Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
AngelAshes
Ratatoskr
Level 108
God Stats
0W - 2L
1,271 SR
Queue Stats
50W - 41L
1,585 Elo+
Solo
Merlin
Merlin
JTwasHERE
Merlin
Level 128
God Stats
15W - 22L
1,563 SR
Queue Stats
433W - 467L
1,512 Elo+
Solo
Skadi
Skadi
LiterallyNeith
Skadi
Level 120
God Stats
0W - 6L
1,103 SR
Queue Stats
200W - 226L
1,511 Elo+
Party 1
Ymir
Ymir
WillTank4Food
Ymir
Level 109
God Stats
11W - 13L
1,619 SR
Queue Stats
99W - 127L
1,436 Elo+
Party 1
Team Averages
Level 125
1,411 SR
1,509 Elo+

VS

Team Averages
Level 60
1,496 SR
1,576 Elo+
Sol
Sol
BitCoinBandito
Sol
Level 81
God Stats
20W - 17L
1,519 SR
Queue Stats
232W - 214L
1,499 Elo+
Party 2
Ganesha
Ganesha
BobCalistan
Ganesha
Level 45
God Stats
11W - 4L
1,719 SR
Queue Stats
140W - 115L
1,479 Elo+
Party 2
Neith
Neith
Boinloin
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,715 Elo+
Party 3
Guan Yu
Guan Yu
TopNotches
Guan Yu
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 54L
1,490 Elo+
Solo
Set
Set
enjoi81070
Set
Level 129
God Stats
1W - 2L
1,244 SR
Queue Stats
307W - 264L
1,699 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 1 / 1
5,183
518
1,256
7,498
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ratatoskr
AngelAshes
Ratatoskr
9
0 / 3 / 0
5,424
542
3,028
7,772
4,345
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
JTwasHERE
Merlin
9
0 / 1 / 0
5,305
531
1,759
4,798
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 2 / 0
5,194
519
4,291
7,195
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 1 / 1
4,948
495
2,945
7,436
4,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,227
623
4,799
5,646
1,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
BobCalistan
Ganesha
8
0 / 0 / 3
5,510
551
2,858
7,639
3,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Boinloin
Neith
11
0 / 0 / 1
6,395
640
3,274
3,854
1,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Guan Yu
TopNotches
Guan Yu
9
2 / 0 / 2
5,913
591
2,964
7,154
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 0 / 1
7,552
755
5,770
6,238
3,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
8
8
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
1
0.5
L
Ratatoskr
AngelAshes
Ratatoskr
0
3
0
0
W
2
1
1
2.5
W
Ganesha
BobCalistan
Ganesha
0
0
3
1.5
W
Neith
Boinloin
Neith
0
0
1
0.5
L
Merlin
JTwasHERE
Merlin
0
1
0
0
L
1
2
0
0.5
W
Guan Yu
TopNotches
Guan Yu
2
0
2
3
L
0
1
1
0.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,279
Damage
19,665
34,699
Taken
30,531
14,876
Mitigated
14,079
9,130
Healing
15,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,256
113
179
1,857
7,498
2,312
0
257
7,202
31,455
0
L
Ratatoskr
AngelAshes
Ratatoskr
3,028
567
0
1,584
7,772
4,345
0
0
7,322
0
37,839
W
4,799
1,588
0
1,749
5,646
1,965
1,450
656
4,990
41,095
5,681
W
Ganesha
BobCalistan
Ganesha
2,858
489
1,674
2,932
7,639
3,485
0
2,124
5,257
9,941
0
W
Neith
Boinloin
Neith
3,274
862
0
2,223
3,854
1,803
0
1,467
2,387
0
50,423
L
Merlin
JTwasHERE
Merlin
1,759
39
0
950
4,798
1,356
0
0
4,759
41,331
0
L
4,291
1,757
0
2,594
7,195
2,244
0
3,680
3,515
0
37,231
W
Guan Yu
TopNotches
Guan Yu
2,964
491
30
3,283
7,154
3,190
0
867
6,287
0
34,045
L
2,945
1,109
0
1,966
7,436
4,619
0
3,275
4,161
13,287
1,669
W
5,770
2,639
0
3,299
6,238
3,636
0
627
5,611
0
51,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,054
Gold Earned
31,597
314
Minions Killed
376
0
Camps Cleared
0
945,458
Distance Traveled
1,002,086
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,183
518
66
7
0
190,822
0
L
Ratatoskr
5,424
542
78
8
0
194,231
1
W
Sol
6,227
623
113
11
0
179,659
0
W
Ganesha
5,510
551
4
0
0
208,352
3
W
Neith
6,395
640
101
10
0
200,038
2
L
Merlin
5,305
531
87
9
0
191,477
3
L
Skadi
5,194
519
60
6
0
174,201
2
W
Guan Yu
5,913
591
55
6
0
222,107
3
L
Ymir
4,948
495
23
2
0
194,727
3
W
Set
7,552
755
103
10
0
191,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role