Player Matchup

Neith
Neith
Axaw
Neith
Level 55
God Stats
1W - 0L
1,833 SR
Queue Stats
23W - 11L
1,618 Elo+
Party 1
Merlin
Merlin
DeFreddi
Merlin
Level 37
God Stats
4W - 4L
1,536 SR
Queue Stats
111W - 78L
1,533 Elo+
Party 1
Ares
Ares
Fapquake
Ares
Level 128
God Stats
8W - 1L
2,028 SR
Queue Stats
128W - 73L
1,612 Elo+
Party 1
Ishtar
Ishtar
GodDdraig
Ishtar
Level 86
God Stats
2W - 1L
1,763 SR
Queue Stats
100W - 62L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
MrWindu
Nu Wa
Level 49
God Stats
3W - 3L
1,383 SR
Queue Stats
58W - 63L
1,404 Elo+
Solo
Team Averages
Level 71
1,709 SR
1,548 Elo+

VS

Team Averages
Level 51
1,456 SR
1,389 Elo+
Jing Wei
Jing Wei
CodyJech
Jing Wei
Level 48
God Stats
0W - 2L
1,291 SR
Queue Stats
80W - 98L
1,391 Elo+
Solo
Xbalanque
Xbalanque
IceStorm1
Xbalanque
Level 106
God Stats
11W - 10L
1,483 SR
Queue Stats
20W - 15L
1,537 Elo+
Party 2
Izanami
Izanami
Skilaar
Izanami
Level 24
God Stats
6W - 3L
1,505 SR
Queue Stats
7W - 7L
1,309 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SugiSenpaiLul
Kumbhakarna
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,354 Elo+
Party 3
Anubis
Anubis
YamiCZ
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,354 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Axaw
Neith
17
6 / 1 / 18
11,599
1,160
24,445
9,247
5,154
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
DeFreddi
Merlin
17
5 / 1 / 16
10,780
1,078
13,941
6,738
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
17
6 / 2 / 16
12,198
1,220
19,139
19,590
26,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
GodDdraig
Ishtar
17
7 / 1 / 12
11,532
1,153
14,677
12,229
6,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
MrWindu
Nu Wa
17
4 / 2 / 17
11,059
1,106
15,173
12,141
5,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

260

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CodyJech
Jing Wei
15
1 / 6 / 5
9,898
990
11,585
19,182
7,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
IceStorm1
Xbalanque
16
3 / 4 / 3
10,944
1,094
11,403
14,927
6,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Skilaar
Izanami
15
0 / 7 / 5
9,346
935
8,802
19,250
8,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
SugiSenpaiLul
Kumbhakarna
15
0 / 5 / 6
10,202
1,020
9,754
23,232
28,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
YamiCZ
Anubis
15
3 / 6 / 4
10,557
1,056
15,458
16,306
9,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
30
28
Kills
7
7
Deaths
28
79
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
Axaw
Neith
6
1
18
15
L
Jing Wei
CodyJech
Jing Wei
1
6
5
0.58
W
Merlin
DeFreddi
Merlin
5
1
16
13
W
Ares
6
2
16
7
W
Ishtar
GodDdraig
Ishtar
7
1
12
13
L
Xbalanque
IceStorm1
Xbalanque
3
4
3
1.13
W
Nu Wa
MrWindu
Nu Wa
4
2
17
6.25
L
Izanami
Skilaar
Izanami
0
7
5
0.36
L
Kumbhakarna
SugiSenpaiLul
Kumbhakarna
0
5
6
0.6
L
Anubis
YamiCZ
Anubis
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,375
Damage
57,002
59,945
Taken
92,897
46,325
Mitigated
61,911
7,649
Healing
12,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Axaw
Neith
24,445
10,533
0
1,494
9,247
5,154
0
3,664
5,583
0
40,016
L
Jing Wei
CodyJech
Jing Wei
11,585
10,269
0
2,259
19,182
7,976
0
11,070
7,893
0
25,543
W
Merlin
DeFreddi
Merlin
13,941
958
0
189
6,738
3,198
0
3,573
3,165
26,603
0
W
Ares
19,139
1,325
0
998
19,590
26,460
0
5,615
13,975
27,846
0
W
Ishtar
GodDdraig
Ishtar
14,677
10,812
0
2,492
12,229
6,014
0
5,130
7,099
0
36,084
L
Xbalanque
IceStorm1
Xbalanque
11,403
7,729
0
2,433
14,927
6,900
0
7,656
7,105
0
42,156
W
Nu Wa
MrWindu
Nu Wa
15,173
4,732
201
2,275
12,141
5,499
0
7,230
4,911
29,020
0
L
Izanami
Skilaar
Izanami
8,802
5,944
0
1,197
19,250
8,632
0
10,996
8,022
0
32,164
L
Kumbhakarna
SugiSenpaiLul
Kumbhakarna
9,754
1,416
0
1,279
23,232
28,609
0
9,577
13,241
19,748
0
L
Anubis
YamiCZ
Anubis
15,458
561
0
5,449
16,306
9,794
0
7,787
8,383
46,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,168
Gold Earned
50,947
188
Minions Killed
217
5
Camps Cleared
12
917,525
Distance Traveled
874,486
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,599
1,160
44
4
1
172,194
1
L
Jing Wei
9,898
990
24
2
3
203,528
0
W
Merlin
10,780
1,078
37
4
1
190,128
0
W
Ares
12,198
1,220
7
1
0
205,514
0
W
Ishtar
11,532
1,153
53
5
2
181,177
0
L
Xbalanque
10,944
1,094
44
4
7
160,082
0
W
Nu Wa
11,059
1,106
47
5
1
168,512
2
L
Izanami
9,346
935
62
6
0
157,670
0
L
Kumbhakarna
10,202
1,020
15
2
1
182,336
0
L
Anubis
10,557
1,056
72
7
1
170,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role