Player Matchup
Team Averages
Bronze III
Average Tier
Level 82
2,100 SR
1,477
MMR
VS
Team Averages
Bronze III
Average Tier
Level 60
1,445 SR
449
MMR
Morgan Le Fay
Bronze III
Level 60
God Stats
0W - 1L
1,445 SR
Queue Stats
4W - 28L
449
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kulvv
Baron Samedi
16
5 / 0 / 0
11,050
1,005
14,489
11,856
8,891
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Y10 Spear of the Magus
+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration
PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
twitchgabi1006
Morgan Le Fay
14
0 / 5 / 0
7,976
725
5,818
17,880
16,200
Soul Reaver
+65
Magical Power
+300
Mana
PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.
Pestilence (old)
+80
Magical Protection
+250
Health
AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.
Spell Focus
+55
Magical Power
+5
Magical Penetration
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
11,050
1,005
103
9
4
195,580
0
L
7,976
725
55
5
2
188,855
0