Player Matchup

Maui
Maui
CDtheTrainer
Maui
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,377 Elo+
Solo
Hun Batz
Hun Batz
CrazyMonkey6641
Hun Batz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,365 Elo+
Party 2
Hades
Hades
NinjaSmurf01
Hades
Level 147
God Stats
109W - 69L
1,634 SR
Queue Stats
569W - 621L
1,484 Elo+
Party 2
Team Averages
Level 82
1,545 SR
1,409 Elo+

VS

Team Averages
Level 70
1,483 SR
1,389 Elo+
King Arthur
King Arthur
 
King Arthur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
SM_samurai_777
Ra
Level 65
God Stats
2W - 1L
1,448 SR
Queue Stats
14W - 9L
1,442 Elo+
Solo
Athena
Athena
temp-803105
Athena
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 9L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
9,460
631
2,761
18,366
13,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
13
0 / 5 / 0
8,177
545
6,660
12,118
5,746
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 4 / 0
8,436
562
5,944
11,376
6,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
6 / 0 / 3
10,486
699
13,318
11,219
11,543
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
2 / 0 / 5
10,417
694
13,587
5,003
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
15
1 / 0 / 8
9,790
653
5,507
6,300
6,073
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
9
9
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
0
3
7.5
L
0
0
0
0
L
Hun Batz
0
5
0
0
L
0
4
0
0
W
2
0
5
4.5
W
Athena
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,365
Damage
32,412
41,860
Taken
22,522
25,563
Mitigated
20,075
13,350
Healing
9,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
13,318
1,647
288
1,678
11,219
11,543
36
4,301
6,918
0
40,201
L
2,761
992
0
9,384
18,366
13,669
0
9,114
9,252
31,740
0
L
Hun Batz
6,660
1,330
0
0
12,118
5,746
0
5,254
6,864
0
23,057
L
5,944
1,357
497
3,469
11,376
6,148
21
4,750
6,626
32,344
0
W
13,587
1,448
2,629
1,901
5,003
2,459
254
3,067
1,936
70,142
0
W
Athena
5,507
1,357
704
1,924
6,300
6,073
26
1,820
4,480
15,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,073
Gold Earned
30,693
145
Minions Killed
177
0
Camps Cleared
0
762,937
Distance Traveled
893,801
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,486
699
47
3
0
311,104
3
L
Maui
9,460
631
39
3
0
240,682
0
L
Hun Batz
8,177
545
45
3
0
276,263
0
L
Hades
8,436
562
61
4
0
245,992
1
W
Ra
10,417
694
114
8
0
303,722
5
W
Athena
9,790
653
16
1
0
278,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role