Player Matchup

Gilgamesh
Gilgamesh
Diamond I
TheIceCreamButt
Gilgamesh
Diamond I
Level 160
God Stats
17W - 10L
1,746 SR
Queue Stats
432W - 252L
2,534 MMR
Party 1
Guan Yu
Guan Yu
Diamond II
VampireJulah
Guan Yu
Diamond II
Level 160
God Stats
95W - 30L
1,819 SR
Queue Stats
441W - 261L
2,127 MMR
Party 1
Scylla
Scylla
Diamond I
liquidkiller719
Scylla
Diamond I
Level 143
God Stats
13W - 13L
1,698 SR
Queue Stats
268W - 164L
2,594 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,754 SR
2,418 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 93
1,780 SR
2,344 MMR
Baba Yaga
Baba Yaga
Diamond II
BootaySmasher
Baba Yaga
Diamond II
Level 60
God Stats
9W - 4L
1,921 SR
Queue Stats
103W - 100L
2,518 MMR
Solo
Ymir
Ymir
Platinum II
castornatero
Ymir
Platinum II
Level 159
God Stats
12W - 9L
1,612 SR
Queue Stats
334W - 343L
2,060 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
yeah_you_trash
Cu Chulainn
Diamond II
Level 60
God Stats
1W - 1L
1,806 SR
Queue Stats
83W - 99L
2,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TheIceCreamButt
Gilgamesh
17
4 / 5 / 0
13,130
691
23,211
28,002
28,884
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
VampireJulah
Guan Yu
16
0 / 3 / 3
12,196
642
13,190
28,278
34,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
1 / 5 / 2
11,974
630
17,592
17,745
7,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
Ah Muzen CabAresAchillesAtlasPersephone

VS

Bans
ThothGebSobekCabrakanXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BootaySmasher
Baba Yaga
20
6 / 2 / 6
14,603
769
29,926
19,164
13,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
1 / 3 / 10
14,126
743
7,114
23,657
37,492
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
yeah_you_trash
Cu Chulainn
19
6 / 0 / 6
14,741
776
26,860
26,119
30,377
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
13
13
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BootaySmasher
Baba Yaga
6
2
6
4.5
L
Gilgamesh
TheIceCreamButt
Gilgamesh
4
5
0
0.8
L
Guan Yu
VampireJulah
Guan Yu
0
3
3
0.5
W
1
3
10
2
L
1
5
2
0.4
W
Cu Chulainn
yeah_you_trash
Cu Chulainn
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,993
Damage
63,900
74,025
Taken
68,940
71,118
Mitigated
80,993
19,314
Healing
19,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BootaySmasher
Baba Yaga
29,926
1,890
0
6,328
19,164
13,124
1,473
5,605
13,389
114,010
0
L
Gilgamesh
TheIceCreamButt
Gilgamesh
23,211
6,623
2,019
4,944
28,002
28,884
0
15,242
12,760
3,157
48,495
L
Guan Yu
VampireJulah
Guan Yu
13,190
3,437
1,883
8,115
28,278
34,677
0
15,287
12,991
0
31,116
W
7,114
1,481
0
4,872
23,657
37,492
221
8,050
15,272
42,275
0
L
17,592
1,398
0
2,353
17,745
7,557
0
8,101
9,644
78,397
0
W
Cu Chulainn
yeah_you_trash
Cu Chulainn
26,860
6,428
3,324
4,987
26,119
30,377
426
5,428
20,545
4,058
64,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,300
Gold Earned
43,470
206
Minions Killed
248
0
Camps Cleared
0
1,117,291
Distance Traveled
1,126,382
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
14,603
769
131
7
0
383,244
4
L
Gilgamesh
13,130
691
43
2
0
363,725
4
L
Guan Yu
12,196
642
33
2
0
395,696
8
W
Ymir
14,126
743
56
3
0
333,836
8
L
Scylla
11,974
630
130
7
0
357,870
1
W
Cu Chulainn
14,741
776
61
3
0
409,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role