Player Matchup

Ratatoskr
Ratatoskr
Aligatorfirst1
Ratatoskr
Level 74
God Stats
7W - 13L
1,372 SR
Queue Stats
240W - 238L
1,496 Elo+
Party 1
Sylvanus
Sylvanus
BrBStickyP
Sylvanus
Level 65
God Stats
18W - 22L
1,471 SR
Queue Stats
164W - 191L
1,436 Elo+
Party 3
Baba Yaga
Baba Yaga
Interax
Baba Yaga
Level 89
God Stats
34W - 39L
1,412 SR
Queue Stats
203W - 204L
1,499 Elo+
Party 1
Mulan
Mulan
Jiccy
Mulan
Level 82
God Stats
40W - 36L
1,529 SR
Queue Stats
143W - 142L
1,499 Elo+
Party 3
Sol
Sol
Skaky
Sol
Level 106
God Stats
43W - 28L
1,606 SR
Queue Stats
159W - 142L
1,528 Elo+
Party 3
Team Averages
Level 83
1,478 SR
1,491 Elo+

VS

Team Averages
Level 105
1,451 SR
1,518 Elo+
Medusa
Medusa
DCgamer15
Medusa
Level 63
God Stats
4W - 5L
1,388 SR
Queue Stats
36W - 37L
1,383 Elo+
Party 2
Aphrodite
Aphrodite
ItsSaraz
Aphrodite
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 26L
1,667 Elo+
Solo
Bastet
Bastet
LegendaryGungnir
Bastet
Level 121
God Stats
2W - 2L
1,413 SR
Queue Stats
342W - 309L
1,543 Elo+
Party 2
Achilles
Achilles
SadootGafoot
Achilles
Level 89
God Stats
8W - 7L
1,533 SR
Queue Stats
212W - 191L
1,514 Elo+
Party 2
Freya
Freya
mixaoyon
Freya
Level 129
God Stats
2W - 3L
1,422 SR
Queue Stats
262W - 259L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Aligatorfirst1
Ratatoskr
20
6 / 6 / 8
15,514
535
17,174
23,510
11,278
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
BrBStickyP
Sylvanus
20
3 / 2 / 14
13,714
473
11,934
31,909
39,066
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Interax
Baba Yaga
20
8 / 3 / 9
15,978
551
31,205
20,279
11,918
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Jiccy
Mulan
20
7 / 6 / 7
16,685
575
38,953
37,341
24,833
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
Skaky
Sol
20
8 / 4 / 10
16,100
555
36,755
31,365
14,252
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DCgamer15
Medusa
19
3 / 10 / 5
11,635
401
12,310
30,524
12,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
ItsSaraz
Aphrodite
18
2 / 4 / 9
12,666
437
11,567
28,905
37,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 5 / 5
14,922
515
29,752
29,973
14,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
SadootGafoot
Achilles
18
3 / 4 / 5
12,339
425
16,974
43,991
41,559
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
mixaoyon
Freya
20
4 / 9 / 8
13,759
474
22,843
35,006
15,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
53
32
Kills
21
21
Deaths
32
48
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Aligatorfirst1
Ratatoskr
6
6
8
1.67
W
Sylvanus
BrBStickyP
Sylvanus
3
2
14
5
L
Medusa
DCgamer15
Medusa
3
10
5
0.55
W
Baba Yaga
Interax
Baba Yaga
8
3
9
4.17
L
Aphrodite
ItsSaraz
Aphrodite
2
4
9
1.63
W
Mulan
Jiccy
Mulan
7
6
7
1.75
L
9
5
5
2.3
L
Achilles
SadootGafoot
Achilles
3
4
5
1.38
W
Sol
Skaky
Sol
8
4
10
3.25
L
Freya
mixaoyon
Freya
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,021
Damage
93,446
144,404
Taken
168,399
101,347
Mitigated
121,011
64,587
Healing
52,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Aligatorfirst1
Ratatoskr
17,174
6,941
0
1,748
23,510
11,278
2,126
4,771
18,739
0
125,433
W
Sylvanus
BrBStickyP
Sylvanus
11,934
2,557
3,671
15,322
31,909
39,066
594
7,631
24,278
47,689
22,206
L
Medusa
DCgamer15
Medusa
12,310
4,995
0
5,207
30,524
12,199
0
20,971
9,553
0
82,250
W
Baba Yaga
Interax
Baba Yaga
31,205
867
0
5,950
20,279
11,918
724
7,759
12,520
151,941
0
L
Aphrodite
ItsSaraz
Aphrodite
11,567
2,978
4,895
11,367
28,905
37,231
0
17,590
11,315
50,984
0
W
Mulan
Jiccy
Mulan
38,953
4,766
0
18,860
37,341
24,833
364
9,891
27,450
0
157,276
L
29,752
10,234
0
5,298
29,973
14,500
0
8,684
21,289
0
146,710
L
Achilles
SadootGafoot
Achilles
16,974
2,695
0
12,405
43,991
41,559
280
12,846
31,145
0
93,526
W
Sol
Skaky
Sol
36,755
18,616
0
19,036
31,365
14,252
6,988
6,040
25,325
189,678
2,537
L
Freya
mixaoyon
Freya
22,843
7,843
0
13,783
35,006
15,522
1,884
17,958
17,048
99,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,991
Gold Earned
65,321
834
Minions Killed
652
0
Camps Cleared
0
2,690,656
Distance Traveled
2,474,984
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
15,514
535
163
6
0
612,615
1
W
Sylvanus
13,714
473
89
3
0
495,157
7
L
Medusa
11,635
401
118
4
0
470,484
3
W
Baba Yaga
15,978
551
196
7
0
564,136
6
L
Aphrodite
12,666
437
83
3
0
501,912
2
W
Mulan
16,685
575
214
7
0
537,926
1
L
Bastet
14,922
515
185
6
0
559,102
1
L
Achilles
12,339
425
118
4
0
517,325
11
W
Sol
16,100
555
172
6
0
480,822
1
L
Freya
13,759
474
148
5
0
426,161
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role