Player Matchup

Vamana
Vamana
 
Vamana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Bickuriboox
Vulcan
Level 160
God Stats
0W - 4L
1,391 SR
Queue Stats
256W - 249L
1,591 Elo+
Solo
Maui
Maui
D32CL3sS
Maui
Level 156
God Stats
15W - 11L
1,596 SR
Queue Stats
535W - 578L
1,473 Elo+
Solo
Izanami
Izanami
KingSeymourBlur
Izanami
Level 158
God Stats
2W - 3L
1,516 SR
Queue Stats
281W - 310L
1,485 Elo+
Solo
Tyr
Tyr
SireBubblot
Tyr
Level 154
God Stats
24W - 43L
1,432 SR
Queue Stats
844W - 844L
1,608 Elo+
Solo
Team Averages
Level 155
1,487 SR
1,532 Elo+

VS

Team Averages
Level 151
1,506 SR
1,532 Elo+
Danzaburou
Danzaburou
Chalupaal3atman
Danzaburou
Level 160
God Stats
20W - 8L
1,614 SR
Queue Stats
171W - 160L
1,538 Elo+
Party 2
Sylvanus
Sylvanus
Chrispurrs
Sylvanus
Level 160
God Stats
55W - 49L
1,600 SR
Queue Stats
327W - 296L
1,577 Elo+
Party 1
Persephone
Persephone
JazieJaye
Persephone
Level 119
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 19L
1,455 Elo+
Solo
Yemoja
Yemoja
JessieNicolee
Yemoja
Level 155
God Stats
7W - 12L
1,349 SR
Queue Stats
113W - 105L
1,482 Elo+
Party 2
Gilgamesh
Gilgamesh
TreeKiller20
Gilgamesh
Level 160
God Stats
2W - 2L
1,467 SR
Queue Stats
64W - 50L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
1 / 5 / 4
11,615
447
13,560
27,728
16,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
18
3 / 6 / 0
11,748
452
21,600
20,156
8,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
15
0 / 4 / 6
9,067
349
5,465
25,743
27,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
3 / 9 / 2
11,600
446
14,998
22,296
8,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 3 / 1
11,765
453
14,554
30,847
35,895
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chalupaal3atman
Danzaburou
20
9 / 1 / 5
15,733
605
22,980
20,718
11,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Chrispurrs
Sylvanus
20
4 / 0 / 5
14,985
576
16,134
29,264
39,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
JazieJaye
Persephone
18
4 / 4 / 6
14,009
539
22,207
15,509
7,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 2 / 13
12,900
496
8,136
27,561
40,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
TreeKiller20
Gilgamesh
20
10 / 2 / 9
16,656
641
27,432
25,993
16,064
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
9
Kills
27
27
Deaths
9
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
5
4
0.6
L
Vulcan
3
6
0
0.5
W
Danzaburou
Chalupaal3atman
Danzaburou
9
1
5
11.5
W
Sylvanus
Chrispurrs
Sylvanus
4
0
5
6.5
L
Maui
0
4
6
0.75
W
Persephone
JazieJaye
Persephone
4
4
6
1.75
W
0
2
13
3.25
L
3
9
2
0.44
L
2
3
1
0.83
W
Gilgamesh
TreeKiller20
Gilgamesh
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,177
Damage
96,889
126,770
Taken
119,045
96,398
Mitigated
115,286
24,115
Healing
56,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
13,560
7,953
0
4,919
27,728
16,508
0
8,464
19,264
0
138,825
L
Vulcan
21,600
8,649
0
500
20,156
8,343
0
9,188
10,968
119,259
0
W
Danzaburou
Chalupaal3atman
Danzaburou
22,980
11,579
0
8,305
20,718
11,852
10,372
5,871
14,847
0
159,827
W
Sylvanus
Chrispurrs
Sylvanus
16,134
4,060
5,930
19,245
29,264
39,443
2,156
5,879
23,385
90,895
21,771
L
Maui
5,465
1,235
1,008
3,557
25,743
27,312
688
8,878
16,865
35,406
0
W
Persephone
JazieJaye
Persephone
22,207
2,013
0
4,304
15,509
7,805
2,748
4,579
10,926
110,243
0
W
8,136
1,917
5,653
8,924
27,561
40,122
1,579
8,854
18,707
35,577
0
L
14,998
10,601
137
4,907
22,296
8,340
5,010
4,422
17,874
0
103,149
L
14,554
1,915
0
9,087
30,847
35,895
0
13,791
17,056
0
95,458
W
Gilgamesh
TreeKiller20
Gilgamesh
27,432
12,151
0
3,887
25,993
16,064
2,046
3,811
22,182
0
173,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,795
Gold Earned
74,283
722
Minions Killed
775
0
Camps Cleared
0
2,306,972
Distance Traveled
2,377,727
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,615
447
168
6
0
526,766
1
L
Vulcan
11,748
452
172
7
0
505,615
3
W
Danzaburou
15,733
605
212
8
0
470,736
0
W
Sylvanus
14,985
576
179
7
0
428,947
3
L
Maui
9,067
349
42
2
0
442,580
10
W
Persephone
14,009
539
170
7
0
463,255
4
W
Yemoja
12,900
496
32
1
0
454,387
12
L
Izanami
11,600
446
172
7
0
384,544
0
L
Tyr
11,765
453
168
6
0
447,467
3
W
Gilgamesh
16,656
641
182
7
0
560,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role