Player Matchup

Achilles
Achilles
Cesas159
Achilles
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,244 Elo+
Party 2
Chronos
Chronos
GodZapadlo
Chronos
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 20L
1,098 Elo+
Party 2
Kukulkan
Kukulkan
Pedrofilas
Kukulkan
Level 68
God Stats
1W - 1L
1,167 SR
Queue Stats
4W - 19L
1,101 Elo+
Party 2
Team Averages
Level 65
1,389 SR
1,148 Elo+

VS

Team Averages
Level 38
1,413 SR
1,211 Elo+
Ao Kuang
Ao Kuang
MrSasman
Ao Kuang
Level 24
God Stats
3W - 13L
1,263 SR
Queue Stats
24W - 71L
1,145 Elo+
Party 1
Hercules
Hercules
Waroume
Hercules
Level 42
God Stats
2W - 5L
1,224 SR
Queue Stats
37W - 94L
1,242 Elo+
Party 1
Bakasura
Bakasura
mystarmilad
Bakasura
Level 47
God Stats
6W - 9L
1,753 SR
Queue Stats
51W - 117L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cesas159
Achilles
18
7 / 4 / 6
13,506
844
15,674
16,895
19,548
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
GodZapadlo
Chronos
16
2 / 5 / 8
11,243
703
10,590
12,865
5,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Pedrofilas
Kukulkan
19
8 / 3 / 9
12,888
806
30,581
13,806
7,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MrSasman
Ao Kuang
16
4 / 6 / 6
11,362
710
8,025
21,264
11,287
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Waroume
Hercules
17
3 / 3 / 8
11,457
716
15,151
26,446
35,586
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bakasura
mystarmilad
Bakasura
16
5 / 8 / 3
11,168
698
14,162
20,995
13,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
17
Kills
12
12
Deaths
17
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
Cesas159
Achilles
7
4
6
2.5
W
Chronos
GodZapadlo
Chronos
2
5
8
1.2
L
Ao Kuang
MrSasman
Ao Kuang
4
6
6
1.17
W
Kukulkan
Pedrofilas
Kukulkan
8
3
9
4.17
L
Hercules
Waroume
Hercules
3
3
8
2.33
L
Bakasura
mystarmilad
Bakasura
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,845
Damage
37,338
43,566
Taken
68,705
32,736
Mitigated
60,383
5,271
Healing
12,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Cesas159
Achilles
15,674
3,435
0
2,003
16,895
19,548
255
4,933
10,688
133
29,588
W
Chronos
GodZapadlo
Chronos
10,590
5,747
0
2,319
12,865
5,904
1,763
2,558
9,679
43,399
0
L
Ao Kuang
MrSasman
Ao Kuang
8,025
2,335
0
4,261
21,264
11,287
902
11,825
9,263
31,867
0
W
Kukulkan
Pedrofilas
Kukulkan
30,581
2,857
0
949
13,806
7,284
843
559
12,517
68,499
0
L
Hercules
Waroume
Hercules
15,151
2,817
0
5,900
26,446
35,586
101
15,308
10,890
0
41,404
L
Bakasura
mystarmilad
Bakasura
14,162
8,254
0
2,359
20,995
13,510
348
13,846
7,055
0
37,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,637
Gold Earned
33,987
179
Minions Killed
158
0
Camps Cleared
0
893,695
Distance Traveled
842,663
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,506
844
28
2
0
322,053
3
W
Chronos
11,243
703
67
4
0
265,517
2
L
Ao Kuang
11,362
710
43
3
0
260,443
1
W
Kukulkan
12,888
806
84
5
0
306,125
2
L
Hercules
11,457
716
46
3
0
307,423
1
L
Bakasura
11,168
698
69
4
0
274,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role