Player Matchup

Ares
Ares
Daddy4T
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,617 Elo+
Solo
Vamana
Vamana
SleepyXeno
Vamana
Level 113
God Stats
9W - 4L
1,901 SR
Queue Stats
139W - 121L
1,557 Elo+
Party 3
Neith
Neith
Tristan zxz
Neith
Level 99
God Stats
12W - 12L
1,658 SR
Queue Stats
56W - 44L
1,575 Elo+
Party 3
Chang'e
Chang'e
snohin
Chang'e
Level 33
God Stats
2W - 0L
1,848 SR
Queue Stats
37W - 36L
1,534 Elo+
Solo
Ratatoskr
Ratatoskr
thomas345
Ratatoskr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,182 Elo+
Solo
Team Averages
Level 51
1,681 SR
1,493 Elo+

VS

Team Averages
Level 73
1,456 SR
1,513 Elo+
Fenrir
Fenrir
 
Fenrir
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Das_Sturm
Thanatos
Level 88
God Stats
0W - 2L
1,309 SR
Queue Stats
118W - 153L
1,432 Elo+
Party 1
Nemesis
Nemesis
Ezrą
Nemesis
Level 49
God Stats
0W - 1L
1,588 SR
Queue Stats
50W - 25L
1,742 Elo+
Party 2
Arachne
Arachne
Pertle51991
Arachne
Level 147
God Stats
1W - 2L
1,517 SR
Queue Stats
172W - 188L
1,434 Elo+
Party 1
Susano
Susano
harrygoatleaf
Susano
Level 27
God Stats
1W - 3L
1,369 SR
Queue Stats
88W - 104L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Daddy4T
Ares
16
2 / 3 / 12
10,014
770
8,377
16,645
18,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
SleepyXeno
Vamana
18
5 / 2 / 11
10,747
827
16,801
18,505
20,418
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 3 / 5
10,838
834
11,926
8,415
4,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
snohin
Chang'e
18
4 / 2 / 9
10,053
773
13,252
10,729
5,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
thomas345
Ratatoskr
14
0 / 5 / 2
8,361
643
1,984
9,799
3,673
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
5 / 1 / 5
10,227
787
9,127
13,813
12,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Das_Sturm
Thanatos
14
1 / 7 / 6
8,357
643
7,724
12,748
6,509
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Ezrą
Nemesis
16
5 / 1 / 4
9,692
746
15,846
13,884
8,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
Pertle51991
Arachne
16
3 / 6 / 3
9,016
694
7,828
15,242
10,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 4 / 3
8,758
674
6,875
10,512
4,976

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
36
19
Kills
15
15
Deaths
19
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
1
5
7.5
W
Ares
Daddy4T
Ares
2
3
12
2.67
L
Thanatos
Das_Sturm
Thanatos
1
7
6
0.57
L
Nemesis
Ezrą
Nemesis
5
1
4
7
L
Arachne
Pertle51991
Arachne
3
6
3
0.75
W
Vamana
SleepyXeno
Vamana
5
2
11
5.25
W
8
3
5
3.5
L
1
4
3
0.63
W
Chang'e
snohin
Chang'e
4
2
9
4.25
W
Ratatoskr
thomas345
Ratatoskr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,340
Damage
47,400
64,093
Taken
66,199
52,240
Mitigated
43,146
18,083
Healing
16,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,127
3,743
0
4,138
13,813
12,968
333
3,496
10,243
0
35,731
W
Ares
Daddy4T
Ares
8,377
592
0
1,690
16,645
18,253
0
0
16,363
15,608
0
L
Thanatos
Das_Sturm
Thanatos
7,724
986
0
4,139
12,748
6,509
0
5,143
7,407
0
20,247
L
Nemesis
Ezrą
Nemesis
15,846
6,898
0
4,667
13,884
8,335
0
4,245
9,481
0
24,067
L
Arachne
Pertle51991
Arachne
7,828
4,215
0
3,601
15,242
10,358
0
4,537
10,493
0
24,410
W
Vamana
SleepyXeno
Vamana
16,801
7,695
1,695
5,368
18,505
20,418
138
0
18,179
857
41,765
W
11,926
3,812
0
1,727
8,415
4,720
2,787
0
8,173
0
45,473
L
6,875
1,065
0
122
10,512
4,976
0
4,313
6,089
0
29,885
W
Chang'e
snohin
Chang'e
13,252
2,082
2,968
4,416
10,729
5,176
846
0
10,543
45,566
0
W
Ratatoskr
thomas345
Ratatoskr
1,984
158
0
219
9,799
3,673
1,262
0
9,600
0
21,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,013
Gold Earned
46,050
280
Minions Killed
192
0
Camps Cleared
0
1,226,078
Distance Traveled
1,301,176
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,227
787
54
4
0
280,997
1
W
Ares
10,014
770
13
1
0
283,427
1
L
Thanatos
8,357
643
24
2
0
248,806
0
L
Nemesis
9,692
746
27
2
0
276,631
3
L
Arachne
9,016
694
35
3
0
253,642
0
W
Vamana
10,747
827
61
5
0
281,875
2
W
Neith
10,838
834
73
6
0
244,497
2
L
Susano
8,758
674
52
4
0
241,100
3
W
Chang'e
10,053
773
96
7
0
240,333
1
W
Ratatoskr
8,361
643
37
3
0
175,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role