Player Matchup

Skadi
Skadi
Flex0461
Skadi
Level 69
God Stats
112W - 134L
1,468 SR
Queue Stats
238W - 304L
1,370 Elo+
Party 3
Sol
Sol
LittleBalboA
Sol
Level 87
God Stats
49W - 53L
1,461 SR
Queue Stats
252W - 325L
1,365 Elo+
Party 3
Jormungandr
Jormungandr
Neldrus
Jormungandr
Level 23
God Stats
6W - 4L
1,442 SR
Queue Stats
27W - 42L
1,311 Elo+
Party 2
Fenrir
Fenrir
curvecar
Fenrir
Level 82
God Stats
48W - 48L
1,401 SR
Queue Stats
100W - 95L
1,331 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
naej95
Morgan Le Fay
Level 102
God Stats
50W - 62L
1,418 SR
Queue Stats
559W - 639L
1,359 Elo+
Solo
Team Averages
Level 73
1,438 SR
1,347 Elo+

VS

Team Averages
Level 60
1,475 SR
1,232 Elo+
Merlin
Merlin
Laggybaggy2
Merlin
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 124L
1,217 Elo+
Party 1
Neith
Neith
Raggybaggy41
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,270 Elo+
Party 1
Chaac
Chaac
Saggybaggy3
Chaac
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
78W - 114L
1,115 Elo+
Party 1
Cthulhu
Cthulhu
Sandybaggy1
Cthulhu
Level 83
God Stats
3W - 10L
1,429 SR
Queue Stats
172W - 236L
1,262 Elo+
Party 1
Kali
Kali
xxRuki66xx
Kali
Level 154
God Stats
10W - 12L
1,448 SR
Queue Stats
490W - 566L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Flex0461
Skadi
17
5 / 3 / 7
11,572
463
12,306
12,352
5,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 0 / 10
12,814
513
25,166
15,470
6,565
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Neldrus
Jormungandr
17
3 / 3 / 7
11,140
446
11,181
19,807
17,189
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
curvecar
Fenrir
20
10 / 2 / 12
13,596
544
18,233
28,408
15,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
naej95
Morgan Le Fay
19
7 / 6 / 5
13,020
521
16,944
19,479
11,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 8 / 0
9,619
385
4,572
16,351
6,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
1 / 4 / 3
8,567
343
5,222
12,548
5,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 4 / 3
12,046
482
19,981
29,364
21,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
Sandybaggy1
Cthulhu
14
3 / 5 / 5
10,742
430
15,254
25,537
29,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 11 / 2
10,370
415
9,850
25,680
10,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
32
Kills
13
14
Deaths
32
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
Flex0461
Skadi
5
3
7
2.83
L
Merlin
2
8
0
0.25
W
7
0
10
12
W
Jormungandr
Neldrus
Jormungandr
3
3
7
2.17
L
1
4
3
0.63
L
6
4
3
1.88
L
Cthulhu
Sandybaggy1
Cthulhu
3
5
5
1.1
W
Fenrir
curvecar
Fenrir
10
2
12
8
W
Morgan Le Fay
naej95
Morgan Le Fay
7
6
5
1.58
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,830
Damage
54,879
95,516
Taken
109,480
56,014
Mitigated
73,587
36,322
Healing
19,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Flex0461
Skadi
12,306
6,383
0
3,032
12,352
5,501
4,313
3,802
8,550
0
77,981
L
Merlin
4,572
798
0
660
16,351
6,107
792
7,357
8,452
51,842
0
W
25,166
4,052
0
8,229
15,470
6,565
1,773
4,224
11,246
74,430
0
W
Jormungandr
Neldrus
Jormungandr
11,181
1,450
331
2,586
19,807
17,189
645
5,455
14,352
69,247
986
L
5,222
3,198
0
2,302
12,548
5,319
93
6,738
5,711
0
37,643
L
19,981
4,445
0
9,043
29,364
21,732
600
17,581
10,633
552
76,697
L
Cthulhu
Sandybaggy1
Cthulhu
15,254
2,207
1,196
3,109
25,537
29,633
0
9,543
15,533
49,134
0
W
Fenrir
curvecar
Fenrir
18,233
4,841
987
17,465
28,408
15,582
118
5,087
23,321
0
117,205
W
Morgan Le Fay
naej95
Morgan Le Fay
16,944
3,723
0
3,692
19,479
11,177
2,365
2,741
16,738
88,542
0
L
9,850
4,829
0
3,685
25,680
10,796
0
9,518
15,816
0
84,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,142
Gold Earned
51,344
584
Minions Killed
427
0
Camps Cleared
0
2,319,742
Distance Traveled
2,233,317
18
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,572
463
88
4
0
418,251
0
L
Merlin
9,619
385
105
4
0
391,228
0
W
Sol
12,814
513
120
5
0
513,415
3
W
Jormungandr
11,140
446
87
3
0
457,707
1
L
Neith
8,567
343
60
2
0
449,128
0
L
Chaac
12,046
482
107
4
0
483,780
0
L
Cthulhu
10,742
430
48
2
0
426,608
1
W
Fenrir
13,596
544
141
6
0
516,771
5
W
Morgan Le Fay
13,020
521
148
6
0
413,598
9
L
Kali
10,370
415
107
4
0
482,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role