Player Matchup

Khepri
Khepri
BobbleHead19
Khepri
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 60L
1,558 Elo+
Party 2
Hercules
Hercules
badussy00
Hercules
Level 17
God Stats
9W - 2L
1,783 SR
Queue Stats
17W - 11L
1,604 Elo+
Party 2
Thor
Thor
steezyparadise
Thor
Level 21
God Stats
1W - 6L
1,071 SR
Queue Stats
7W - 16L
1,319 Elo+
Party 2
Team Averages
Level 42
1,451 SR
1,494 Elo+

VS

Team Averages
Level 83
1,343 SR
1,478 Elo+
Ishtar
Ishtar
ENl9MA
Ishtar
Level 160
God Stats
1W - 0L
1,169 SR
Queue Stats
54W - 46L
1,553 Elo+
Party 1
Hel
Hel
EimakoEzak
Hel
Level 17
God Stats
2W - 0L
1,485 SR
Queue Stats
15W - 14L
1,423 Elo+
Party 1
Sylvanus
Sylvanus
MESOTHILIOMA
Sylvanus
Level 71
God Stats
11W - 20L
1,375 SR
Queue Stats
412W - 469L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
0 / 4 / 5
10,926
643
7,948
26,143
39,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
badussy00
Hercules
14
2 / 1 / 3
10,094
594
13,420
37,199
32,994
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 3 / 1
10,662
627
12,075
18,047
11,109
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ENl9MA
Ishtar
18
5 / 2 / 3
12,302
724
30,449
17,802
9,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 2 / 7
10,999
647
19,740
14,914
7,433
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
MESOTHILIOMA
Sylvanus
16
2 / 2 / 6
12,175
716
20,051
23,606
27,735
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
6
Kills
8
8
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
4
5
0.63
W
Ishtar
ENl9MA
Ishtar
5
2
3
3.25
W
1
2
7
2.25
W
Sylvanus
MESOTHILIOMA
Sylvanus
2
2
6
2.5
L
Hercules
badussy00
Hercules
2
1
3
3.5
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,443
Damage
70,240
81,389
Taken
56,322
83,396
Mitigated
44,776
20,170
Healing
37,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
7,948
772
0
4,325
26,143
39,293
11
11,300
14,843
27,538
0
W
Ishtar
ENl9MA
Ishtar
30,449
24,430
0
5,770
17,802
9,608
1,460
3,961
13,841
0
69,607
W
19,740
2,769
7,430
6,129
14,914
7,433
1,099
3,241
11,673
59,615
0
W
Sylvanus
MESOTHILIOMA
Sylvanus
20,051
9,295
8,437
9,582
23,606
27,735
922
3,868
19,738
42,416
0
L
Hercules
badussy00
Hercules
13,420
4,668
0
13,635
37,199
32,994
0
19,471
17,728
7,444
19,606
L
12,075
1,413
0
2,210
18,047
11,109
22
9,041
9,006
0
45,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,682
Gold Earned
35,476
113
Minions Killed
185
0
Camps Cleared
0
935,723
Distance Traveled
858,310
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,926
643
38
2
0
314,870
2
W
Ishtar
12,302
724
72
4
0
277,275
2
W
Hel
10,999
647
77
5
0
307,977
0
W
Sylvanus
12,175
716
36
2
0
273,058
3
L
Hercules
10,094
594
19
1
0
320,816
0
L
Thor
10,662
627
56
3
0
300,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role