Player Matchup

Tyr
Tyr
CageThePig
Tyr
Level 117
God Stats
1W - 6L
1,333 SR
Queue Stats
210W - 204L
1,559 Elo+
Party 2
Aphrodite
Aphrodite
ImSoNotGood
Aphrodite
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 57L
1,617 Elo+
Party 4
Sobek
Sobek
SpookyPigz
Sobek
Level 33
God Stats
1W - 4L
1,354 SR
Queue Stats
36W - 38L
1,525 Elo+
Party 2
Sun Wukong
Sun Wukong
qFlxnks
Sun Wukong
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,575 Elo+
Party 4
Lancelot
Lancelot
qFlxres
Lancelot
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 17L
1,397 Elo+
Party 4
Team Averages
Level 81
1,437 SR
1,534 Elo+

VS

Team Averages
Level 91
1,679 SR
1,645 Elo+
Bellona
Bellona
 
Bellona
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Foosle
Ymir
Level 102
God Stats
10W - 6L
1,641 SR
Queue Stats
237W - 229L
1,513 Elo+
Party 3
Set
Set
ZzKSFDzZ
Set
Level 36
God Stats
19W - 4L
1,773 SR
Queue Stats
438W - 133L
1,815 Elo+
Party 1
Izanami
Izanami
badame
Izanami
Level 48
God Stats
14W - 8L
1,651 SR
Queue Stats
157W - 147L
1,508 Elo+
Party 3
Hera
Hera
pyp33672
Hera
Level 149
God Stats
49W - 13L
1,831 SR
Queue Stats
1,298W - 580L
1,887 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 2
8,690
457
7,776
15,921
12,638
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
ImSoNotGood
Aphrodite
17
1 / 3 / 0
9,779
515
6,167
14,039
6,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sobek
13
2 / 4 / 4
8,851
466
7,916
19,763
20,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
qFlxnks
Sun Wukong
15
1 / 4 / 0
9,296
489
6,709
19,874
15,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
qFlxres
Lancelot
12
0 / 7 / 1
7,852
413
3,724
15,834
6,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
0 / 2 / 7
9,906
521
3,262
17,484
13,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
Foosle
Ymir
16
4 / 2 / 7
10,337
544
9,715
14,940
14,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 1 / 5
13,247
697
21,107
17,162
11,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
badame
Izanami
14
2 / 3 / 3
9,548
503
10,067
11,387
4,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
20
4 / 0 / 5
12,534
660
14,792
7,689
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
8
Kills
18
19
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
2
7
1.75
L
4
1
2
5
W
Ymir
Foosle
Ymir
4
2
7
3.75
L
Aphrodite
ImSoNotGood
Aphrodite
1
3
0
0.33
L
Sobek
2
4
4
1
W
8
1
5
10.5
W
Izanami
badame
Izanami
2
3
3
1.17
W
Hera
4
0
5
6.5
L
Sun Wukong
qFlxnks
Sun Wukong
1
4
0
0.25
L
Lancelot
qFlxres
Lancelot
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,292
Damage
58,943
85,431
Taken
68,662
60,777
Mitigated
48,087
29,499
Healing
24,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,262
777
0
6,637
17,484
13,687
1,730
3,681
13,803
0
79,657
L
7,776
1,083
0
5,485
15,921
12,638
676
5,863
10,058
0
51,961
W
Ymir
Foosle
Ymir
9,715
3,870
0
2,422
14,940
14,154
794
4,187
10,753
45,404
1,485
L
Aphrodite
ImSoNotGood
Aphrodite
6,167
750
311
6,947
14,039
6,555
0
5,717
8,211
99,855
0
L
Sobek
7,916
859
0
6,095
19,763
20,099
0
6,040
13,666
48,102
2,597
W
21,107
10,951
0
9,080
17,162
11,641
2,342
2,365
14,797
0
116,162
W
Izanami
badame
Izanami
10,067
7,047
0
4,774
11,387
4,806
3,319
3,157
8,230
0
65,364
W
Hera
14,792
3,865
0
1,804
7,689
3,799
2,887
3,261
4,428
133,131
0
L
Sun Wukong
qFlxnks
Sun Wukong
6,709
1,913
0
6,575
19,874
15,324
100
3,107
15,969
0
69,693
L
Lancelot
qFlxres
Lancelot
3,724
901
0
4,086
15,834
6,161
0
3,585
12,011
0
59,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,468
Gold Earned
55,572
531
Minions Killed
657
0
Camps Cleared
0
1,661,141
Distance Traveled
1,928,200
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,906
521
111
6
0
425,144
5
L
Tyr
8,690
457
71
4
0
346,392
1
W
Ymir
10,337
544
64
3
0
385,347
2
L
Aphrodite
9,779
515
177
9
0
343,427
5
L
Sobek
8,851
466
59
3
0
329,708
5
W
Set
13,247
697
189
10
0
357,133
5
W
Izanami
9,548
503
76
4
0
356,981
3
W
Hera
12,534
660
217
11
0
403,595
4
L
Sun Wukong
9,296
489
124
7
0
308,876
1
L
Lancelot
7,852
413
100
5
0
332,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role