Player Matchup

Hel
Hel
 
Hel
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
LargestInCharge
Thanatos
Level 160
God Stats
12W - 9L
1,581 SR
Queue Stats
167W - 157L
1,470 Elo+
Party 2
Ah Puch
Ah Puch
Milanokos
Ah Puch
Level 122
God Stats
23W - 16L
1,281 SR
Queue Stats
150W - 143L
1,477 Elo+
Party 2
Vamana
Vamana
maestrodu60
Vamana
Level 147
God Stats
3W - 2L
1,386 SR
Queue Stats
80W - 87L
1,473 Elo+
Solo
Team Averages
Level 123
1,449 SR
1,484 Elo+

VS

Team Averages
Level 89
1,563 SR
1,400 Elo+
Chaac
Chaac
Almightychin983
Chaac
Level 6
God Stats
1W - 2L
1,397 SR
Queue Stats
7W - 11L
1,118 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Evaporasis
Ah Muzen Cab
Level 19
God Stats
17W - 11L
1,603 SR
Queue Stats
38W - 38L
1,526 Elo+
Solo
King Arthur
King Arthur
KamiNoYoma
King Arthur
Level 133
God Stats
5W - 1L
1,720 SR
Queue Stats
34W - 42L
1,414 Elo+
Party 1
Sobek
Sobek
Kanye4Pres
Sobek
Level 139
God Stats
2W - 4L
1,477 SR
Queue Stats
107W - 82L
1,564 Elo+
Party 1
Shiva
Shiva
Zaan24
Shiva
Level 149
God Stats
1W - 1L
1,619 SR
Queue Stats
41W - 62L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
8 / 2 / 9
13,758
860
19,574
13,732
5,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
 
Apollo
20
5 / 6 / 9
13,205
825
11,254
23,433
10,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
20
10 / 5 / 10
13,975
873
19,214
20,614
9,535
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Milanokos
Ah Puch
19
1 / 3 / 13
11,981
749
24,288
14,773
6,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
19
2 / 4 / 9
12,964
810
13,803
22,467
14,403
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 6
10,639
665
6,603
21,111
15,411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Evaporasis
Ah Muzen Cab
20
9 / 5 / 3
12,675
792
21,375
19,281
7,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
KamiNoYoma
King Arthur
17
1 / 6 / 4
10,575
661
6,790
25,150
9,642
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
20
5 / 5 / 4
12,289
768
12,319
21,077
11,762
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
Zaan24
Shiva
19
3 / 6 / 11
12,045
753
20,150
25,928
17,616
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
48
26
Kills
20
20
Deaths
27
50
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
8
2
9
6.25
W
Apollo
 
Apollo
5
6
9
1.58
L
2
5
6
1
L
Ah Muzen Cab
Evaporasis
Ah Muzen Cab
9
5
3
2.1
L
King Arthur
KamiNoYoma
King Arthur
1
6
4
0.5
L
Sobek
5
5
4
1.4
W
Thanatos
10
5
10
3
W
Ah Puch
Milanokos
Ah Puch
1
3
13
2.5
L
Shiva
Zaan24
Shiva
3
6
11
1.42
W
Vamana
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,133
Damage
67,237
95,019
Taken
112,547
47,331
Mitigated
62,140
43,027
Healing
17,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
19,574
931
8,282
8,392
13,732
5,939
1,256
1,990
11,742
60,624
0
W
Apollo
 
Apollo
11,254
5,906
0
5,383
23,433
10,905
4,853
2,868
20,565
0
56,741
L
6,603
57
0
2,414
21,111
15,411
372
9,662
11,332
0
25,321
L
Ah Muzen Cab
Evaporasis
Ah Muzen Cab
21,375
4,686
0
5,501
19,281
7,709
1,438
7,145
11,993
0
86,340
L
King Arthur
KamiNoYoma
King Arthur
6,790
1,518
0
1,369
25,150
9,642
0
9,450
15,596
0
40,840
L
Sobek
12,319
673
0
3,210
21,077
11,762
20
9,026
11,973
33,317
0
W
Thanatos
19,214
4,783
0
11,538
20,614
9,535
2,769
4,083
16,531
0
58,425
W
Ah Puch
Milanokos
Ah Puch
24,288
547
0
2,559
14,773
6,549
1,844
1,393
13,380
52,798
0
L
Shiva
Zaan24
Shiva
20,150
2,477
393
4,537
25,928
17,616
300
8,145
17,573
0
37,875
W
Vamana
13,803
5,047
1,931
4,942
22,467
14,403
2,061
1,985
20,482
1,453
40,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,883
Gold Earned
58,223
377
Minions Killed
307
0
Camps Cleared
0
1,724,200
Distance Traveled
1,593,752
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,758
860
95
6
0
345,137
1
W
Apollo
13,205
825
77
5
0
330,081
1
L
Chaac
10,639
665
51
3
0
317,911
0
L
Ah Muzen Cab
12,675
792
119
7
0
304,985
0
L
King Arthur
10,575
661
57
4
0
315,125
2
L
Sobek
12,289
768
50
3
0
323,287
0
W
Thanatos
13,975
873
76
5
0
355,727
1
W
Ah Puch
11,981
749
55
3
0
338,994
0
L
Shiva
12,045
753
30
2
0
332,444
2
W
Vamana
12,964
810
74
5
0
354,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role