Player Matchup

Medusa
Medusa
IMCRAZYUDEAD
Medusa
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,475 Elo+
Party 1
Maui
Maui
Jaeunix
Maui
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 67L
1,471 Elo+
Party 1
Scylla
Scylla
Lemon_Grub_
Scylla
Level 146
God Stats
9W - 3L
1,810 SR
Queue Stats
121W - 115L
1,489 Elo+
Party 1
Bellona
Bellona
OneSoul20
Bellona
Level 159
God Stats
4W - 1L
1,537 SR
Queue Stats
119W - 138L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
PercAddict_UwU
Sun Wukong
Level 68
God Stats
5W - 1L
1,805 SR
Queue Stats
118W - 108L
1,484 Elo+
Party 1
Team Averages
Level 125
1,630 SR
1,463 Elo+

VS

Team Averages
Level 116
1,499 SR
1,501 Elo+
Jormungandr
Jormungandr
AntonDjinn
Jormungandr
Level 149
God Stats
3W - 2L
1,453 SR
Queue Stats
208W - 204L
1,521 Elo+
Solo
Camazotz
Camazotz
BlitherBean
Camazotz
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,584 Elo+
Solo
Chang'e
Chang'e
SumT1ngWong
Chang'e
Level 144
God Stats
44W - 45L
1,522 SR
Queue Stats
525W - 526L
1,477 Elo+
Solo
Chronos
Chronos
attrition
Chronos
Level 74
God Stats
32W - 25L
1,518 SR
Queue Stats
186W - 185L
1,450 Elo+
Solo
Neith
Neith
kide09
Neith
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 109L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
5 / 3 / 1
9,708
462
18,649
17,240
8,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maui
Jaeunix
Maui
12
0 / 1 / 4
8,477
404
6,158
18,615
20,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
16
3 / 2 / 0
10,320
491
12,591
8,139
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
OneSoul20
Bellona
18
2 / 2 / 0
11,052
526
9,808
20,807
20,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
PercAddict_UwU
Sun Wukong
12
1 / 1 / 2
8,653
412
6,807
13,195
6,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AntonDjinn
Jormungandr
16
3 / 3 / 3
10,054
479
15,573
20,406
19,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Camazotz
BlitherBean
Camazotz
16
1 / 1 / 2
9,536
454
5,328
22,345
8,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
SumT1ngWong
Chang'e
17
2 / 3 / 3
10,674
508
12,343
18,416
7,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
attrition
Chronos
16
3 / 1 / 2
10,624
506
7,292
10,930
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
kide09
Neith
14
0 / 3 / 5
8,990
428
6,830
14,865
6,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
11
Kills
9
9
Deaths
11
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AntonDjinn
Jormungandr
3
3
3
1.5
W
Camazotz
BlitherBean
Camazotz
1
1
2
2
L
Medusa
5
3
1
1.83
L
Maui
Jaeunix
Maui
0
1
4
2
L
Scylla
3
2
0
1.5
L
Bellona
OneSoul20
Bellona
2
2
0
1
L
Sun Wukong
PercAddict_UwU
Sun Wukong
1
1
2
2
W
Chang'e
SumT1ngWong
Chang'e
2
3
3
1.17
W
Chronos
attrition
Chronos
3
1
2
4
W
Neith
kide09
Neith
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,013
Damage
47,366
77,996
Taken
86,962
60,479
Mitigated
46,286
29,719
Healing
33,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AntonDjinn
Jormungandr
15,573
5,620
858
1,901
20,406
19,130
389
2,902
16,956
78,359
3,863
W
Camazotz
BlitherBean
Camazotz
5,328
1,065
0
11,357
22,345
8,423
0
4,645
17,700
0
61,262
L
Medusa
18,649
9,469
0
7,409
17,240
8,324
644
9,486
7,754
0
81,704
L
Maui
Jaeunix
Maui
6,158
1,329
0
5,267
18,615
20,472
240
9,112
9,503
24,134
0
L
Scylla
12,591
785
0
534
8,139
4,030
612
4,143
3,996
87,738
0
L
Bellona
OneSoul20
Bellona
9,808
3,284
0
8,614
20,807
20,703
693
7,908
12,899
0
95,705
L
Sun Wukong
PercAddict_UwU
Sun Wukong
6,807
1,961
0
7,895
13,195
6,950
0
3,840
9,355
0
59,241
W
Chang'e
SumT1ngWong
Chang'e
12,343
2,166
2,496
7,670
18,416
7,355
924
2,042
16,374
85,358
0
W
Chronos
attrition
Chronos
7,292
850
0
3,420
10,930
4,860
2,484
4,666
6,264
87,096
0
W
Neith
kide09
Neith
6,830
1,729
0
5,516
14,865
6,518
477
4,975
9,890
0
55,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,210
Gold Earned
49,878
544
Minions Killed
580
0
Camps Cleared
0
1,794,821
Distance Traveled
1,960,125
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,054
479
120
6
0
393,042
4
W
Camazotz
9,536
454
93
4
0
415,125
0
L
Medusa
9,708
462
104
5
0
383,330
4
L
Maui
8,477
404
26
1
0
361,584
4
L
Scylla
10,320
491
154
7
0
338,967
3
L
Bellona
11,052
526
165
8
0
365,176
4
L
Sun Wukong
8,653
412
95
5
0
345,764
5
W
Chang'e
10,674
508
147
7
0
380,808
2
W
Chronos
10,624
506
132
6
0
392,355
0
W
Neith
8,990
428
88
4
0
378,795
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role