.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,095
Damage
29,170
34,280
Taken
42,470
28,936
Mitigated
29,825
5,665
Healing
18,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
13,756
3,091
0
5,119
14,775
8,459
147
6,092
8,683
0
40,192
W
Hachiman
JayOneSauce
Hachiman
13,562
8,078
0
2,055
10,501
4,753
0
4,493
5,675
0
27,699
L
Jormungandr
Lefitahot
Jormungandr
6,867
2,190
0
8,813
17,891
16,972
400
9,096
8,795
24,842
0
W
Ganesha
TTVKaaal1
Ganesha
7,919
1,082
0
1,795
15,026
19,637
0
7,366
7,156
23,550
0
L
Baron Samedi
TraineR7
Baron Samedi
8,547
595
1,455
2,674
9,804
4,394
399
4,399
5,405
55,588
0
W
11,614
2,049
60
1,755
8,753
4,546
0
3,596
4,853
61,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,819
Gold Earned
30,426
173
Minions Killed
187
0
Camps Cleared
0
864,783
Distance Traveled
837,501
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,891
659
49
3
0
303,350
5
W
Hachiman
10,340
689
54
4
0
281,412
4
L
Jormungandr
10,726
715
33
2
0
280,498
0
W
Ganesha
10,464
698
0
0
0
289,416
4
L
Baron Samedi
9,809
654
105
7
0
253,653
1
W
Nox
10,015
668
119
8
0
293,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role