Player Matchup

Bellona
Bellona
Jecc95
Bellona
Level 149
God Stats
1W - 1L
1,609 SR
Queue Stats
156W - 148L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
Maitre_Poplete
Cthulhu
Level 149
God Stats
42W - 35L
1,589 SR
Queue Stats
342W - 336L
1,497 Elo+
Party 2
Izanami
Izanami
MalackZero
Izanami
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,752 Elo+
Party 2
Scylla
Scylla
iYanKiiZz_
Scylla
Level 160
God Stats
29W - 26L
1,572 SR
Queue Stats
503W - 453L
1,552 Elo+
Party 2
Awilix
Awilix
lufeu
Awilix
Level 18
God Stats
2W - 0L
1,717 SR
Queue Stats
27W - 11L
1,673 Elo+
Party 2
Team Averages
Level 98
1,597 SR
1,602 Elo+

VS

Team Averages
Level 53
1,545 SR
1,535 Elo+
Maui
Maui
 
Maui
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
BigBair98
Nu Wa
Level 66
God Stats
0W - 2L
1,283 SR
Queue Stats
99W - 84L
1,572 Elo+
Party 1
Apollo
Apollo
GreelV
Apollo
Level 75
God Stats
4W - 2L
1,810 SR
Queue Stats
126W - 121L
1,577 Elo+
Party 1
Fenrir
Fenrir
jakoland
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
xWilliss
Medusa
Level 26
God Stats
15W - 9L
1,634 SR
Queue Stats
89W - 70L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jecc95
Bellona
17
3 / 1 / 2
10,694
629
9,175
16,302
13,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 0 / 5
8,139
479
4,812
8,708
6,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
MalackZero
Izanami
15
0 / 0 / 2
9,111
536
1,915
7,889
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
iYanKiiZz_
Scylla
16
6 / 1 / 5
10,506
618
9,729
6,148
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
lufeu
Awilix
16
9 / 0 / 2
10,168
598
9,352
12,266
5,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
0 / 2 / 0
7,202
424
1,857
11,198
8,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
BigBair98
Nu Wa
15
1 / 3 / 0
8,683
511
9,377
8,371
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
GreelV
Apollo
16
1 / 3 / 0
9,017
530
10,868
13,629
6,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
jakoland
Fenrir
8
0 / 10 / 0
5,971
351
1,497
18,492
6,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
xWilliss
Medusa
14
0 / 3 / 0
7,972
469
3,837
10,011
3,797
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
19
Kills
2
2
Deaths
21
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
2
0
0
L
Nu Wa
BigBair98
Nu Wa
1
3
0
0.33
L
Apollo
GreelV
Apollo
1
3
0
0.33
W
Bellona
Jecc95
Bellona
3
1
2
4
W
1
0
5
3.5
W
Izanami
MalackZero
Izanami
0
0
2
1
W
Scylla
iYanKiiZz_
Scylla
6
1
5
8.5
L
Fenrir
jakoland
Fenrir
0
10
0
0
W
Awilix
lufeu
Awilix
9
0
2
10
L
Medusa
xWilliss
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,983
Damage
27,436
51,313
Taken
61,701
31,034
Mitigated
27,617
13,348
Healing
11,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,857
326
0
2,303
11,198
8,435
0
4,447
6,477
26,188
0
L
Nu Wa
BigBair98
Nu Wa
9,377
559
0
440
8,371
2,871
0
2,754
5,512
81,971
0
L
Apollo
GreelV
Apollo
10,868
6,898
0
3,939
13,629
6,124
386
0
13,629
0
80,056
W
Bellona
Jecc95
Bellona
9,175
2,324
0
6,225
16,302
13,883
0
1,483
14,819
0
82,685
W
4,812
195
526
1,270
8,708
6,971
341
2,800
5,908
29,811
2,993
W
Izanami
MalackZero
Izanami
1,915
1,255
0
3,277
7,889
2,975
2,013
2,153
5,736
0
64,603
W
Scylla
iYanKiiZz_
Scylla
9,729
1,484
0
860
6,148
2,032
1,134
3,494
2,654
88,166
0
L
Fenrir
jakoland
Fenrir
1,497
284
0
2,303
18,492
6,390
0
2,934
15,481
0
36,509
W
Awilix
lufeu
Awilix
9,352
4,416
0
1,190
12,266
5,173
1,528
1,794
10,472
0
89,843
L
Medusa
xWilliss
Medusa
3,837
1,342
0
2,093
10,011
3,797
585
3,307
6,489
0
74,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,618
Gold Earned
38,845
602
Minions Killed
500
0
Camps Cleared
0
1,737,329
Distance Traveled
1,544,554
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,202
424
55
3
0
336,657
5
L
Nu Wa
8,683
511
142
8
0
303,678
3
L
Apollo
9,017
530
140
8
0
316,358
2
W
Bellona
10,694
629
163
10
0
371,370
4
W
Cthulhu
8,139
479
50
3
0
332,561
3
W
Izanami
9,111
536
129
8
0
296,434
0
W
Scylla
10,506
618
154
9
0
329,059
8
L
Fenrir
5,971
351
47
3
0
303,037
2
W
Awilix
10,168
598
106
6
0
407,905
4
L
Medusa
7,972
469
116
7
0
284,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role