Player Matchup

Aphrodite
Aphrodite
Anubix56
Aphrodite
Level 129
God Stats
6W - 1L
1,630 SR
Queue Stats
400W - 394L
1,532 Elo+
Solo
Serqet
Serqet
DannyChan1
Serqet
Level 159
God Stats
6W - 9L
1,340 SR
Queue Stats
757W - 753L
1,516 Elo+
Solo
Tiamat
Tiamat
IIGhostWhisperII
Tiamat
Level 156
God Stats
9W - 21L
1,336 SR
Queue Stats
553W - 565L
1,495 Elo+
Solo
Atlas
Atlas
OedipusGod
Atlas
Level 73
God Stats
4W - 2L
1,670 SR
Queue Stats
150W - 140L
1,541 Elo+
Solo
Chiron
Chiron
Rouky83
Chiron
Level 118
God Stats
3W - 3L
1,445 SR
Queue Stats
432W - 433L
1,530 Elo+
Solo
Team Averages
Level 127
1,484 SR
1,523 Elo+

VS

Team Averages
Level 114
1,448 SR
1,494 Elo+
Cthulhu
Cthulhu
DaNy3LL
Cthulhu
Level 156
God Stats
1W - 2L
1,512 SR
Queue Stats
174W - 185L
1,546 Elo+
Party 1
Cliodhna
Cliodhna
Ey3z
Cliodhna
Level 149
God Stats
0W - 1L
1,228 SR
Queue Stats
24W - 32L
1,522 Elo+
Solo
Janus
Janus
FloriNNN27
Janus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,478 Elo+
Party 1
Yemoja
Yemoja
IZZI2233
Yemoja
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,482 Elo+
Party 1
Ao Kuang
Ao Kuang
Seaflare
Ao Kuang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 63L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Anubix56
Aphrodite
20
5 / 1 / 11
13,337
667
20,536
19,737
21,275
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Serqet
DannyChan1
Serqet
19
2 / 4 / 14
11,911
596
13,799
23,252
24,044
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
2 / 3 / 7
12,074
604
20,710
14,123
10,645
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
20
3 / 4 / 15
13,713
686
25,422
42,501
49,084
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
Rouky83
Chiron
20
6 / 4 / 7
13,211
661
29,191
18,181
10,534
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaNy3LL
Cthulhu
20
3 / 3 / 13
13,182
659
22,444
32,411
43,722
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cliodhna
Ey3z
Cliodhna
20
4 / 1 / 10
11,214
561
17,213
18,662
10,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
17
2 / 7 / 10
10,916
546
14,694
17,211
8,274
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
IZZI2233
Yemoja
19
2 / 2 / 12
10,847
542
7,686
16,161
16,402
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
Seaflare
Ao Kuang
19
5 / 5 / 10
11,905
595
18,013
31,937
24,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
71
18
Kills
16
16
Deaths
18
54
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Anubix56
Aphrodite
5
1
11
10.5
L
Cthulhu
DaNy3LL
Cthulhu
3
3
13
3.17
W
Serqet
DannyChan1
Serqet
2
4
14
2.25
L
Cliodhna
Ey3z
Cliodhna
4
1
10
9
L
Janus
2
7
10
1
W
2
3
7
1.83
L
Yemoja
IZZI2233
Yemoja
2
2
12
4
W
Atlas
3
4
15
2.63
W
Chiron
Rouky83
Chiron
6
4
7
2.38
L
Ao Kuang
Seaflare
Ao Kuang
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,658
Damage
80,050
117,794
Taken
116,382
115,582
Mitigated
103,693
68,567
Healing
60,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Anubix56
Aphrodite
20,536
987
15,194
12,409
19,737
21,275
737
9,509
10,228
45,673
0
L
Cthulhu
DaNy3LL
Cthulhu
22,444
753
5,908
7,997
32,411
43,722
81
16,285
15,862
56,767
0
W
Serqet
DannyChan1
Serqet
13,799
1,953
4,570
4,524
23,252
24,044
1,298
13,571
9,681
0
19,681
L
Cliodhna
Ey3z
Cliodhna
17,213
1,727
1,581
4,219
18,662
10,966
113
11,561
6,909
0
32,574
L
Janus
14,694
1,521
1,383
933
17,211
8,274
537
11,769
5,358
24,637
0
W
20,710
1,286
1,565
2,914
14,123
10,645
2,140
9,651
4,472
43,479
0
L
Yemoja
IZZI2233
Yemoja
7,686
1,423
22,138
3,845
16,161
16,402
346
8,982
6,873
18,494
0
W
Atlas
25,422
9,255
2,280
14,585
42,501
49,084
527
18,132
24,369
45,613
0
W
Chiron
Rouky83
Chiron
29,191
7,665
6,023
4,503
18,181
10,534
5,367
11,947
6,207
0
61,790
L
Ao Kuang
Seaflare
Ao Kuang
18,013
3,553
1,808
11,184
31,937
24,329
844
18,071
11,777
28,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,246
Gold Earned
58,064
213
Minions Killed
169
0
Camps Cleared
0
1,840,996
Distance Traveled
1,764,543
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,337
667
65
3
0
429,739
5
L
Cthulhu
13,182
659
56
3
0
376,618
0
W
Serqet
11,911
596
16
1
0
388,106
0
L
Cliodhna
11,214
561
34
2
0
388,352
0
L
Janus
10,916
546
31
2
0
340,497
1
W
Tiamat
12,074
604
49
2
0
346,947
0
L
Yemoja
10,847
542
19
1
0
344,383
0
W
Atlas
13,713
686
19
1
0
352,601
1
W
Chiron
13,211
661
64
3
0
323,603
4
L
Ao Kuang
11,905
595
29
1
0
314,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role