Player Matchup

Ravana
Ravana
AsgardsBest
Ravana
Level 109
God Stats
4W - 12L
1,405 SR
Queue Stats
397W - 431L
1,342 Elo+
Solo
Thanatos
Thanatos
GaXyLa
Thanatos
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
JackNeon
Cthulhu
Level 88
God Stats
6W - 8L
1,285 SR
Queue Stats
128W - 154L
1,353 Elo+
Party 1
Baron Samedi
Baron Samedi
Killah-Khy-999
Baron Samedi
Level 59
God Stats
0W - 4L
1,129 SR
Queue Stats
170W - 198L
1,339 Elo+
Solo
Persephone
Persephone
Maikar01
Persephone
Level 108
God Stats
4W - 1L
1,475 SR
Queue Stats
176W - 192L
1,388 Elo+
Party 1
Team Averages
Level 79
1,359 SR
1,359 Elo+

VS

Team Averages
Level 88
1,621 SR
1,365 Elo+
Hercules
Hercules
 
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
GultyFlame
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,292 Elo+
Party 2
Fenrir
Fenrir
Shiisxi
Fenrir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 33L
1,353 Elo+
Party 3
Cupid
Cupid
timzm96
Cupid
Level 125
God Stats
3W - 1L
1,804 SR
Queue Stats
40W - 41L
1,335 Elo+
Solo
Artemis
Artemis
w0lfburpp
Artemis
Level 94
God Stats
2W - 0L
1,800 SR
Queue Stats
34W - 31L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
5
0 / 1 / 0
7,108
444
242
1,296
541
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
GaXyLa
Thanatos
19
4 / 7 / 9
11,333
708
13,965
18,586
10,157
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
JackNeon
Cthulhu
17
3 / 7 / 9
11,248
703
16,493
24,177
34,216
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baron Samedi
Killah-Khy-999
Baron Samedi
19
6 / 6 / 6
11,739
734
20,341
19,410
23,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
Maikar01
Persephone
20
3 / 4 / 10
12,062
754
24,743
15,364
7,085
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
2 / 2 / 18
12,126
758
6,988
28,132
24,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
GultyFlame
Medusa
18
3 / 2 / 13
11,003
688
15,167
15,163
6,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Shiisxi
Fenrir
18
8 / 6 / 13
11,984
749
14,598
20,396
11,702
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
timzm96
Cupid
20
7 / 3 / 13
12,366
773
14,045
16,342
7,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
w0lfburpp
Artemis
20
6 / 3 / 15
12,246
765
18,679
17,183
8,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
98
16
Kills
26
25
Deaths
16
34
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
2
18
5.5
L
Ravana
0
1
0
0
L
Thanatos
GaXyLa
Thanatos
4
7
9
1.21
W
Medusa
GultyFlame
Medusa
3
2
13
4.75
L
Cthulhu
JackNeon
Cthulhu
3
7
9
1.07
L
Baron Samedi
Killah-Khy-999
Baron Samedi
6
6
6
1.5
L
Persephone
Maikar01
Persephone
3
4
10
2
W
Fenrir
Shiisxi
Fenrir
8
6
13
2.42
W
Cupid
timzm96
Cupid
7
3
13
4.5
W
Artemis
w0lfburpp
Artemis
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,784
Damage
69,477
78,833
Taken
97,216
75,071
Mitigated
58,670
28,037
Healing
50,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,988
724
2,739
15,028
28,132
24,929
573
12,707
15,425
0
16,832
L
Ravana
242
36
0
129
1,296
541
0
0
1,296
0
1,219
L
Thanatos
GaXyLa
Thanatos
13,965
4,688
1,331
7,576
18,586
10,157
0
81
18,505
0
23,369
W
Medusa
GultyFlame
Medusa
15,167
6,949
2,685
5,166
15,163
6,306
1,651
12,041
3,122
0
33,149
L
Cthulhu
JackNeon
Cthulhu
16,493
434
1,892
3,003
24,177
34,216
0
0
24,177
33,258
0
L
Baron Samedi
Killah-Khy-999
Baron Samedi
20,341
3,299
4,767
4,014
19,410
23,072
0
0
19,410
36,446
0
L
Persephone
Maikar01
Persephone
24,743
1,865
1,527
3,798
15,364
7,085
0
0
15,360
52,881
0
W
Fenrir
Shiisxi
Fenrir
14,598
4,361
3,261
5,073
20,396
11,702
1,749
10,846
9,550
41
21,390
W
Cupid
timzm96
Cupid
14,045
8,771
4,396
5,100
16,342
7,305
3,112
12,324
4,018
0
34,330
W
Artemis
w0lfburpp
Artemis
18,679
7,970
2,569
4,367
17,183
8,428
3,482
13,659
3,524
40
44,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,490
Gold Earned
59,725
148
Minions Killed
161
0
Camps Cleared
0
1,056,742
Distance Traveled
1,554,821
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,126
758
21
1
0
353,398
1
L
Ravana
7,108
444
4
0
0
34,918
0
L
Thanatos
11,333
708
26
2
0
237,620
1
W
Medusa
11,003
688
32
2
0
336,201
3
L
Cthulhu
11,248
703
25
2
0
272,429
0
L
Baron Samedi
11,739
734
27
2
0
234,986
4
L
Persephone
12,062
754
66
4
0
276,789
0
W
Fenrir
11,984
749
20
1
0
274,303
1
W
Cupid
12,366
773
38
2
0
306,904
0
W
Artemis
12,246
765
50
3
0
284,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role