Player Matchup

Thanatos
Thanatos
Silver II
RoxasDrake11
Thanatos
Silver II
Level 106
God Stats
5W - 4L
1,477 SR
Queue Stats
157W - 155L
1,013 MMR
Solo
Bellona
Bellona
Silver II
Xaxhi
Bellona
Silver II
Level 146
God Stats
7W - 9L
1,452 SR
Queue Stats
372W - 375L
1,038 MMR
Solo
Ishtar
Ishtar
Silver I
jxrddean
Ishtar
Silver I
Level 106
God Stats
1W - 3L
1,393 SR
Queue Stats
239W - 251L
1,025 MMR
Party 1
Nu Wa
Nu Wa
Silver III
marlon123_5
Nu Wa
Silver III
Level 129
God Stats
18W - 20L
1,462 SR
Queue Stats
63W - 72L
896 MMR
Solo
Bacchus
Bacchus
Gold IV
otsman
Bacchus
Gold IV
Level 108
God Stats
47W - 36L
1,609 SR
Queue Stats
270W - 280L
1,189 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,479 SR
1,032 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,566 SR
934 MMR
Skadi
Skadi
Gold V
Anaanu-Na-Anansi
Skadi
Gold V
Level 149
God Stats
82W - 72L
1,586 SR
Queue Stats
506W - 515L
1,339 MMR
Solo
Yemoja
Yemoja
Bronze III
ERT Blood
Yemoja
Bronze III
Level 62
God Stats
1W - 1L
1,759 SR
Queue Stats
9W - 19L
1,064 MMR
Solo
Persephone
Persephone
Bronze III
MaybebyaM
Persephone
Bronze III
Level 109
God Stats
25W - 35L
1,399 SR
Queue Stats
268W - 326L
-303 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
dasilvinha23
Ao Kuang
Gold V
Level 125
God Stats
1W - 3L
1,579 SR
Queue Stats
387W - 391L
1,378 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
k3sc4sp3r
Baron Samedi
Silver I
Level 46
God Stats
16W - 20L
1,510 SR
Queue Stats
40W - 48L
1,194 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
RoxasDrake11
Thanatos
19
6 / 3 / 4
12,244
532
11,279
20,653
10,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Xaxhi
Bellona
18
3 / 4 / 3
12,373
538
11,968
19,148
18,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ishtar
jxrddean
Ishtar
20
6 / 0 / 6
13,018
566
14,314
15,910
7,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 1 / 14
12,583
547
29,270
11,066
5,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
otsman
Bacchus
17
5 / 0 / 12
11,059
481
11,673
18,593
24,762
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
IzanamiHorusKukulkanGanesha

VS

Bans
FenrirMauiThorBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 0
10,394
452
9,036
19,101
6,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
ERT Blood
Yemoja
12
0 / 3 / 0
8,857
385
1,576
16,605
12,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Persephone
MaybebyaM
Persephone
14
2 / 5 / 0
10,211
444
9,692
17,588
9,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
dasilvinha23
Ao Kuang
17
2 / 5 / 2
10,725
466
7,350
30,997
12,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
k3sc4sp3r
Baron Samedi
18
3 / 6 / 3
11,549
502
14,226
17,748
13,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
23
Kills
8
8
Deaths
22
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Yemoja
ERT Blood
Yemoja
0
3
0
0
L
Persephone
MaybebyaM
Persephone
2
5
0
0.4
W
Thanatos
RoxasDrake11
Thanatos
6
3
4
2.67
W
Bellona
Xaxhi
Bellona
3
4
3
1.13
L
Ao Kuang
dasilvinha23
Ao Kuang
2
5
2
0.6
W
Ishtar
jxrddean
Ishtar
6
0
6
9
L
Baron Samedi
k3sc4sp3r
Baron Samedi
3
6
3
0.75
W
3
1
14
10
W
Bacchus
otsman
Bacchus
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,504
Damage
41,880
85,370
Taken
102,039
66,207
Mitigated
55,731
42,206
Healing
27,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,036
3,910
0
2,752
19,101
6,677
0
5,913
12,998
0
95,142
L
Yemoja
ERT Blood
Yemoja
1,576
267
4,963
3,764
16,605
12,661
100
10,198
5,903
19,817
0
L
Persephone
MaybebyaM
Persephone
9,692
0
0
995
17,588
9,916
626
9,842
7,269
86,162
0
W
Thanatos
RoxasDrake11
Thanatos
11,279
2,942
0
18,093
20,653
10,132
46
5,641
15,012
0
120,336
W
Bellona
Xaxhi
Bellona
11,968
4,161
0
6,415
19,148
18,079
658
11,562
7,586
0
94,835
L
Ao Kuang
dasilvinha23
Ao Kuang
7,350
2,132
0
10,856
30,997
12,605
0
5,647
25,134
89,606
0
W
Ishtar
jxrddean
Ishtar
14,314
9,449
0
9,377
15,910
7,662
3,018
2,971
12,939
0
122,990
L
Baron Samedi
k3sc4sp3r
Baron Samedi
14,226
1,054
388
4,076
17,748
13,872
216
6,528
11,060
90,248
0
W
29,270
6,119
0
3,280
11,066
5,572
563
7,947
3,119
109,489
0
W
Bacchus
otsman
Bacchus
11,673
748
294
4,747
18,593
24,762
0
5,241
13,352
27,367
6,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,277
Gold Earned
51,736
700
Minions Killed
606
0
Camps Cleared
0
2,220,962
Distance Traveled
1,839,558
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,394
452
155
7
0
381,025
10
L
Yemoja
8,857
385
29
1
0
306,378
2
L
Persephone
10,211
444
151
7
0
395,890
0
W
Thanatos
12,244
532
133
6
0
484,789
2
W
Bellona
12,373
538
172
7
0
402,704
9
L
Ao Kuang
10,725
466
114
5
0
413,858
4
W
Ishtar
13,018
566
190
8
0
428,835
4
L
Baron Samedi
11,549
502
157
7
0
342,407
6
W
Nu Wa
12,583
547
170
7
0
437,515
1
W
Bacchus
11,059
481
35
2
0
467,119
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role