Player Matchup

Cliodhna
Cliodhna
AlphaGodFinesse
Cliodhna
Level 149
God Stats
2W - 1L
1,385 SR
Queue Stats
139W - 144L
1,565 Elo+
Solo
Ares
Ares
Kaen906
Ares
Level 101
God Stats
7W - 1L
1,853 SR
Queue Stats
380W - 344L
1,562 Elo+
Party 1
Scylla
Scylla
SoulIfrit
Scylla
Level 65
God Stats
3W - 1L
1,766 SR
Queue Stats
210W - 166L
1,598 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
common boy 28
Ah Muzen Cab
Level 87
God Stats
7W - 2L
1,765 SR
Queue Stats
226W - 199L
1,576 Elo+
Party 1
Sun Wukong
Sun Wukong
egg element
Sun Wukong
Level 124
God Stats
3W - 4L
1,592 SR
Queue Stats
96W - 85L
1,509 Elo+
Solo
Team Averages
Level 105
1,672 SR
1,562 Elo+

VS

Team Averages
Level 126
1,602 SR
1,553 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Starrbuck11
Skadi
Level 155
God Stats
107W - 66L
1,614 SR
Queue Stats
261W - 230L
1,543 Elo+
Solo
Horus
Horus
TM Doomsday
Horus
Level 89
God Stats
8W - 7L
1,643 SR
Queue Stats
247W - 218L
1,564 Elo+
Solo
Merlin
Merlin
willwilliamll
Merlin
Level 138
God Stats
9W - 13L
1,662 SR
Queue Stats
281W - 298L
1,579 Elo+
Solo
Arachne
Arachne
xFATALSk1LLZx
Arachne
Level 120
God Stats
65W - 62L
1,590 SR
Queue Stats
423W - 412L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
5 / 0 / 3
8,004
616
5,452
11,981
5,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Kaen906
Ares
12
2 / 1 / 9
7,477
575
5,315
10,902
9,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
SoulIfrit
Scylla
13
5 / 0 / 5
7,763
597
7,856
5,944
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
common boy 28
Ah Muzen Cab
13
2 / 1 / 5
7,770
598
7,308
10,329
3,901
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
egg element
Sun Wukong
14
0 / 0 / 0
7,816
601
6,575
11,470
8,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
0 / 0 / 0
6,965
536
5,414
8,337
2,546
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 4 / 1
6,787
522
7,751
10,928
3,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

7
1 / 4 / 0
5,784
445
3,816
11,192
7,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 5 / 0
6,107
470
4,223
7,343
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
11
0 / 1 / 1
6,390
492
5,507
11,491
4,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
14
Kills
2
2
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
0
0
0
W
Cliodhna
5
0
3
6.5
W
Ares
Kaen906
Ares
2
1
9
6.5
W
Scylla
SoulIfrit
Scylla
5
0
5
7.5
L
1
4
1
0.38
L
1
4
0
0.25
W
Ah Muzen Cab
common boy 28
Ah Muzen Cab
2
1
5
4.5
W
Sun Wukong
egg element
Sun Wukong
0
0
0
0
L
0
5
0
0
L
Arachne
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,506
Damage
26,711
50,626
Taken
49,291
29,930
Mitigated
21,122
20,149
Healing
20,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,414
218
0
7,569
8,337
2,546
189
0
7,745
59,990
0
W
Cliodhna
5,452
998
0
3,592
11,981
5,264
0
825
11,156
0
64,012
W
Ares
Kaen906
Ares
5,315
690
643
2,582
10,902
9,870
952
896
10,006
20,245
0
W
Scylla
SoulIfrit
Scylla
7,856
1,788
0
704
5,944
2,481
2,047
2,455
3,489
55,032
0
L
7,751
3,745
0
2,875
10,928
3,730
0
2,505
8,423
0
55,565
L
3,816
1,787
1,283
3,507
11,192
7,251
0
4,662
6,530
0
16,378
W
Ah Muzen Cab
common boy 28
Ah Muzen Cab
7,308
3,201
0
5,650
10,329
3,901
2,443
235
10,094
0
61,615
W
Sun Wukong
egg element
Sun Wukong
6,575
1,465
0
6,978
11,470
8,414
0
5,226
6,244
0
63,088
L
4,223
135
0
250
7,343
3,222
330
4,619
2,724
37,023
0
L
Arachne
5,507
3,914
274
4,304
11,491
4,373
0
1,385
9,906
0
55,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,830
Gold Earned
32,033
478
Minions Killed
377
0
Camps Cleared
0
1,331,711
Distance Traveled
1,151,825
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,965
536
92
7
0
229,072
1
W
Cliodhna
8,004
616
95
7
0
303,291
3
W
Ares
7,477
575
26
2
0
250,088
3
W
Scylla
7,763
597
111
9
0
267,719
1
L
Skadi
6,787
522
97
7
0
244,212
2
L
Horus
5,784
445
36
3
0
193,906
3
W
Ah Muzen Cab
7,770
598
108
8
0
230,473
1
W
Sun Wukong
7,816
601
138
11
0
280,140
2
L
Merlin
6,107
470
62
5
0
214,002
2
L
Arachne
6,390
492
90
7
0
270,633
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role