Player Matchup

Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Ozymantis
Merlin
Level 46
God Stats
6W - 2L
1,554 SR
Queue Stats
92W - 69L
1,499 Elo+
Party 1
Hercules
Hercules
Rlssams214
Hercules
Level 114
God Stats
11W - 10L
1,582 SR
Queue Stats
146W - 114L
1,491 Elo+
Party 1
Team Averages
Level 94
1,545 SR
1,497 Elo+

VS

Team Averages
Level 95
1,407 SR
1,352 Elo+
Arachne
Arachne
Beboz_22
Arachne
Level 158
God Stats
12W - 9L
1,616 SR
Queue Stats
619W - 743L
1,335 Elo+
Solo
Anubis
Anubis
GlassOfRoyter
Anubis
Level 77
God Stats
25W - 45L
1,406 SR
Queue Stats
26W - 49L
1,341 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JaegerKade
Cu Chulainn
Level 51
God Stats
0W - 3L
1,200 SR
Queue Stats
6W - 10L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
8 / 1 / 1
11,061
790
7,829
6,482
2,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Ozymantis
Merlin
15
0 / 2 / 8
9,398
671
10,055
5,296
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Rlssams214
Hercules
16
1 / 1 / 6
9,372
669
10,587
11,967
15,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Beboz_22
Arachne
13
3 / 3 / 0
9,100
650
7,592
11,306
7,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 3 / 3
9,032
645
5,407
9,884
5,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
JaegerKade
Cu Chulainn
13
1 / 3 / 3
8,595
614
7,328
15,165
10,562
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
4
4
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
1
1
8.5
L
Arachne
Beboz_22
Arachne
3
3
0
1
L
0
3
3
0.5
L
Cu Chulainn
JaegerKade
Cu Chulainn
1
3
3
0.83
W
Merlin
Ozymantis
Merlin
0
2
8
2
W
Hercules
Rlssams214
Hercules
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,471
Damage
20,327
23,745
Taken
36,355
20,091
Mitigated
23,197
4,586
Healing
8,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,829
3,597
0
1,250
6,482
2,782
1,991
1,586
4,896
0
42,216
L
Arachne
Beboz_22
Arachne
7,592
4,584
0
3,831
11,306
7,556
0
2,631
8,675
0
46,474
L
5,407
116
0
2,098
9,884
5,079
256
3,171
6,713
39,524
0
L
Cu Chulainn
JaegerKade
Cu Chulainn
7,328
1,368
0
2,817
15,165
10,562
0
4,717
10,448
0
23,944
W
Merlin
Ozymantis
Merlin
10,055
595
0
156
5,296
2,076
446
1,520
3,776
37,986
0
W
Hercules
Rlssams214
Hercules
10,587
2,865
86
3,094
11,967
15,233
367
2,347
9,620
0
27,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,831
Gold Earned
26,727
178
Minions Killed
158
0
Camps Cleared
0
806,609
Distance Traveled
684,366
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,061
790
79
6
0
278,456
0
L
Arachne
9,100
650
54
4
0
270,891
5
L
Anubis
9,032
645
67
5
0
178,328
1
L
Cu Chulainn
8,595
614
37
3
0
235,147
2
W
Merlin
9,398
671
72
5
0
254,940
2
W
Hercules
9,372
669
27
2
0
273,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role