Player Matchup

Nemesis
Nemesis
Diamond II
 
Nemesis
Diamond II
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond IV
 
Sobek
Diamond IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Masters
MeowWOO
Thoth
Masters
Level 126
God Stats
13W - 8L
1,752 SR
Queue Stats
213W - 168L
2,772 MMR
Solo
Anhur
Anhur
Masters
SpongeBobBoyZ
Anhur
Masters
Level 158
God Stats
1W - 1L
1,867 SR
Queue Stats
287W - 277L
2,666 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,624 SR
1,988 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,602 SR
2,423 MMR
Athena
Athena
Masters
 
Athena
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Diamond I
Conflagratìon
Ne Zha
Diamond I
Level 158
God Stats
1W - 0L
1,802 SR
Queue Stats
49W - 31L
2,700 MMR
Solo
Cupid
Cupid
Diamond I
ItzMarc
Cupid
Diamond I
Level 158
God Stats
4W - 1L
1,288 SR
Queue Stats
191W - 140L
2,703 MMR
Party 1
Persephone
Persephone
Diamond III
Kyriiа
Persephone
Diamond III
Level 122
God Stats
3W - 0L
1,730 SR
Queue Stats
35W - 14L
2,555 MMR
Solo
Zhong Kui
Zhong Kui
Diamond I
roiands
Zhong Kui
Diamond I
Level 125
God Stats
7W - 0L
1,691 SR
Queue Stats
215W - 154L
2,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
4 / 4 / 1
6,255
626
6,629
9,416
3,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
 
King Arthur
10
1 / 2 / 0
6,064
606
6,949
9,863
7,849
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
 
Sobek
8
1 / 1 / 0
5,413
541
2,031
6,801
4,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
MeowWOO
Thoth
11
1 / 3 / 5
6,600
660
3,670
5,431
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 4 / 0
5,024
502
2,057
8,486
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
ThorRatatoskrDa JiIshtar

VS

Bans
AgniHadesAh Muzen CabCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 0 / 7
6,146
615
4,305
6,127
3,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
3 / 2 / 3
6,317
632
4,544
9,361
3,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
ItzMarc
Cupid
11
5 / 1 / 3
6,535
654
7,096
6,389
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Kyriiа
Persephone
11
3 / 3 / 2
6,888
689
4,725
4,965
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
roiands
Zhong Kui
12
2 / 1 / 0
6,723
672
5,515
8,854
6,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
14
14
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
4
1
1.13
L
King Arthur
 
King Arthur
1
2
0
0.5
L
Sobek
 
Sobek
1
1
0
1
W
Athena
 
Athena
1
0
7
4.5
W
3
2
3
2.25
W
Cupid
ItzMarc
Cupid
5
1
3
6.5
W
Persephone
Kyriiа
Persephone
3
3
2
1.33
L
Thoth
MeowWOO
Thoth
1
3
5
1.17
L
0
4
0
0
W
Zhong Kui
roiands
Zhong Kui
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,336
Damage
26,185
39,997
Taken
35,696
19,482
Mitigated
17,387
11,209
Healing
14,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,629
3,464
0
1,696
9,416
3,426
0
2,415
7,001
0
39,023
L
King Arthur
 
King Arthur
6,949
1,293
0
2,405
9,863
7,849
0
5,288
4,575
0
43,066
L
Sobek
 
Sobek
2,031
181
0
3,288
6,801
4,085
0
2,098
4,703
9,244
0
W
Athena
 
Athena
4,305
2,051
0
2,376
6,127
3,969
35
1,269
4,858
14,981
1,868
W
4,544
1,283
0
2,101
9,361
3,594
0
1,744
7,617
0
41,081
W
Cupid
ItzMarc
Cupid
7,096
3,882
26
3,511
6,389
2,016
193
1,025
5,364
0
44,168
W
Persephone
Kyriiа
Persephone
4,725
379
0
860
4,965
1,793
0
1,663
3,299
44,917
0
L
Thoth
MeowWOO
Thoth
3,670
273
0
1,116
5,431
1,875
0
2,778
2,653
47,560
0
L
2,057
1,293
0
2,704
8,486
2,247
0
1,471
7,015
0
32,554
W
Zhong Kui
roiands
Zhong Kui
5,515
840
0
5,133
8,854
6,015
0
0
8,854
51,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,356
Gold Earned
32,609
321
Minions Killed
382
0
Camps Cleared
0
1,050,490
Distance Traveled
1,032,045
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,255
626
62
6
0
243,521
1
L
King Arthur
6,064
606
85
9
0
192,826
5
L
Sobek
5,413
541
21
2
0
233,004
4
W
Athena
6,146
615
21
2
0
219,226
4
W
Ne Zha
6,317
632
73
7
0
230,028
3
W
Cupid
6,535
654
84
8
0
183,325
2
W
Persephone
6,888
689
89
9
0
205,329
7
L
Thoth
6,600
660
102
10
0
206,259
4
L
Anhur
5,024
502
51
5
0
174,880
2
W
Zhong Kui
6,723
672
115
12
0
194,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role