Player Matchup

Skadi
Skadi
 
Skadi
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
bluebanetks
Chang'e
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,339 Elo+
Party 1
Cerberus
Cerberus
zal3ria
Cerberus
Level 34
God Stats
5W - 4L
1,500 SR
Queue Stats
21W - 28L
1,329 Elo+
Party 1
Team Averages
Level 64
1,500 SR
1,389 Elo+

VS

Team Averages
Level 84
1,404 SR
1,428 Elo+
Merlin
Merlin
Alyimm
Merlin
Level 83
God Stats
3W - 13L
1,316 SR
Queue Stats
51W - 79L
1,460 Elo+
Solo
Thanatos
Thanatos
Calsena-isaias99
Thanatos
Level 58
God Stats
20W - 26L
1,391 SR
Queue Stats
269W - 488L
1,329 Elo+
Solo
Hercules
Hercules
icodepie
Hercules
Level 110
God Stats
27W - 29L
1,506 SR
Queue Stats
129W - 130L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
5 / 2 / 3
9,446
787
10,549
8,046
3,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
bluebanetks
Chang'e
15
2 / 1 / 7
8,982
749
14,793
11,910
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
zal3ria
Cerberus
14
3 / 0 / 5
9,755
813
4,451
7,898
9,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alyimm
Merlin
14
1 / 4 / 2
8,062
672
7,655
8,856
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 5 / 1
7,202
600
2,768
11,306
4,719
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
icodepie
Hercules
13
2 / 1 / 1
7,975
665
9,321
17,554
17,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
3
3
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
2
3
3.25
L
Merlin
Alyimm
Merlin
1
4
2
0.5
L
0
5
1
0.1
W
Chang'e
bluebanetks
Chang'e
2
1
7
5.5
L
Hercules
icodepie
Hercules
2
1
1
2.5
W
Cerberus
zal3ria
Cerberus
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,793
Damage
19,744
27,854
Taken
37,716
17,944
Mitigated
26,614
8,063
Healing
7,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,549
4,557
0
0
8,046
3,393
515
2,087
5,619
0
41,472
L
Merlin
Alyimm
Merlin
7,655
513
0
244
8,856
3,912
0
4,056
4,800
37,789
0
L
2,768
774
0
5,127
11,306
4,719
0
7,112
4,194
0
21,256
W
Chang'e
bluebanetks
Chang'e
14,793
885
2,115
3,655
11,910
4,996
300
3,499
8,146
42,008
0
L
Hercules
icodepie
Hercules
9,321
3,176
65
2,482
17,554
17,983
0
8,152
9,402
0
13,514
W
Cerberus
zal3ria
Cerberus
4,451
225
0
2,293
7,898
9,555
64
2,119
5,517
13,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,183
Gold Earned
23,239
150
Minions Killed
113
0
Camps Cleared
0
708,049
Distance Traveled
696,443
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,446
787
61
5
0
217,079
1
L
Merlin
8,062
672
68
6
0
203,275
0
L
Thanatos
7,202
600
34
3
0
246,001
0
W
Chang'e
8,982
749
70
6
0
237,014
3
L
Hercules
7,975
665
11
1
0
247,167
2
W
Cerberus
9,755
813
19
2
0
253,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role