Player Matchup

Fenrir
Fenrir
CaosFeliz
Fenrir
Level 25
God Stats
0W - 1L
1,307 SR
Queue Stats
2W - 5L
1,185 Elo+
Party 2
Cernunnos
Cernunnos
GranGod
Cernunnos
Level 118
God Stats
7W - 7L
1,510 SR
Queue Stats
222W - 242L
1,444 Elo+
Party 1
Shiva
Shiva
Lucrefc
Shiva
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 25L
1,096 Elo+
Party 2
Merlin
Merlin
SpookyJerry
Merlin
Level 48
God Stats
0W - 1L
1,283 SR
Queue Stats
21W - 30L
1,394 Elo+
Party 1
Maui
Maui
YummyDespair
Maui
Level 105
God Stats
2W - 2L
1,721 SR
Queue Stats
11W - 17L
1,392 Elo+
Party 1
Team Averages
Level 67
1,464 SR
1,302 Elo+

VS

Team Averages
Level 79
1,568 SR
1,455 Elo+
Izanami
Izanami
 
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
KohSnipe
Thanatos
Level 65
God Stats
30W - 35L
1,484 SR
Queue Stats
172W - 167L
1,476 Elo+
Solo
Nu Wa
Nu Wa
bshorts2628
Nu Wa
Level 89
God Stats
18W - 12L
1,626 SR
Queue Stats
103W - 95L
1,375 Elo+
Solo
Cupid
Cupid
hutchified
Cupid
Level 83
God Stats
33W - 18L
1,731 SR
Queue Stats
463W - 501L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CaosFeliz
Fenrir
8
0 / 3 / 0
5,284
377
2,520
11,597
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
GranGod
Cernunnos
12
0 / 2 / 1
6,759
483
7,894
11,345
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
Lucrefc
Shiva
9
0 / 8 / 0
5,497
393
3,919
11,504
3,647
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
11
1 / 3 / 0
6,688
478
7,465
7,248
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 2 / 1
6,397
457
4,836
10,748
8,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
9 / 0 / 4
10,279
734
13,582
10,229
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
 
Maui
11
0 / 0 / 4
7,138
510
1,908
11,234
8,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
KohSnipe
Thanatos
14
8 / 1 / 2
8,571
612
9,516
11,622
5,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 1 / 3
7,659
547
4,146
6,702
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cupid
13
0 / 1 / 2
7,561
540
4,662
8,420
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
18
18
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
0
4
11
W
Maui
 
Maui
0
0
4
2
L
Fenrir
CaosFeliz
Fenrir
0
3
0
0
L
Cernunnos
GranGod
Cernunnos
0
2
1
0.25
W
Thanatos
KohSnipe
Thanatos
8
1
2
9
L
Shiva
Lucrefc
Shiva
0
8
0
0
L
Merlin
1
3
0
0.33
L
1
2
1
0.75
W
1
1
3
2.5
W
Cupid
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,634
Damage
33,814
52,442
Taken
48,207
22,244
Mitigated
23,378
12,241
Healing
30,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,582
10,945
0
8,064
10,229
4,298
5,775
743
9,486
0
94,864
W
Maui
 
Maui
1,908
413
0
3,691
11,234
8,050
16
3,300
7,934
23,504
0
L
Fenrir
CaosFeliz
Fenrir
2,520
568
0
2,616
11,597
3,517
0
681
10,916
0
26,293
L
Cernunnos
GranGod
Cernunnos
7,894
3,080
0
6,638
11,345
3,967
0
886
10,459
0
63,734
W
Thanatos
KohSnipe
Thanatos
9,516
3,681
0
11,293
11,622
5,518
0
1,681
9,941
0
61,714
L
Shiva
Lucrefc
Shiva
3,919
1,902
0
765
11,504
3,647
653
233
11,271
0
23,343
L
Merlin
7,465
733
0
648
7,248
2,431
263
2,357
4,891
47,921
0
L
4,836
1,177
0
1,574
10,748
8,682
0
1,897
8,851
16,178
3,978
W
4,146
634
0
1,750
6,702
2,660
740
4,005
2,697
49,964
0
W
Cupid
4,662
2,239
137
5,260
8,420
2,852
1,498
1,364
7,056
0
49,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,625
Gold Earned
41,208
275
Minions Killed
498
0
Camps Cleared
0
1,234,509
Distance Traveled
1,294,479
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,279
734
170
12
0
242,349
4
W
Maui
7,138
510
36
3
0
260,912
2
L
Fenrir
5,284
377
44
3
0
271,453
1
L
Cernunnos
6,759
483
108
8
0
234,792
4
W
Thanatos
8,571
612
95
7
0
288,356
0
L
Shiva
5,497
393
21
2
0
240,551
0
L
Merlin
6,688
478
79
6
0
243,548
3
L
Maui
6,397
457
23
2
0
244,165
6
W
Nu Wa
7,659
547
93
7
0
247,029
8
W
Cupid
7,561
540
104
7
0
255,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role