Player Matchup

Khepri
Khepri
Lurchi
Khepri
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 70L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
NeverBeBroken1
Danzaburou
Level 143
God Stats
1W - 3L
1,324 SR
Queue Stats
91W - 100L
1,517 Elo+
Solo
Cliodhna
Cliodhna
abadd243
Cliodhna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Xing Tian
Xing Tian
mediumlaggy
Xing Tian
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,723 Elo+
Solo
Jormungandr
Jormungandr
xXVoIkaRachoXx
Jormungandr
Level 146
God Stats
0W - 3L
1,183 SR
Queue Stats
129W - 131L
1,480 Elo+
Party 1
Team Averages
Level 99
1,401 SR
1,549 Elo+

VS

Team Averages
Level 112
1,509 SR
1,503 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Muttley2032
Set
Level 157
God Stats
1W - 0L
1,611 SR
Queue Stats
16W - 12L
1,591 Elo+
Solo
Sobek
Sobek
Regulusis
Sobek
Level 145
God Stats
2W - 1L
1,266 SR
Queue Stats
136W - 142L
1,516 Elo+
Solo
Heimdallr
Heimdallr
fluctuatio
Heimdallr
Level 121
God Stats
2W - 0L
1,668 SR
Queue Stats
27W - 16L
1,570 Elo+
Solo
Agni
Agni
rdragonball25
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Lurchi
Khepri
16
2 / 5 / 9
9,867
759
6,299
18,942
21,886
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
NeverBeBroken1
Danzaburou
16
6 / 7 / 6
9,879
760
16,128
19,076
12,925
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cliodhna
abadd243
Cliodhna
17
1 / 6 / 12
9,386
722
12,094
19,804
12,802
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
mediumlaggy
Xing Tian
14
0 / 9 / 12
8,990
692
5,090
25,532
33,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jormungandr
xXVoIkaRachoXx
Jormungandr
18
7 / 6 / 6
11,008
847
16,786
17,275
18,569
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
5 / 2 / 25
11,217
863
26,073
11,701
5,735
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 3 / 23
11,625
894
17,066
19,417
21,663
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
Regulusis
Sobek
16
3 / 6 / 25
10,246
788
6,896
24,652
31,909
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
fluctuatio
Heimdallr
18
9 / 2 / 18
11,356
874
21,735
11,210
5,801
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
8 / 3 / 19
11,528
887
20,490
10,349
5,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
142
16
Kills
32
33
Deaths
16
45
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
2
25
8.75
L
Khepri
Lurchi
Khepri
2
5
9
1.3
W
7
3
23
6.17
L
Danzaburou
NeverBeBroken1
Danzaburou
6
7
6
1.29
W
Sobek
Regulusis
Sobek
3
6
25
2.58
L
Cliodhna
abadd243
Cliodhna
1
6
12
1.17
W
Heimdallr
fluctuatio
Heimdallr
9
2
18
9
L
Xing Tian
mediumlaggy
Xing Tian
0
9
12
0.67
W
8
3
19
5.83
L
Jormungandr
xXVoIkaRachoXx
Jormungandr
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,397
Damage
92,260
100,629
Taken
77,329
100,085
Mitigated
70,236
20,315
Healing
30,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
26,073
13,785
1,637
2,090
11,701
5,735
2,728
4,871
6,830
0
44,770
L
Khepri
Lurchi
Khepri
6,299
429
1,903
2,109
18,942
21,886
226
5,186
13,756
9,806
0
W
17,066
5,609
3,461
5,206
19,417
21,663
1,209
7,404
12,013
1,907
29,977
L
Danzaburou
NeverBeBroken1
Danzaburou
16,128
6,072
3,730
4,977
19,076
12,925
1,364
4,041
15,034
0
32,294
W
Sobek
Regulusis
Sobek
6,896
361
2,243
4,530
24,652
31,909
0
6,617
18,035
11,801
0
L
Cliodhna
abadd243
Cliodhna
12,094
807
0
3,198
19,804
12,802
937
7,854
11,950
0
26,074
W
Heimdallr
fluctuatio
Heimdallr
21,735
8,840
2,361
3,013
11,210
5,801
3,258
5,753
5,457
0
39,126
L
Xing Tian
mediumlaggy
Xing Tian
5,090
516
458
1,934
25,532
33,903
189
8,011
17,521
10,277
0
W
20,490
1,089
2,892
2,648
10,349
5,128
1,587
3,530
6,819
43,192
0
L
Jormungandr
xXVoIkaRachoXx
Jormungandr
16,786
1,392
1,003
1,003
17,275
18,569
308
3,149
14,126
34,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,130
Gold Earned
55,972
108
Minions Killed
152
0
Camps Cleared
0
1,301,180
Distance Traveled
1,216,183
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,217
863
32
2
0
237,830
0
L
Khepri
9,867
759
2
0
0
273,355
0
W
Set
11,625
894
29
2
0
251,585
0
L
Danzaburou
9,879
760
30
2
0
239,181
0
W
Sobek
10,246
788
4
0
0
244,413
2
L
Cliodhna
9,386
722
28
2
0
278,886
0
W
Heimdallr
11,356
874
32
2
0
232,967
0
L
Xing Tian
8,990
692
6
0
0
303,177
2
W
Agni
11,528
887
55
4
0
249,388
0
L
Jormungandr
11,008
847
42
3
0
206,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role