Player Matchup

He Bo
He Bo
 
He Bo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Meanmachin
Sol
Level 147
God Stats
4W - 7L
1,503 SR
Queue Stats
335W - 346L
1,443 Elo+
Party 1
Vamana
Vamana
MetaEvil
Vamana
Level 59
God Stats
0W - 2L
1,416 SR
Queue Stats
97W - 115L
1,449 Elo+
Solo
Bacchus
Bacchus
Ronnon-28
Bacchus
Level 141
God Stats
3W - 2L
1,205 SR
Queue Stats
145W - 145L
1,456 Elo+
Solo
Osiris
Osiris
SHREDDDER
Osiris
Level 146
God Stats
3W - 4L
1,268 SR
Queue Stats
276W - 284L
1,438 Elo+
Party 1
Team Averages
Level 123
1,379 SR
1,457 Elo+

VS

Team Averages
Level 106
1,594 SR
1,563 Elo+
Tsukuyomi
Tsukuyomi
Areszº
Tsukuyomi
Level 145
God Stats
3W - 1L
1,773 SR
Queue Stats
82W - 37L
1,632 Elo+
Party 2
Merlin
Merlin
Prueglerkaese
Merlin
Level 158
God Stats
5W - 1L
1,708 SR
Queue Stats
72W - 41L
1,621 Elo+
Party 2
Cabrakan
Cabrakan
Sheeeeeeeeeeeshh
Cabrakan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,569 Elo+
Party 2
Danzaburou
Danzaburou
Shynidivi
Danzaburou
Level 64
God Stats
4W - 2L
1,439 SR
Queue Stats
114W - 75L
1,576 Elo+
Party 2
Chiron
Chiron
capcarbon06
Chiron
Level 139
God Stats
34W - 17L
1,548 SR
Queue Stats
715W - 788L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
0 / 7 / 4
9,445
556
5,287
14,086
6,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 5 / 2
10,956
644
25,509
15,738
6,876
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
MetaEvil
Vamana
20
1 / 6 / 4
12,170
716
14,170
30,169
36,059
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Ronnon-28
Bacchus
14
0 / 5 / 6
9,598
565
6,198
14,691
23,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
SHREDDDER
Osiris
16
4 / 7 / 2
10,140
596
11,831
28,261
30,381
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Areszº
Tsukuyomi
20
10 / 2 / 15
13,090
770
24,657
21,496
23,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
15 / 2 / 9
14,354
844
32,511
14,386
9,196
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 3 / 15
9,829
578
3,055
10,907
14,034
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Shynidivi
Danzaburou
19
0 / 1 / 21
11,392
670
14,763
13,899
7,813
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
19
5 / 2 / 13
11,631
684
15,505
16,088
9,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
103
8
Kills
30
30
Deaths
10
18
Assists
73
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
7
4
0.29
W
Tsukuyomi
Areszº
Tsukuyomi
10
2
15
8.75
L
3
5
2
0.8
L
Vamana
MetaEvil
Vamana
1
6
4
0.5
W
15
2
9
9.75
L
Bacchus
Ronnon-28
Bacchus
0
5
6
0.6
L
Osiris
SHREDDDER
Osiris
4
7
2
0.71
W
0
3
15
2.5
W
Danzaburou
Shynidivi
Danzaburou
0
1
21
10.5
W
Chiron
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,995
Damage
90,491
102,945
Taken
76,776
102,502
Mitigated
63,986
32,696
Healing
41,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,287
414
745
1,235
14,086
6,066
1,026
3,328
10,758
19,141
0
W
Tsukuyomi
Areszº
Tsukuyomi
24,657
5,740
3,796
8,056
21,496
23,784
777
8,781
12,715
0
43,833
L
25,509
3,101
2,245
4,988
15,738
6,876
0
5,169
10,569
46,992
0
L
Vamana
MetaEvil
Vamana
14,170
7,234
2,939
10,625
30,169
36,059
92
10,961
19,208
1,262
35,108
W
32,511
1,234
3,463
4,461
14,386
9,196
968
6,308
8,078
64,381
0
L
Bacchus
Ronnon-28
Bacchus
6,198
108
1,225
1,841
14,691
23,120
0
5,264
9,427
9,758
0
L
Osiris
SHREDDDER
Osiris
11,831
1,402
765
6,088
28,261
30,381
0
10,844
17,417
3,771
21,202
W
3,055
561
0
753
10,907
14,034
424
7,118
3,789
4,351
0
W
Danzaburou
Shynidivi
Danzaburou
14,763
5,011
3,718
6,148
13,899
7,813
1,877
10,099
3,800
0
28,855
W
Chiron
15,505
5,511
4,470
6,143
16,088
9,159
1,878
6,921
9,167
0
31,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,309
Gold Earned
60,296
166
Minions Killed
183
0
Camps Cleared
0
1,346,699
Distance Traveled
1,616,637
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,445
556
34
2
0
254,425
0
W
Tsukuyomi
13,090
770
37
2
0
338,174
1
L
Sol
10,956
644
63
4
0
275,344
2
L
Vamana
12,170
716
46
3
0
321,822
0
W
Merlin
14,354
844
62
4
0
321,888
3
L
Bacchus
9,598
565
3
0
0
235,230
2
L
Osiris
10,140
596
20
1
0
259,878
3
W
Cabrakan
9,829
578
2
0
0
293,857
0
W
Danzaburou
11,392
670
35
2
0
352,260
1
W
Chiron
11,631
684
47
3
0
310,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role