Player Matchup

Fenrir
Fenrir
EskimoDubZ
Fenrir
Level 129
God Stats
5W - 2L
1,820 SR
Queue Stats
289W - 262L
1,464 Elo+
Party 1
Vamana
Vamana
LilElend
Vamana
Level 66
God Stats
12W - 11L
1,418 SR
Queue Stats
49W - 46L
1,516 Elo+
Party 1
Chiron
Chiron
v IYoshyy
Chiron
Level 143
God Stats
21W - 24L
1,609 SR
Queue Stats
204W - 172L
1,544 Elo+
Party 1
Artio
Artio
xFR3YRx
Artio
Level 116
God Stats
1W - 1L
1,279 SR
Queue Stats
77W - 88L
1,450 Elo+
Party 1
Merlin
Merlin
xOmikami
Merlin
Level 158
God Stats
8W - 1L
1,647 SR
Queue Stats
640W - 417L
1,694 Elo+
Party 1
Team Averages
Level 122
1,555 SR
1,534 Elo+

VS

Team Averages
Level 112
1,375 SR
1,399 Elo+
Cerberus
Cerberus
D4nW1llz
Cerberus
Level 101
God Stats
2W - 4L
1,610 SR
Queue Stats
127W - 183L
1,328 Elo+
Party 3
Chang'e
Chang'e
GurtTheGirthy
Chang'e
Level 128
God Stats
0W - 3L
1,171 SR
Queue Stats
296W - 311L
1,523 Elo+
Party 2
Loki
Loki
MrStalIion
Loki
Level 126
God Stats
4W - 3L
1,548 SR
Queue Stats
151W - 160L
1,519 Elo+
Party 2
Vamana
Vamana
Nimpimpom
Vamana
Level 107
God Stats
1W - 5L
1,136 SR
Queue Stats
95W - 146L
1,310 Elo+
Party 3
Izanami
Izanami
Shonaaa
Izanami
Level 97
God Stats
16W - 24L
1,408 SR
Queue Stats
123W - 174L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EskimoDubZ
Fenrir
20
11 / 6 / 11
16,454
567
14,831
33,957
18,581
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
LilElend
Vamana
20
3 / 3 / 16
16,608
573
20,681
30,482
43,423
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
v IYoshyy
Chiron
20
11 / 4 / 15
17,272
596
38,494
31,868
16,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artio
xFR3YRx
Artio
20
1 / 2 / 30
15,565
537
8,093
32,083
49,728
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Merlin
xOmikami
Merlin
20
15 / 1 / 14
17,934
618
41,984
14,822
8,859
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
D4nW1llz
Cerberus
17
1 / 5 / 7
11,766
406
11,004
35,423
45,660
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
19
3 / 8 / 4
12,498
431
20,804
28,993
12,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
9 / 9 / 3
16,114
556
21,917
30,039
13,819
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
Nimpimpom
Vamana
20
0 / 8 / 6
13,060
450
20,458
33,022
36,305
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Shonaaa
Izanami
19
3 / 11 / 4
13,709
473
18,317
32,031
13,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
40
41
Kills
16
16
Deaths
41
86
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
D4nW1llz
Cerberus
1
5
7
0.9
W
Fenrir
EskimoDubZ
Fenrir
11
6
11
2.75
L
Chang'e
3
8
4
0.63
W
Vamana
LilElend
Vamana
3
3
16
3.67
L
9
9
3
1.17
L
Vamana
Nimpimpom
Vamana
0
8
6
0.38
L
Izanami
Shonaaa
Izanami
3
11
4
0.45
W
Chiron
v IYoshyy
Chiron
11
4
15
4.63
W
Artio
xFR3YRx
Artio
1
2
30
8
W
Merlin
xOmikami
Merlin
15
1
14
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,083
Damage
92,500
143,212
Taken
159,508
137,178
Mitigated
121,779
55,351
Healing
43,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
D4nW1llz
Cerberus
11,004
840
0
7,039
35,423
45,660
0
15,374
20,049
43,926
2,601
W
Fenrir
EskimoDubZ
Fenrir
14,831
2,596
0
15,986
33,957
18,581
2,196
7,423
25,910
0
155,753
L
Chang'e
20,804
2,120
4,204
8,809
28,993
12,768
258
11,393
17,600
101,561
0
W
Vamana
LilElend
Vamana
20,681
12,356
0
7,008
30,482
43,423
4,221
6,456
24,026
0
130,916
L
21,917
5,874
0
8,787
30,039
13,819
476
5,924
24,115
0
156,552
L
Vamana
Nimpimpom
Vamana
20,458
10,240
173
7,282
33,022
36,305
893
9,618
23,404
0
117,236
L
Izanami
Shonaaa
Izanami
18,317
11,115
0
7,388
32,031
13,227
930
7,083
24,948
0
123,579
W
Chiron
v IYoshyy
Chiron
38,494
18,029
1,838
15,190
31,868
16,587
5,150
5,140
26,601
0
160,814
W
Artio
xFR3YRx
Artio
8,093
1,646
1,820
11,159
32,083
49,728
558
9,461
22,622
26,587
2,643
W
Merlin
xOmikami
Merlin
41,984
1,926
0
2,350
14,822
8,859
3,730
5,271
9,551
210,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,833
Gold Earned
67,147
837
Minions Killed
795
0
Camps Cleared
0
2,852,704
Distance Traveled
2,520,480
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,766
406
80
3
0
547,031
5
W
Fenrir
16,454
567
156
5
0
619,986
3
L
Chang'e
12,498
431
141
5
0
484,893
6
W
Vamana
16,608
573
211
7
0
571,941
2
L
Loki
16,114
556
199
7
0
566,914
3
L
Vamana
13,060
450
184
6
0
516,709
0
L
Izanami
13,709
473
191
7
0
404,933
5
W
Chiron
17,272
596
184
6
0
506,651
6
W
Artio
15,565
537
31
1
0
587,555
9
W
Merlin
17,934
618
255
9
0
566,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role