Player Matchup

Pele
Pele
 
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
brunodeafter
Agni
Level 125
God Stats
3W - 10L
1,290 SR
Queue Stats
369W - 325L
1,470 Elo+
Party 1
Sun Wukong
Sun Wukong
marcgab527
Sun Wukong
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 197L
1,436 Elo+
Solo
Team Averages
Level 112
1,458 SR
1,481 Elo+

VS

Team Averages
Level 100
1,595 SR
1,451 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
John wick1843
Bacchus
Level 103
God Stats
14W - 8L
1,655 SR
Queue Stats
308W - 329L
1,453 Elo+
Party 2
Mulan
Mulan
Lacalecita
Mulan
Level 128
God Stats
1W - 0L
1,702 SR
Queue Stats
327W - 335L
1,390 Elo+
Solo
Danzaburou
Danzaburou
UltraDanthony
Danzaburou
Level 24
God Stats
3W - 3L
1,455 SR
Queue Stats
7W - 8L
1,434 Elo+
Party 2
Pele
Pele
nabets224
Pele
Level 84
God Stats
5W - 4L
1,662 SR
Queue Stats
219W - 224L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
0 / 2 / 0
5,191
519
1,856
7,873
2,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Neith
 
Neith
9
0 / 0 / 0
5,180
518
4,220
4,025
1,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
 
Hercules
6
0 / 2 / 0
4,617
462
2,911
8,846
4,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 0
5,231
523
4,248
6,860
2,738
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
marcgab527
Sun Wukong
11
0 / 1 / 0
5,841
584
5,080
8,429
4,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 0 / 0
5,631
563
4,198
4,401
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
9
1 / 0 / 1
5,525
553
4,406
8,011
5,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Mulan
10
1 / 0 / 1
6,061
606
5,266
7,803
3,441
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
UltraDanthony
Danzaburou
9
2 / 0 / 1
5,267
527
4,129
4,142
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
11
2 / 0 / 2
6,405
641
2,241
6,782
2,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
7
7
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
2
0
0
L
Neith
 
Neith
0
0
0
0
L
Hercules
 
Hercules
0
2
0
0
W
Morgan Le Fay
 
Morgan Le Fay
1
0
0
1
W
Bacchus
1
0
1
1.5
W
Mulan
1
0
1
1.5
W
Danzaburou
UltraDanthony
Danzaburou
2
0
1
2.5
L
0
2
0
0
L
Sun Wukong
marcgab527
Sun Wukong
0
1
0
0
W
Pele
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,315
Damage
20,240
36,033
Taken
31,139
15,486
Mitigated
14,329
14,197
Healing
12,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,856
342
0
1,490
7,873
2,746
0
1,455
6,418
0
38,060
L
Neith
 
Neith
4,220
1,654
0
3,365
4,025
1,339
240
747
3,278
0
35,935
L
Hercules
 
Hercules
2,911
995
0
3,306
8,846
4,294
0
1,877
6,969
0
10,771
W
Morgan Le Fay
 
Morgan Le Fay
4,198
618
0
1,710
4,401
1,923
0
3,006
1,395
47,664
0
W
Bacchus
4,406
1,083
0
2,737
8,011
5,458
0
994
7,017
12,054
0
W
Mulan
5,266
993
0
4,162
7,803
3,441
0
0
7,803
0
43,450
W
Danzaburou
UltraDanthony
Danzaburou
4,129
1,476
0
1,985
4,142
1,062
0
0
4,142
0
28,586
L
4,248
224
0
2,545
6,860
2,738
0
4,525
2,335
39,628
0
L
Sun Wukong
marcgab527
Sun Wukong
5,080
780
0
3,491
8,429
4,369
0
0
8,429
0
46,966
W
Pele
2,241
700
0
1,896
6,782
2,445
0
248
6,534
0
51,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,060
Gold Earned
28,889
317
Minions Killed
306
0
Camps Cleared
0
1,020,385
Distance Traveled
1,027,510
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,191
519
70
7
0
246,823
4
L
Neith
5,180
518
76
8
0
181,482
2
L
Hercules
4,617
462
11
1
0
180,515
1
W
Morgan Le Fay
5,631
563
82
8
0
198,252
2
W
Bacchus
5,525
553
13
1
0
218,517
2
W
Mulan
6,061
606
77
8
0
190,278
0
W
Danzaburou
5,267
527
41
4
0
166,786
1
L
Agni
5,231
523
72
7
0
190,819
3
L
Sun Wukong
5,841
584
88
9
0
220,746
0
W
Pele
6,405
641
93
9
0
253,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role