Player Matchup

Anubis
Anubis
Caelus331
Anubis
Level 109
God Stats
55W - 43L
1,545 SR
Queue Stats
236W - 255L
1,445 Elo+
Solo
Cernunnos
Cernunnos
InfiniteCities
Cernunnos
Level 141
God Stats
16W - 7L
1,898 SR
Queue Stats
185W - 161L
1,585 Elo+
Party 1
Artio
Artio
Mischeivous7
Artio
Level 60
God Stats
7W - 12L
1,443 SR
Queue Stats
159W - 177L
1,415 Elo+
Solo
Zeus
Zeus
SouljahTor
Zeus
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 158L
1,533 Elo+
Party 1
Gilgamesh
Gilgamesh
Wrathof117
Gilgamesh
Level 108
God Stats
8W - 4L
1,683 SR
Queue Stats
86W - 72L
1,607 Elo+
Party 1
Team Averages
Level 113
1,614 SR
1,517 Elo+

VS

Team Averages
Level 77
1,549 SR
1,483 Elo+
Pele
Pele
Ctizsl
Pele
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 51L
1,372 Elo+
Party 3
Anubis
Anubis
DrTrevisMD
Anubis
Level 94
God Stats
25W - 21L
1,466 SR
Queue Stats
97W - 122L
1,302 Elo+
Party 3
Horus
Horus
Kurokoken
Horus
Level 74
God Stats
10W - 5L
1,628 SR
Queue Stats
77W - 71L
1,548 Elo+
Party 2
Charybdis
Charybdis
Radeth
Charybdis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,634 Elo+
Party 2
Artio
Artio
chrisxgx18
Artio
Level 60
God Stats
14W - 6L
1,651 SR
Queue Stats
148W - 124L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Caelus331
Anubis
19
6 / 4 / 0
13,225
630
17,294
18,200
10,571
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
InfiniteCities
Cernunnos
19
7 / 1 / 8
12,257
584
23,617
20,102
9,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 1 / 9
11,093
528
8,479
18,911
18,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
7 / 3 / 2
12,948
617
18,002
9,371
3,749
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Wrathof117
Gilgamesh
18
3 / 1 / 9
11,528
549
10,903
22,303
15,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ctizsl
Pele
10
3 / 1 / 4
8,131
387
5,209
11,313
3,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
DrTrevisMD
Anubis
11
1 / 4 / 3
7,906
376
4,225
9,580
5,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Kurokoken
Horus
15
2 / 6 / 4
9,719
463
8,009
22,349
23,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
Radeth
Charybdis
16
4 / 7 / 1
9,947
474
13,638
22,966
7,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
14
0 / 7 / 4
9,143
435
12,790
29,816
18,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
25
Kills
10
10
Deaths
25
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
Caelus331
Anubis
6
4
0
1.5
L
Pele
Ctizsl
Pele
3
1
4
5
L
Anubis
DrTrevisMD
Anubis
1
4
3
0.63
W
Cernunnos
InfiniteCities
Cernunnos
7
1
8
11
L
Horus
Kurokoken
Horus
2
6
4
0.67
W
2
1
9
6.5
L
Charybdis
Radeth
Charybdis
4
7
1
0.64
W
7
3
2
2.67
W
Gilgamesh
Wrathof117
Gilgamesh
3
1
9
7.5
L
Artio
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,295
Damage
43,871
88,887
Taken
96,024
57,665
Mitigated
58,003
34,413
Healing
21,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Caelus331
Anubis
17,294
2,255
0
9,702
18,200
10,571
2,579
5,326
12,252
116,609
0
L
Pele
Ctizsl
Pele
5,209
1,465
0
1,924
11,313
3,453
0
3,883
7,430
0
30,427
L
Anubis
DrTrevisMD
Anubis
4,225
91
0
3,111
9,580
5,233
165
6,073
3,507
42,081
0
W
Cernunnos
InfiniteCities
Cernunnos
23,617
11,704
0
10,760
20,102
9,285
2,440
1,137
18,941
0
141,261
L
Horus
Kurokoken
Horus
8,009
3,363
1,083
3,607
22,349
23,712
0
7,545
14,804
87
24,379
W
8,479
1,095
2,208
6,821
18,911
18,674
449
2,377
15,556
32,357
5,589
L
Charybdis
Radeth
Charybdis
13,638
5,310
0
5,316
22,966
7,544
0
6,787
16,179
0
71,145
W
18,002
4,970
0
3,207
9,371
3,749
6,105
2,128
7,121
114,443
0
W
Gilgamesh
Wrathof117
Gilgamesh
10,903
2,794
0
1,715
22,303
15,386
240
5,474
16,669
0
105,439
L
Artio
12,790
1,074
546
5,798
29,816
18,061
0
18,508
11,308
57,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,051
Gold Earned
44,846
742
Minions Killed
367
0
Camps Cleared
0
1,929,623
Distance Traveled
1,523,807
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,225
630
198
9
0
282,066
1
L
Pele
8,131
387
40
2
0
251,060
1
L
Anubis
7,906
376
65
3
0
198,626
0
W
Cernunnos
12,257
584
172
8
0
395,435
8
L
Horus
9,719
463
30
1
0
379,689
8
W
Artio
11,093
528
48
2
0
431,860
0
L
Charybdis
9,947
474
126
6
0
333,599
2
W
Zeus
12,948
617
189
9
0
367,001
2
W
Gilgamesh
11,528
549
135
6
0
453,261
7
L
Artio
9,143
435
106
5
0
360,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role