Player Matchup

Jing Wei
Jing Wei
YAMgt
Jing Wei
Level 116
God Stats
7W - 5L
1,515 SR
Queue Stats
172W - 146L
1,516 Elo+
Solo
Hercules
Hercules
jhonatan0102
Hercules
Level 85
God Stats
5W - 14L
1,491 SR
Queue Stats
181W - 216L
1,369 Elo+
Party 1
Tyr
Tyr
pedr189
Tyr
Level 88
God Stats
9W - 2L
1,768 SR
Queue Stats
275W - 301L
1,430 Elo+
Party 1
Team Averages
Level 96
1,591 SR
1,438 Elo+

VS

Team Averages
Level 83
1,651 SR
1,551 Elo+
Cthulhu
Cthulhu
EchoLeadTheWay
Cthulhu
Level 143
God Stats
42W - 28L
1,626 SR
Queue Stats
155W - 162L
1,525 Elo+
Party 2
Nu Wa
Nu Wa
Itsnotah Tumah
Nu Wa
Level 77
God Stats
138W - 83L
1,656 SR
Queue Stats
294W - 263L
1,571 Elo+
Party 2
Medusa
Medusa
JewishEn
Medusa
Level 28
God Stats
55W - 28L
1,673 SR
Queue Stats
73W - 46L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
YAMgt
Jing Wei
20
6 / 1 / 4
15,304
696
19,187
26,627
11,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
jhonatan0102
Hercules
20
3 / 1 / 9
14,051
639
19,866
38,079
22,146
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tyr
20
5 / 1 / 5
14,522
660
19,707
22,417
12,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 2
12,964
589
17,984
29,346
46,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
2 / 3 / 1
13,320
605
27,287
10,756
5,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
JewishEn
Medusa
16
1 / 9 / 1
12,541
570
26,532
25,143
15,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
14
Kills
3
3
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
2
3
1
0.83
L
Medusa
JewishEn
Medusa
1
9
1
0.17
W
Jing Wei
YAMgt
Jing Wei
6
1
4
8
W
Hercules
jhonatan0102
Hercules
3
1
9
7.5
W
Tyr
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,760
Damage
71,803
87,123
Taken
65,245
45,823
Mitigated
68,137
30,103
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,984
575
394
5,202
29,346
46,946
0
16
29,330
55,564
0
L
27,287
12,939
144
57
10,756
5,508
127
42
10,714
66,140
0
L
Medusa
JewishEn
Medusa
26,532
7,950
84
3,613
25,143
15,683
0
42
25,101
0
65,903
W
Jing Wei
YAMgt
Jing Wei
19,187
14,000
0
9,334
26,627
11,282
2,741
14,360
12,267
0
163,201
W
Hercules
jhonatan0102
Hercules
19,866
6,491
104
15,027
38,079
22,146
573
17,184
20,895
0
77,763
W
Tyr
19,707
3,130
0
5,638
22,417
12,395
0
13,913
8,504
0
73,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,877
Gold Earned
38,825
373
Minions Killed
204
0
Camps Cleared
0
1,283,462
Distance Traveled
1,130,711
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,964
589
58
3
0
439,315
4
L
Nu Wa
13,320
605
76
3
0
344,877
4
L
Medusa
12,541
570
70
3
0
346,519
3
W
Jing Wei
15,304
696
226
10
0
376,351
0
W
Hercules
14,051
639
74
3
0
464,352
3
W
Tyr
14,522
660
73
3
0
442,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role