Player Matchup

Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HERmeneJILDo24
Izanami
Level 87
God Stats
20W - 14L
1,593 SR
Queue Stats
260W - 278L
1,446 Elo+
Solo
Kali
Kali
Leverox
Kali
Level 80
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 98L
1,550 Elo+
Solo
Artio
Artio
MiseryClub
Artio
Level 101
God Stats
6W - 1L
1,507 SR
Queue Stats
485W - 509L
1,428 Elo+
Solo
Bellona
Bellona
Quvdy
Bellona
Level 113
God Stats
2W - 4L
1,243 SR
Queue Stats
137W - 136L
1,443 Elo+
Solo
Team Averages
Level 98
1,469 SR
1,473 Elo+

VS

Team Averages
Level 72
1,502 SR
1,334 Elo+
Zeus
Zeus
BorealFurnace
Zeus
Level 160
God Stats
25W - 17L
1,610 SR
Queue Stats
265W - 280L
1,450 Elo+
Solo
Jormungandr
Jormungandr
H3RO KILLER40
Jormungandr
Level 83
God Stats
11W - 9L
1,569 SR
Queue Stats
474W - 475L
1,481 Elo+
Party 1
Tiamat
Tiamat
RubberShark00
Tiamat
Level 66
God Stats
0W - 3L
1,330 SR
Queue Stats
2W - 9L
1,043 Elo+
Solo
Guan Yu
Guan Yu
Tclone
Guan Yu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 107L
1,450 Elo+
Solo
Neith
Neith
wendys69
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 1 / 5
9,300
517
9,140
8,783
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
14 / 0 / 2
11,947
664
21,670
17,055
8,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
Leverox
Kali
15
2 / 2 / 8
9,572
532
6,104
17,040
7,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
11
0 / 3 / 10
8,494
472
4,524
21,544
23,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Quvdy
Bellona
14
4 / 4 / 2
9,332
518
11,140
16,771
16,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 7
8,663
481
17,359
9,692
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
H3RO KILLER40
Jormungandr
11
2 / 4 / 5
7,396
411
7,754
17,716
15,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 5 / 5
7,417
412
7,250
14,728
7,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Tclone
Guan Yu
13
3 / 3 / 4
7,889
438
8,349
16,068
17,384
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
wendys69
Neith
12
0 / 8 / 0
6,830
379
4,220
12,036
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
22
Kills
10
10
Deaths
23
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
5
4.5
L
3
3
7
2.17
L
Jormungandr
H3RO KILLER40
Jormungandr
2
4
5
1.13
W
14
0
2
15
W
Kali
Leverox
Kali
2
2
8
3
W
Artio
0
3
10
1.67
W
Bellona
Quvdy
Bellona
4
4
2
1.25
L
2
5
5
0.9
L
Guan Yu
Tclone
Guan Yu
3
3
4
1.67
L
Neith
wendys69
Neith
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,578
Damage
44,932
81,193
Taken
70,240
60,005
Mitigated
49,090
27,774
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,140
372
0
525
8,783
3,935
549
5,023
3,404
72,927
0
L
17,359
1,100
0
250
9,692
3,992
0
2,930
6,762
71,979
0
L
Jormungandr
H3RO KILLER40
Jormungandr
7,754
1,660
769
2,915
17,716
15,923
0
4,210
13,506
28,834
0
W
21,670
16,339
720
9,620
17,055
8,044
2,652
6,730
10,203
0
126,966
W
Kali
Leverox
Kali
6,104
2,641
0
2,845
17,040
7,685
138
3,865
13,049
0
79,660
W
Artio
4,524
761
3,928
6,101
21,544
23,404
0
8,900
12,386
21,130
3,312
W
Bellona
Quvdy
Bellona
11,140
3,935
0
4,035
16,771
16,937
278
6,787
9,788
0
59,803
L
7,250
729
0
2,284
14,728
7,369
0
2,525
12,203
39,023
0
L
Guan Yu
Tclone
Guan Yu
8,349
1,114
608
1,462
16,068
17,384
0
1,983
14,085
0
40,353
L
Neith
wendys69
Neith
4,220
2,195
0
1,038
12,036
4,422
204
1,607
10,429
0
42,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,645
Gold Earned
38,195
595
Minions Killed
338
0
Camps Cleared
0
1,688,669
Distance Traveled
1,519,529
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,300
517
124
7
0
316,871
4
L
Zeus
8,663
481
115
6
0
321,225
9
L
Jormungandr
7,396
411
38
2
0
295,195
0
W
Izanami
11,947
664
183
10
0
310,110
0
W
Kali
9,572
532
133
7
0
415,123
1
W
Artio
8,494
472
42
2
0
345,983
7
W
Bellona
9,332
518
113
6
0
300,582
0
L
Tiamat
7,417
412
53
3
0
331,052
4
L
Guan Yu
7,889
438
59
3
0
351,139
1
L
Neith
6,830
379
73
4
0
220,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role