Player Matchup

Yemoja
Yemoja
Armin4123
Yemoja
Level 43
God Stats
5W - 9L
1,387 SR
Queue Stats
200W - 208L
1,425 Elo+
Solo
Hachiman
Hachiman
Devill Bone 01
Hachiman
Level 128
God Stats
3W - 3L
1,848 SR
Queue Stats
108W - 129L
1,390 Elo+
Party 2
Da Ji
Da Ji
TsD Absolem
Da Ji
Level 89
God Stats
1W - 2L
1,236 SR
Queue Stats
37W - 30L
1,480 Elo+
Party 2
Vamana
Vamana
alphaman84066
Vamana
Level 47
God Stats
9W - 6L
1,500 SR
Queue Stats
75W - 76L
1,406 Elo+
Solo
Anubis
Anubis
lIxFENIXxIl
Anubis
Level 26
God Stats
4W - 1L
1,368 SR
Queue Stats
13W - 13L
1,348 Elo+
Party 2
Team Averages
Level 67
1,468 SR
1,410 Elo+

VS

Team Averages
Level 54
1,535 SR
1,403 Elo+
Cabrakan
Cabrakan
ESCJ1314
Cabrakan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 152L
1,301 Elo+
Party 1
Ares
Ares
Richardgc07
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,428 Elo+
Party 1
Da Ji
Da Ji
TheGeneral98795
Da Ji
Level 38
God Stats
6W - 18L
1,500 SR
Queue Stats
105W - 115L
1,378 Elo+
Party 3
Guan Yu
Guan Yu
xxDEADLYJOKER_xx
Guan Yu
Level 149
God Stats
5W - 3L
1,685 SR
Queue Stats
163W - 141L
1,509 Elo+
Party 3
Aphrodite
Aphrodite
zashonfire
Aphrodite
Level 49
God Stats
7W - 8L
1,491 SR
Queue Stats
134W - 164L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Armin4123
Yemoja
17
5 / 0 / 6
12,090
550
8,996
18,705
15,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
15
2 / 3 / 6
10,119
460
8,758
18,105
8,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
13 / 1 / 5
12,764
580
24,629
23,149
10,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 5 / 6
10,327
469
14,761
24,906
19,954
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
18
5 / 4 / 5
11,822
537
13,760
17,933
9,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ESCJ1314
Cabrakan
13
1 / 6 / 1
8,608
391
12,330
21,604
14,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 5 / 0
8,282
376
6,143
14,656
11,385
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 8 / 5
10,964
498
11,677
20,662
8,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
4 / 3 / 4
11,297
514
18,718
22,876
30,302
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
zashonfire
Aphrodite
17
3 / 6 / 2
10,618
483
13,869
22,028
9,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
27
Kills
13
13
Deaths
28
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Armin4123
Yemoja
5
0
6
8
W
Hachiman
2
3
6
1.67
L
Cabrakan
ESCJ1314
Cabrakan
1
6
1
0.25
L
0
5
0
0
L
5
8
5
0.94
W
13
1
5
15.5
W
2
5
6
1
W
Anubis
5
4
5
1.88
L
4
3
4
2
L
Aphrodite
zashonfire
Aphrodite
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,904
Damage
62,737
102,798
Taken
101,826
63,953
Mitigated
73,654
34,461
Healing
29,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Armin4123
Yemoja
8,996
1,884
3,414
5,576
18,705
15,948
1,103
11,445
6,856
70,173
3,527
W
Hachiman
8,758
4,189
0
3,694
18,105
8,330
17
5,971
11,386
0
77,780
L
Cabrakan
ESCJ1314
Cabrakan
12,330
839
0
2,013
21,604
14,060
0
8,981
12,623
56,564
1,956
L
6,143
1,015
0
0
14,656
11,385
549
3,382
11,274
40,322
0
L
11,677
3,253
0
6,728
20,662
8,693
90
2,776
17,886
0
71,588
W
24,629
9,017
0
6,885
23,149
10,588
482
4,943
18,185
0
97,415
W
14,761
7,440
0
5,101
24,906
19,954
388
3,827
21,073
0
64,209
W
Anubis
13,760
408
753
9,038
17,933
9,133
2,260
7,100
10,734
88,534
0
L
18,718
1,956
592
6,056
22,876
30,302
596
740
22,136
0
96,188
L
Aphrodite
zashonfire
Aphrodite
13,869
635
3,965
9,983
22,028
9,214
532
7,032
14,996
104,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,122
Gold Earned
49,769
556
Minions Killed
583
0
Camps Cleared
0
1,950,551
Distance Traveled
1,925,722
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,090
550
107
5
0
352,069
0
W
Hachiman
10,119
460
107
5
0
355,711
3
L
Cabrakan
8,608
391
93
4
0
359,013
1
L
Ares
8,282
376
55
3
0
370,405
2
L
Da Ji
10,964
498
114
5
0
397,617
4
W
Da Ji
12,764
580
124
6
0
447,522
0
W
Vamana
10,327
469
85
4
0
429,611
0
W
Anubis
11,822
537
133
6
0
365,638
1
L
Guan Yu
11,297
514
154
7
0
426,012
3
L
Aphrodite
10,618
483
167
8
0
372,675
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role