Player Matchup

Odin
Odin
HaremMasHtaH
Odin
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 81L
1,606 Elo+
Party 2
Zeus
Zeus
JDaWay
Zeus
Level 133
God Stats
2W - 4L
1,390 SR
Queue Stats
239W - 160L
1,606 Elo+
Party 2
Hou Yi
Hou Yi
thegrannycoconut
Hou Yi
Level 128
God Stats
6W - 4L
1,498 SR
Queue Stats
215W - 141L
1,623 Elo+
Party 2
Team Averages
Level 133
1,463 SR
1,611 Elo+

VS

Team Averages
Level 32
1,441 SR
1,373 Elo+
Cupid
Cupid
SheLoveISK
Cupid
Level 29
God Stats
12W - 9L
1,630 SR
Queue Stats
42W - 64L
1,443 Elo+
Party 1
Cerberus
Cerberus
SheLoveSaVaGee
Cerberus
Level 25
God Stats
1W - 2L
1,348 SR
Queue Stats
12W - 21L
1,351 Elo+
Party 1
Thor
Thor
ZenitsU-_-Demon
Thor
Level 43
God Stats
9W - 15L
1,346 SR
Queue Stats
29W - 39L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 12
9,152
832
8,138
12,653
13,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
JDaWay
Zeus
14
4 / 1 / 11
8,844
804
16,850
5,391
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
8 / 2 / 6
9,526
866
11,055
11,123
5,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
2 / 3 / 2
7,698
700
4,544
9,786
4,136
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
11
0 / 5 / 4
7,440
676
4,093
16,035
13,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 7 / 2
7,609
692
6,385
14,904
6,650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
15
Kills
4
4
Deaths
15
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
W
Zeus
JDaWay
Zeus
4
1
11
9.5
L
Cupid
2
3
2
1
L
Cerberus
0
5
4
0.4
L
2
7
2
0.43
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,043
Damage
15,022
29,167
Taken
40,725
21,109
Mitigated
24,701
11,147
Healing
8,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,138
1,311
0
3,660
12,653
13,600
189
1,826
10,827
0
17,648
W
Zeus
JDaWay
Zeus
16,850
2,099
110
1,621
5,391
2,455
614
827
4,564
36,292
0
L
Cupid
4,544
2,079
908
1,760
9,786
4,136
0
4,176
5,610
0
24,410
L
Cerberus
4,093
365
80
4,346
16,035
13,915
0
5,842
10,193
11,657
0
L
6,385
1,652
0
961
14,904
6,650
0
6,886
8,018
0
25,787
W
11,055
6,289
0
5,756
11,123
5,054
1,585
1,517
9,606
0
45,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,522
Gold Earned
22,747
124
Minions Killed
99
0
Camps Cleared
0
597,020
Distance Traveled
526,271
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,152
832
17
2
0
221,925
3
W
Zeus
8,844
804
41
4
0
179,887
0
L
Cupid
7,698
700
47
4
0
183,756
0
L
Cerberus
7,440
676
23
2
0
176,635
1
L
Thor
7,609
692
29
3
0
165,880
1
W
Hou Yi
9,526
866
66
6
0
195,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role