Player Matchup

Thoth
Thoth
Diamond II
 
Thoth
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum II
 
Sylvanus
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond III
Dubatuque
Ne Zha
Diamond III
Level 142
God Stats
3W - 1L
1,926 SR
Queue Stats
29W - 27L
2,299 MMR
Solo
Rama
Rama
Diamond V
LordAmbush
Rama
Diamond V
Level 159
God Stats
10W - 16L
1,658 SR
Queue Stats
168W - 155L
2,144 MMR
Solo
Mercury
Mercury
Diamond III
TheHardBR
Mercury
Diamond III
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 88L
2,251 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,617 SR
1,939 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 105
1,530 SR
1,811 MMR
Vulcan
Vulcan
Masters
 
Vulcan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Diamond II
 
Anhur
Diamond II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Platinum I
DonaDenizeSafada
Thanatos
Platinum I
Level 101
God Stats
3W - 5L
1,537 SR
Queue Stats
211W - 212L
1,965 MMR
Solo
Atlas
Atlas
Platinum I
FakeJavi
Atlas
Platinum I
Level 47
God Stats
1W - 4L
1,698 SR
Queue Stats
112W - 111L
2,024 MMR
Solo
Cliodhna
Cliodhna
Platinum I
rajkenway
Cliodhna
Platinum I
Level 127
God Stats
2W - 2L
1,416 SR
Queue Stats
51W - 52L
2,065 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
0 / 0 / 1
4,033
672
1,704
1,519
384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
 
Sylvanus
5
0 / 0 / 1
3,762
627
2,233
4,285
1,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Dubatuque
Ne Zha
6
0 / 0 / 0
3,843
641
1,746
2,562
1,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 0 / 0
3,567
595
2,763
3,305
674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
TheHardBR
Mercury
6
1 / 1 / 0
3,982
664
1,246
3,580
1,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
Da JiRavanaLoki

VS

Bans
ThorHadesGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
7
0 / 1 / 1
3,825
638
949
2,235
803
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anhur
 
Anhur
6
0 / 0 / 0
3,286
548
2,854
3,815
835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 0 / 0
2,967
495
52
1,470
452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Atlas
FakeJavi
Atlas
4
0 / 1 / 0
3,333
556
1,294
5,209
2,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
rajkenway
Cliodhna
5
1 / 0 / 0
3,558
593
2,439
3,319
873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
0
0
1
0.5
W
Sylvanus
 
Sylvanus
0
0
1
0.5
L
Vulcan
 
Vulcan
0
1
1
0.5
L
Anhur
 
Anhur
0
0
0
0
L
0
0
0
0
W
Ne Zha
Dubatuque
Ne Zha
0
0
0
0
L
Atlas
FakeJavi
Atlas
0
1
0
0
W
1
0
0
1
W
Mercury
TheHardBR
Mercury
1
1
0
1
L
Cliodhna
rajkenway
Cliodhna
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,692
Damage
7,588
15,251
Taken
16,048
5,143
Mitigated
5,106
7,472
Healing
7,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
1,704
74
0
625
1,519
384
0
301
1,218
23,987
0
W
Sylvanus
 
Sylvanus
2,233
1,096
508
2,318
4,285
1,812
0
746
3,539
12,582
0
L
Vulcan
 
Vulcan
949
259
0
340
2,235
803
0
1,109
1,126
22,448
0
L
Anhur
 
Anhur
2,854
2,016
0
1,986
3,815
835
0
873
2,942
0
18,507
L
52
40
0
1,148
1,470
452
0
0
1,354
0
5,203
W
Ne Zha
Dubatuque
Ne Zha
1,746
681
0
1,309
2,562
1,199
0
0
2,562
0
24,209
L
Atlas
FakeJavi
Atlas
1,294
596
57
1,944
5,209
2,143
0
1,646
3,563
6,830
0
W
2,763
2,193
0
2,212
3,305
674
0
548
2,757
0
19,774
W
Mercury
TheHardBR
Mercury
1,246
547
0
500
3,580
1,074
0
648
2,932
0
21,826
L
Cliodhna
rajkenway
Cliodhna
2,439
1,042
0
1,542
3,319
873
0
309
2,938
0
12,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,187
Gold Earned
16,969
216
Minions Killed
127
0
Camps Cleared
0
590,108
Distance Traveled
536,257
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
4,033
672
58
10
0
122,165
1
W
Sylvanus
3,762
627
11
2
0
94,068
1
L
Vulcan
3,825
638
43
7
0
118,769
1
L
Anhur
3,286
548
37
6
0
112,707
1
L
Thanatos
2,967
495
12
2
0
40,407
0
W
Ne Zha
3,843
641
49
8
0
117,825
1
L
Atlas
3,333
556
6
1
0
114,629
0
W
Rama
3,567
595
48
8
0
109,695
1
W
Mercury
3,982
664
50
8
0
146,355
2
L
Cliodhna
3,558
593
29
5
0
149,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role